2 CLASS(NexuizPlayerModelSelector) EXTENDS(NexuizImage)
3 METHOD(NexuizPlayerModelSelector, configureNexuizPlayerModelSelector, void(entity))
4 METHOD(NexuizPlayerModelSelector, loadCvars, void(entity))
5 METHOD(NexuizPlayerModelSelector, saveCvars, void(entity))
6 METHOD(NexuizPlayerModelSelector, draw, void(entity))
7 METHOD(NexuizPlayerModelSelector, resizeNotify, void(entity, vector, vector, vector, vector))
8 ATTRIB(NexuizPlayerModelSelector, currentModel, string, string_null)
9 ATTRIB(NexuizPlayerModelSelector, currentSkin, float, 0)
10 ATTRIB(NexuizPlayerModelSelector, currentModelName, string, string_null)
11 ATTRIB(NexuizPlayerModelSelector, currentModelTitle, string, string_null)
12 ATTRIB(NexuizPlayerModelSelector, currentModelTxtName, string, string_null)
13 ATTRIB(NexuizPlayerModelSelector, currentModelDescription, string, string_null)
14 METHOD(NexuizPlayerModelSelector, go, void(entity, float))
15 ATTRIB(NexuizPlayerModelSelector, origin, vector, '0 0 0')
16 ATTRIB(NexuizPlayerModelSelector, size, vector, '0 0 0')
17 ATTRIB(NexuizPlayerModelSelector, realFontSize, vector, '0 0 0')
18 ATTRIB(NexuizPlayerModelSelector, fontSize, float, SKINFONTSIZE_NORMAL)
19 ATTRIB(NexuizPlayerModelSelector, titleFontSize, float, SKINFONTSIZE_TITLE)
20 ENDCLASS(NexuizPlayerModelSelector)
21 entity makeNexuizPlayerModelSelector();
22 void PlayerModelSelector_Next_Click(entity btn, entity me);
23 void PlayerModelSelector_Prev_Click(entity btn, entity me);
27 entity makeNexuizPlayerModelSelector()
30 me = spawnNexuizPlayerModelSelector();
31 me.configureNexuizPlayerModelSelector(me);
35 void configureNexuizPlayerModelSelectorNexuizPlayerModelSelector(entity me)
37 me.configureNexuizImage(me, string_null, 263.0/360.0);
41 void loadCvarsNexuizPlayerModelSelector(entity me)
48 strunzone(me.currentModel);
49 if(me.currentModelTitle)
50 strunzone(me.currentModelTitle);
51 if(me.currentModelName)
52 strunzone(me.currentModelName);
53 if(me.currentModelTxtName)
54 strunzone(me.currentModelTxtName);
55 if(me.currentModelDescription)
56 strunzone(me.currentModelDescription);
57 me.currentSkin = cvar("_cl_playerskin");
58 me.currentModel = strzone(cvar_string("_cl_playermodel"));
59 me.currentModelName = string_null;
60 me.currentModelDescription = string_null;
61 me.currentModelTitle = string_null;
62 me.currentModelTxtName = string_null;
65 glob = search_begin("models/player/*.txt", TRUE, TRUE);
68 for(i = 0; i < search_getsize(glob); ++i)
70 fn = search_getfilename(glob, i);
71 fh = fopen(fn, FILE_READ);
76 if(stof(fgets(fh)) == me.currentSkin)
77 if(fgets(fh) == me.currentModel)
79 me.currentModelName = strzone(strcat("/", nm));
80 me.currentModelTxtName = strzone(fn);
81 me.currentModelTitle = strzone(t);
82 me.currentModelDescription = "";
83 while((l = fgets(fh)))
85 if(me.currentModelDescription != "")
86 me.currentModelDescription = strcat(me.currentModelDescription, "\n");
87 me.currentModelDescription = strcat(me.currentModelDescription, l);
89 me.currentModelDescription = strzone(me.currentModelDescription);
98 void goNexuizPlayerModelSelector(entity me, float d)
103 glob = search_begin("models/player/*.txt", TRUE, TRUE);
106 for(i = 0; i < search_getsize(glob); ++i)
107 if(search_getfilename(glob, i) == me.currentModelTxtName)
109 // now i is search_getsize(glob) if not found, and the right index if found.
110 if(i == search_getsize(glob))
113 i = search_getsize(glob) - 1;
119 i = mod(i + d + search_getsize(glob), search_getsize(glob));
123 strunzone(me.currentModel);
124 if(me.currentModelTitle)
125 strunzone(me.currentModelTitle);
126 if(me.currentModelName)
127 strunzone(me.currentModelName);
128 if(me.currentModelTxtName)
129 strunzone(me.currentModelTxtName);
130 if(me.currentModelDescription)
131 strunzone(me.currentModelDescription);
134 me.currentModelTxtName = strzone(search_getfilename(glob, i));
135 fh = fopen(me.currentModelTxtName, FILE_READ);
139 me.currentModelTitle = strzone(fgets(fh));
140 me.currentModelName = strzone(strcat("/", fgets(fh)));
141 me.currentSkin = stof(fgets(fh));
142 me.currentModel = strzone(fgets(fh));
143 me.currentModelDescription = "";
144 while((l = fgets(fh)))
146 if(me.currentModelDescription != "")
147 me.currentModelDescription = strcat(me.currentModelDescription, "\n");
148 me.currentModelDescription = strcat(me.currentModelDescription, l);
150 me.currentModelDescription = strzone(me.currentModelDescription);
154 void PlayerModelSelector_Next_Click(entity btn, entity me)
160 void PlayerModelSelector_Prev_Click(entity btn, entity me)
166 void saveCvarsNexuizPlayerModelSelector(entity me)
168 // TODO rather set the _cl ones and apply later?
169 localcmd(strcat("playermodel ", me.currentModel, "\nplayerskin ", ftos(me.currentSkin), "\n"));
172 void drawNexuizPlayerModelSelector(entity me)
177 me.src = me.currentModelName;
179 me.src = string_null;
181 // draw text on the image, handle \n in the description
182 draw_CenterText('0.5 0 0', me.currentModelTitle, me.realFontSize * (me.titleFontSize / me.fontSize), SKINCOLOR_MODELTITLE, SKINALPHA_MODELTITLE, FALSE);
184 o = '0.5 1 0' - eY * me.realFontSize_y * ((n = tokenizebyseparator(me.currentModelDescription, "\n")) + 0.5);
185 for(i = 0; i < n; ++i)
187 draw_CenterText(o, argv(i), me.realFontSize, '1 1 1', 1, FALSE);
188 o += eY * me.realFontSize_y;
192 void resizeNotifyNexuizPlayerModelSelector(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
194 resizeNotifyImage(me, relOrigin, relSize, absOrigin, absSize);
195 me.realFontSize_y = me.fontSize / absSize_y;
196 me.realFontSize_x = me.fontSize / absSize_x;