1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all menu functions (especially the required ones)
6 ///////////////////////////////////////////////
8 float mouseButtonsPressed;
15 float menuInitialized;
16 float menuNotTheFirstFrame;
24 check_unacceptable_compiler_bugs();
27 void UpdateConWidthHeight()
29 float conwidth_s, conheight_s;
30 conwidth_s = conwidth;
31 conheight_s = conheight;
32 conwidth = cvar("vid_conwidth");
33 conheight = cvar("vid_conheight");
36 conheight *= 800 / conwidth;
41 conwidth *= 600 / conheight;
46 if(conwidth_s != conwidth || conheight_s != conheight)
49 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
54 void() m_init_delayed =
70 if(cvar_string("menu_skin") != "")
72 draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
73 fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
76 if(cvar_defstring("menu_skin") != "")
78 draw_currentSkin = strcat("gfx/menu/", cvar_defstring("menu_skin"));
79 fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
83 draw_currentSkin = "gfx/menu/default";
84 fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
86 draw_currentSkin = strzone(draw_currentSkin);
87 while((s = fgets(fh)))
89 // these two are handled by skinlist.qc
90 if(substring(s, 0, 6) == "title ")
92 if(substring(s, 0, 7) == "author ")
94 n = tokenize_console(s);
96 Skin_ApplySetting(argv(0), substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
100 glob = search_begin(strcat(draw_currentSkin, "/*.tga"), TRUE, TRUE);
103 n = search_getsize(glob);
104 for(i = 0; i < n; ++i)
105 precache_pic(search_getfilename(glob, i));
109 draw_setMousePointer(SKINGFX_CURSOR, SKINSIZE_CURSOR, SKINOFFSET_CURSOR);
111 conwidth = conheight = -1;
113 UpdateConWidthHeight();
116 main = spawnMainWindow(); main.configureMainWindow(main);
119 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
122 menuMousePos = '0.5 0.5 0';
125 m_display(); // delayed menu display
128 void(float key, float ascii) m_keyup =
135 main.keyUp(main, key, ascii, menuShiftState);
136 if(key >= K_MOUSE1 && key <= K_MOUSE3)
138 --mouseButtonsPressed;
139 if(!mouseButtonsPressed)
140 main.mouseRelease(main, menuMousePos);
141 if(mouseButtonsPressed < 0)
143 mouseButtonsPressed = 0;
144 print("Warning: released an already released button\n");
147 if(key == K_ALT) menuShiftState -= (menuShiftState & S_ALT);
148 if(key == K_CTRL) menuShiftState -= (menuShiftState & S_CTRL);
149 if(key == K_SHIFT) menuShiftState -= (menuShiftState & S_SHIFT);
152 void(float key, float ascii) m_keydown =
163 e.keyGrabbed(e, key, ascii);
168 if(key >= K_MOUSE1 && key <= K_MOUSE3)
169 if(!mouseButtonsPressed)
170 main.mousePress(main, menuMousePos);
171 if(!main.keyDown(main, key, ascii, menuShiftState))
173 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)) // don't back out to console only
174 m_hide(); // disable menu on unhandled ESC
176 if(key >= K_MOUSE1 && key <= K_MOUSE3)
178 ++mouseButtonsPressed;
179 if(mouseButtonsPressed > 10)
181 mouseButtonsPressed = 10;
182 print("Warning: pressed an already pressed button\n");
185 if(key == K_ALT) menuShiftState |= S_ALT;
186 if(key == K_CTRL) menuShiftState |= S_CTRL;
187 if(key == K_SHIFT) menuShiftState |= S_SHIFT;
190 void(string img, float a) drawBackground =
194 sz = draw_PictureSize(img);
195 // keep aspect of image
196 if(sz_x * draw_scale_y >= sz_y * draw_scale_x)
198 // that is, sz_x/sz_y >= draw_scale_x/draw_scale_y
199 // match up the height
201 isz_x = isz_y * (sz_x / sz_y) * (draw_scale_y / draw_scale_x);
