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440 *MESH_TVERT 1 0.562500 0.187500 1.000000
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444 *MESH_TVERT 5 0.625000 0.174805 1.000000
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445 *MESH_TVERT 6 0.437500 0.937500 1.000000
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446 *MESH_TVERT 7 0.437500 1.000000 1.000000
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447 *MESH_TVERT 8 0.625000 1.000000 1.000000
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448 *MESH_TVERT 9 -0.375000 0.937500 1.000000
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449 *MESH_TVERT 10 -0.375000 1.000000 1.000000
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451 *MESH_TVERT 12 -0.562500 0.812500 1.000000
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452 *MESH_TVERT 13 -0.500000 0.812500 1.000000
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453 *MESH_TVERT 14 -0.562500 0.187500 1.000000
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454 *MESH_TVERT 15 -0.500000 0.187500 1.000000
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455 *MESH_TVERT 16 -0.562500 0.174805 1.000000
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456 *MESH_TVERT 17 -0.500000 0.174805 1.000000
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458 *MESH_NUMTVFACES 16
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460 *MESH_TFACE 0 0 2 1
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461 *MESH_TFACE 1 1 2 3
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462 *MESH_TFACE 2 0 1 4
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463 *MESH_TFACE 3 2 6 3
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464 *MESH_TFACE 4 0 4 5
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465 *MESH_TFACE 5 2 7 6
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466 *MESH_TFACE 6 2 8 7
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467 *MESH_TFACE 7 6 7 9
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468 *MESH_TFACE 8 7 10 9
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469 *MESH_TFACE 9 9 10 11
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470 *MESH_TFACE 10 9 11 12
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471 *MESH_TFACE 11 9 12 13
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472 *MESH_TFACE 12 12 14 13
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473 *MESH_TFACE 13 13 14 15
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474 *MESH_TFACE 14 14 16 15
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475 *MESH_TFACE 15 15 16 17
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486 *NODE_NAME "mat2model0surf3"
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494 *TM_POS 0.000000 0.000000 0.000000
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511 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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512 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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513 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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517 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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523 *MESH_TVERT 2 0.562500 -0.812500 1.000000
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524 *MESH_TVERT 3 0.437500 1.000000 1.000000
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528 *MESH_TFACE 0 0 2 1
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529 *MESH_TFACE 1 3 0 1
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540 *NODE_NAME "mat2model0surf4"
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554 *COMMENT "SURFACETYPE MST_PLANAR"
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555 *MESH_VERTEX_LIST {
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557 *MESH_VERTEX 1 -64.000000 -4.000000 -100.000000
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558 *MESH_VERTEX 2 -64.000000 -4.000000 -28.000000
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562 *MESH_VERTEX 6 -64.000000 -232.000000 -104.000000
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563 *MESH_VERTEX 7 -64.000000 -228.000000 -100.000000
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571 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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572 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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573 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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574 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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575 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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576 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000
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577 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000
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578 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000
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585 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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586 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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587 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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588 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
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593 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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594 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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595 *MESH_FACE 2 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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596 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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597 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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598 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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599 *MESH_FACE 6 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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600 *MESH_FACE 7 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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601 *MESH_FACE 8 A: 3 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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602 *MESH_FACE 9 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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603 *MESH_FACE 10 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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605 *MESH_NUMTVERTEX 11
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607 *MESH_TVERT 0 1.000000 1.812500 1.000000
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608 *MESH_TVERT 1 0.968750 1.218750 1.000000
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609 *MESH_TVERT 2 0.968750 1.781250 1.000000
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610 *MESH_TVERT 3 1.000000 1.187500 1.000000