205 // that is, sz_x/sz_y <= draw_scale_x/draw_scale_y
206 // match up the width
208 isz_y = isz_x * (sz_y / sz_x) * (draw_scale_x / draw_scale_y);
210 draw_Picture('0.5 0.5 0' - 0.5 * isz, img, isz, '1 1 1', a);
214 vector menuTooltipAveragedMousePos;
215 entity menuTooltipItem;
216 vector menuTooltipOrigin;
217 vector menuTooltipSize;
218 float menuTooltipAlpha;
219 float menuTooltipState; // 0: no tooltip, 1: fading in, 2: displaying, 3: fading out
220 float m_testmousetooltipbox(vector pos)
222 if(pos_x >= menuTooltipOrigin_x && pos_x < menuTooltipOrigin_x + menuTooltipSize_x)
223 if(pos_y >= menuTooltipOrigin_y && pos_y < menuTooltipOrigin_y + menuTooltipSize_y)
227 float m_testtooltipbox(vector tooltippos)
233 if(tooltippos_x + menuTooltipSize_x > 1)
235 if(tooltippos_y + menuTooltipSize_y > 1)
238 menuTooltipOrigin_x = rint(tooltippos_x * cvar("vid_width")) / cvar("vid_width");
239 menuTooltipOrigin_y = rint(tooltippos_y * cvar("vid_height")) / cvar("vid_height");
240 menuTooltipOrigin_z = 0;
242 menuTooltipOrigin = tooltippos;
245 float m_allocatetooltipbox(vector pos)
247 vector avoidplus, avoidminus;
250 avoidplus_x = (SKINAVOID_TOOLTIP_x + SKINSIZE_CURSOR_x - SKINOFFSET_CURSOR_x) / conwidth;
251 avoidplus_y = (SKINAVOID_TOOLTIP_y + SKINSIZE_CURSOR_y - SKINOFFSET_CURSOR_y) / conheight;
254 avoidminus_x = (SKINAVOID_TOOLTIP_x + SKINOFFSET_CURSOR_x) / conwidth + menuTooltipSize_x;
255 avoidminus_y = (SKINAVOID_TOOLTIP_y + SKINOFFSET_CURSOR_y) / conheight + menuTooltipSize_y;
260 if(m_testtooltipbox(v))
264 v_x = pos_x - menuTooltipSize_x * 0.5;
265 if(m_testtooltipbox(v))
269 v_x = pos_x - avoidminus_x;
270 if(m_testtooltipbox(v))
274 v_y = pos_y - avoidminus_y;
275 if(m_testtooltipbox(v))
279 v_x = pos_x - menuTooltipSize_x * 0.5;
280 if(m_testtooltipbox(v))
284 v_x = pos_x + avoidplus_x;
285 if(m_testtooltipbox(v))
290 entity m_findtooltipitem(entity root, vector pos)
298 while(it.instanceOfContainer)
300 while(it.instanceOfNexposee && it.focusedChild)
302 it = it.focusedChild;
303 pos = globalToBox(pos, it.Container_origin, it.Container_size);
305 if(it.instanceOfNexposee)
307 it = it.itemFromPoint(it, pos);
312 else if(it.instanceOfModalController)
313 it = it.focusedChild;
315 it = it.itemFromPoint(it, pos);
320 pos = globalToBox(pos, it.Container_origin, it.Container_size);
325 void m_tooltip(vector pos)
332 fontsize = '1 0 0' * (SKINFONTSIZE_TOOLTIP / conwidth) + '0 1 0' * (SKINFONTSIZE_TOOLTIP / conheight);
334 f = bound(0, frametime * 2, 1);
335 menuTooltipAveragedMousePos = menuTooltipAveragedMousePos * (1 - f) + pos * f;
336 f = vlen(pos - menuTooltipAveragedMousePos);
339 it = m_findtooltipitem(main, pos);
343 // float menuTooltipState; // 0: static, 1: fading in, 2: fading out
344 if(it != menuTooltipItem)
346 switch(menuTooltipState)
351 // another item: fade out first
352 menuTooltipState = 2;
357 menuTooltipState = 1;
358 menuTooltipItem = it;
360 menuTooltipOrigin_x = -1; // unallocated
363 getWrappedLine_remaining = it.tooltip;
364 while(getWrappedLine_remaining)
366 s = getWrappedLine(SKINWIDTH_TOOLTIP / fontsize_x, draw_TextWidth_WithoutColors);
368 f = draw_TextWidth(s, FALSE);
372 menuTooltipSize_x = w * fontsize_x + 2 * (SKINMARGIN_TOOLTIP_x / conwidth);
373 menuTooltipSize_y = i * fontsize_y + 2 * (SKINMARGIN_TOOLTIP_y / conheight);
374 menuTooltipSize_z = 0;
378 // changing item while fading in: fade out first
379 menuTooltipState = 2;
382 // changing item while fading out: can't
386 else if(menuTooltipState == 2) // re-fade in?
387 menuTooltipState = 1;
390 if(!m_testmousetooltipbox(pos))
391 menuTooltipState = 2; // fade out if mouse touches it
393 switch(menuTooltipState)
396 menuTooltipAlpha = bound(0, menuTooltipAlpha + 5 * frametime, 1);
397 if(menuTooltipAlpha == 1)
398 menuTooltipState = 0;
401 menuTooltipAlpha = bound(0, menuTooltipAlpha - 2 * frametime, 1);
402 if(menuTooltipAlpha == 0)
404 menuTooltipState = 0;
405 menuTooltipItem = world;
412 if(menuTooltipOrigin_x < 0) // unallocated?
413 m_allocatetooltipbox(pos);
415 if(menuTooltipOrigin_x >= 0)
418 p = SKINBORDER_TOOLTIP;
420 p_y *= 1 / conheight;
421 draw_BorderPicture(menuTooltipOrigin, SKINGFX_TOOLTIP, menuTooltipSize, '1 1 1', menuTooltipAlpha, p);
422 p = menuTooltipOrigin;
423 p_x += SKINMARGIN_TOOLTIP_x / conwidth;
424 p_y += SKINMARGIN_TOOLTIP_y / conheight;
425 getWrappedLine_remaining = menuTooltipItem.tooltip;
426 while(getWrappedLine_remaining)
428 s = getWrappedLine(SKINWIDTH_TOOLTIP / fontsize_x, draw_TextWidth_WithoutColors);
429 draw_Text(p, s, fontsize, '1 1 1', SKINALPHA_TOOLTIP * menuTooltipAlpha, FALSE);
441 menuMouseMode = cvar("menu_mouse_absolute");
444 UpdateConWidthHeight();
448 // TODO draw an info image about this situation
452 if(!menuNotTheFirstFrame)
454 menuNotTheFirstFrame = 1;
456 if(!cvar("menu_video_played"))
458 localcmd("set menu_video_played 1; cd loop $menu_cdtrack; play sound/announcer/male/welcome.ogg\n");
459 menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading
464 realFrametime = frametime = min(0.2, t - menuPrevTime);
468 t = cvar("menu_slowmo");
479 if(getmousetarget() == (menuMouseMode ? MT_CLIENT : MT_MENU) && (getkeydest() == KEY_MENU || getkeydest() == KEY_MENU_GRABBED))
480 setkeydest(keyGrabber ? KEY_MENU_GRABBED : KEY_MENU);
485 if(cvar("cl_capturevideo"))
486 frametime = t / cvar("cl_capturevideo_fps"); // make capturevideo work smoothly
491 gamestatus = gamestatus | GAME_ISSERVER;
492 if(clientstate() == CS_CONNECTED)
493 gamestatus = gamestatus | GAME_CONNECTED;
494 if(cvar("developer"))
495 gamestatus = gamestatus | GAME_DEVELOPER;
497 prevMenuAlpha = menuAlpha;
500 if(menuAlpha == 0 && menuLogoAlpha < 2)
502 menuLogoAlpha = menuLogoAlpha + frametime * 2;
506 menuAlpha = min(1, menuAlpha + frametime * 5);
512 menuAlpha = max(0, menuAlpha - frametime * 5);
518 if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)))
520 if(menuLogoAlpha > 0)
522 drawBackground(SKINGFX_BACKGROUND, bound(0, menuLogoAlpha, 1));
523 if(menuAlpha <= 0 && SKINALPHA_CURSOR_INTRO > 0)
525 draw_alpha = SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1);
526 draw_drawMousePointer(menuMousePos);
531 else if(SKINALPHA_BACKGROUND_INGAME)
534 drawBackground(SKINGFX_BACKGROUND_INGAME, menuAlpha * SKINALPHA_BACKGROUND_INGAME);
543 if(prevMenuAlpha > 0)