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611 *MESH_TVERT 4 -0.812500 1.812500 1.000000
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612 *MESH_TVERT 5 -0.781250 1.781250 1.000000
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613 *MESH_TVERT 6 -0.812500 1.187500 1.000000
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614 *MESH_TVERT 7 -0.781250 1.218750 1.000000
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615 *MESH_TVERT 8 1.000000 0.125000 1.000000
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616 *MESH_TVERT 9 -0.812500 1.174805 1.000000
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617 *MESH_TVERT 10 -0.562193 1.029826 1.000000
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619 *MESH_NUMTVFACES 11
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621 *MESH_TFACE 0 0 4 2
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622 *MESH_TFACE 1 0 2 1
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623 *MESH_TFACE 2 2 4 5
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624 *MESH_TFACE 3 0 1 3
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625 *MESH_TFACE 4 4 6 5
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626 *MESH_TFACE 5 5 6 7
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627 *MESH_TFACE 6 1 6 3
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628 *MESH_TFACE 7 1 7 6
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629 *MESH_TFACE 8 3 6 8
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630 *MESH_TFACE 9 6 9 8
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631 *MESH_TFACE 10 8 9 10
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642 *NODE_NAME "mat2model0surf5"
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656 *COMMENT "SURFACETYPE MST_PLANAR"
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657 *MESH_VERTEX_LIST {
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673 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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677 *MESH_TVERT 0 0.500000 1.000000 1.000000
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678 *MESH_TVERT 1 0.500000 -0.812500 1.000000
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679 *MESH_TVERT 2 0.625000 1.000000 1.000000
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680 *MESH_TVERT 3 0.625000 -0.812500 1.000000
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684 *MESH_TFACE 0 0 2 1
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685 *MESH_TFACE 1 2 3 1
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694 *NODE_NAME "mat1model0surf6"
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696 *NODE_NAME "mat1model0surf6"
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704 *TM_POS 0.000000 0.000000 0.000000
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710 *COMMENT "SURFACETYPE MST_PLANAR"
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711 *MESH_VERTEX_LIST {
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727 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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731 *MESH_TVERT 0 1.187500 0.173828 1.000000
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732 *MESH_TVERT 1 0.625000 0.375000 1.000000
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733 *MESH_TVERT 2 0.625000 0.500000 1.000000
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734 *MESH_TVERT 3 1.187500 0.064453 1.000000
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739 *MESH_TFACE 1 3 0 1
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748 *NODE_NAME "mat1model0surf7"
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750 *NODE_NAME "mat1model0surf7"
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758 *TM_POS 0.000000 0.000000 0.000000
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781 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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785 *MESH_TVERT 0 -0.750000 0.750000 1.000000
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792 *MESH_TFACE 0 0 2 1
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793 *MESH_TFACE 1 2 3 1
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802 *NODE_NAME "mat1model0surf8"
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804 *NODE_NAME "mat1model0surf8"
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858 *NODE_NAME "mat1model0surf9"
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873 *MESH_VERTEX_LIST {
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893 *MESH_TVERT 0 0.593750 0.937500 1.000000
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912 *NODE_NAME "mat1model0surf10"
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939 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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949 *MESH_TVERT 2 0.250000 0.250000 1.000000
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950 *MESH_TVERT 3 0.218750 0.781250 1.000000
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954 *MESH_TFACE 0 0 2 1
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955 *MESH_TFACE 1 3 0 1
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966 *NODE_NAME "mat1model0surf11"
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1001 *MESH_TVERT 0 0.593750 -0.750000 1.000000
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1002 *MESH_TVERT 1 0.562500 -0.781250 1.000000
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1003 *MESH_TVERT 2 0.593750 0.937500 1.000000
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1004 *MESH_TVERT 3 0.562500 0.968750 1.000000
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1006 *MESH_NUMTVFACES 2
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1008 *MESH_TFACE 0 0 2 1
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1009 *MESH_TFACE 1 2 3 1
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1012 *PROP_MOTIONBLUR 0
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1013 *PROP_CASTSHADOW 1
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1014 *PROP_RECVSHADOW 1
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1018 *NODE_NAME "mat1model0surf12"
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1020 *NODE_NAME "mat1model0surf12"
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1021 *INHERIT_POS 0 0 0
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1022 *INHERIT_ROT 0 0 0
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1023 *INHERIT_SCL 0 0 0
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1028 *TM_POS 0.000000 0.000000 0.000000
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1034 *COMMENT "SURFACETYPE MST_PLANAR"
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1035 *MESH_VERTEX_LIST {
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1051 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1053 *MESH_NUMTVERTEX 4
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1055 *MESH_TVERT 0 0.437500 1.000000 1.000000
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1056 *MESH_TVERT 1 -0.375000 -0.812500 1.000000
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1057 *MESH_TVERT 2 0.437500 -0.812500 1.000000
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1058 *MESH_TVERT 3 -0.375000 1.000000 1.000000