544 main.initializeDialog(main, main.firstChild);
550 draw_alpha *= menuAlpha;
555 newMouse = globalToBoxSize(getmousepos(), draw_scale);
556 if(newMouse != '0 0 0')
557 if(newMouse != menuMousePos)
559 menuMousePos = newMouse;
560 if(mouseButtonsPressed)
561 main.mouseDrag(main, menuMousePos);
563 main.mouseMove(main, menuMousePos);
571 dMouse = getmousepos() * (frametime / realFrametime); // for capturevideo
572 if(dMouse != '0 0 0')
574 dMouse = globalToBoxSize(dMouse, draw_scale);
575 menuMousePos += dMouse * cvar("menu_mouse_speed");
576 menuMousePos_x = bound(0, menuMousePos_x, 1);
577 menuMousePos_y = bound(0, menuMousePos_y, 1);
578 if(mouseButtonsPressed)
579 main.mouseDrag(main, menuMousePos);
581 main.mouseMove(main, menuMousePos);
587 m_tooltip(menuMousePos);
589 draw_alpha = max(draw_alpha, SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1));
591 draw_drawMousePointer(menuMousePos);
602 setkeydest(KEY_MENU);
603 setmousetarget((menuMouseMode ? MT_CLIENT : MT_MENU));
608 if(mouseButtonsPressed)
609 main.mouseRelease(main, menuMousePos);
610 mouseButtonsPressed = 0;
612 main.focusEnter(main);
613 main.showNotify(main);
619 setkeydest(KEY_GAME);
620 setmousetarget(MT_CLIENT);
625 main.focusLeave(main);
626 main.hideNotify(main);
642 for(e = NULL; (e = nextent(e)) != NULL; )
649 void m_focus_item_chain(entity outermost, entity innermost)
651 if(innermost.parent != outermost)
652 m_focus_item_chain(outermost, innermost.parent);
653 innermost.parent.setFocus(innermost.parent, innermost);
656 void m_activate_window(entity wnd)
661 m_activate_window(par);
663 if(par.instanceOfModalController)
665 if(wnd.tabSelectingButton)
667 TabButton_Click(wnd.tabSelectingButton, wnd);
670 par.initializeDialog(par, wnd);
672 else if(par.instanceOfNexposee)
674 // nexposee (sorry for violating abstraction here)
675 par.selectedChild = wnd;
676 par.animationState = 1;
677 setFocusContainer(par, NULL);
679 else if(par.instanceOfContainer)
683 par.setFocus(par, wnd);
687 void m_setpointerfocus(entity wnd)
689 if(wnd.instanceOfContainer)
691 entity focus = wnd.preferredFocusedGrandChild(wnd);
694 menuMousePos = focus.origin + 0.5 * focus.size;
695 menuMousePos_x *= 1 / conwidth;
696 menuMousePos_y *= 1 / conheight;
697 if(wnd.focused) // why does this never happen?
698 m_focus_item_chain(wnd, focus);
703 void(string itemname) m_goto =
708 if(itemname == "") // this can be called by GameCommand
710 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED))
714 m_activate_window(main.mainNexposee);
720 e = findstring(NULL, name, itemname);
724 m_activate_window(e);
725 m_setpointerfocus(e);
731 void() m_goto_skin_selector =
735 // TODO add code to switch back to the skin selector (no idea how to do it now)
736 m_goto("skinselector");