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1060 *MESH_NUMTVFACES 2
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1062 *MESH_TFACE 0 0 2 1
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1063 *MESH_TFACE 1 3 0 1
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1066 *PROP_MOTIONBLUR 0
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1067 *PROP_CASTSHADOW 1
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1068 *PROP_RECVSHADOW 1
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1072 *NODE_NAME "mat1model0surf13"
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1074 *NODE_NAME "mat1model0surf13"
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1075 *INHERIT_POS 0 0 0
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1076 *INHERIT_ROT 0 0 0
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1077 *INHERIT_SCL 0 0 0
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1082 *TM_POS 0.000000 0.000000 0.000000
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1088 *COMMENT "SURFACETYPE MST_PLANAR"
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1089 *MESH_VERTEX_LIST {
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1090 *MESH_VERTEX 0 -64.000000 -4.000000 -28.000000
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1091 *MESH_VERTEX 1 -68.000000 -8.000000 -96.000000
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1092 *MESH_VERTEX 2 -68.000000 -8.000000 -32.000000
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1093 *MESH_VERTEX 3 -64.000000 -4.000000 -100.000000
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1096 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1097 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1098 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1099 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1100 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1101 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1104 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1105 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1107 *MESH_NUMTVERTEX 4
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1109 *MESH_TVERT 0 0.968750 0.781250 1.000000
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1110 *MESH_TVERT 1 0.937500 0.250000 1.000000
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1111 *MESH_TVERT 2 0.937500 0.750000 1.000000
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1112 *MESH_TVERT 3 0.968750 0.218750 1.000000
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1114 *MESH_NUMTVFACES 2
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1116 *MESH_TFACE 0 0 2 1
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1117 *MESH_TFACE 1 3 0 1
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1120 *PROP_MOTIONBLUR 0
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1121 *PROP_CASTSHADOW 1
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1122 *PROP_RECVSHADOW 1
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1126 *NODE_NAME "mat1model0surf14"
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1128 *NODE_NAME "mat1model0surf14"
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1129 *INHERIT_POS 0 0 0
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1130 *INHERIT_ROT 0 0 0
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1131 *INHERIT_SCL 0 0 0
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1136 *TM_POS 0.000000 0.000000 0.000000
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1142 *COMMENT "SURFACETYPE MST_PLANAR"
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1143 *MESH_VERTEX_LIST {
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1144 *MESH_VERTEX 0 -68.000000 -8.000000 -32.000000
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1145 *MESH_VERTEX 1 -68.000000 -224.000000 -32.000000
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1146 *MESH_VERTEX 2 -64.000000 -4.000000 -28.000000
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1147 *MESH_VERTEX 3 -64.000000 -228.000000 -28.000000
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1150 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1151 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1152 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1153 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1154 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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1155 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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1158 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1159 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1161 *MESH_NUMTVERTEX 4
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1163 *MESH_TVERT 0 0.468750 0.937500 1.000000
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1164 *MESH_TVERT 1 0.468750 -0.750000 1.000000
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1165 *MESH_TVERT 2 0.500000 0.968750 1.000000
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1166 *MESH_TVERT 3 0.500000 -0.781250 1.000000
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1168 *MESH_NUMTVFACES 2
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1170 *MESH_TFACE 0 0 2 1
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1171 *MESH_TFACE 1 2 3 1
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1174 *PROP_MOTIONBLUR 0
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1175 *PROP_CASTSHADOW 1
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1176 *PROP_RECVSHADOW 1
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1180 *NODE_NAME "mat1model0surf15"
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1182 *NODE_NAME "mat1model0surf15"
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1183 *INHERIT_POS 0 0 0
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1184 *INHERIT_ROT 0 0 0
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1185 *INHERIT_SCL 0 0 0
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1190 *TM_POS 0.000000 0.000000 0.000000
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1196 *COMMENT "SURFACETYPE MST_PLANAR"
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1197 *MESH_VERTEX_LIST {
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1198 *MESH_VERTEX 0 -68.000000 -8.000000 -96.000000
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1199 *MESH_VERTEX 1 -68.000000 -224.000000 -96.000000
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1200 *MESH_VERTEX 2 -68.000000 -8.000000 -32.000000
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1201 *MESH_VERTEX 3 -68.000000 -224.000000 -32.000000
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1204 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1205 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1206 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1207 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1208 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1209 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1212 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1213 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1215 *MESH_NUMTVERTEX 4
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1217 *MESH_TVERT 0 0.937500 0.250000 1.000000
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1218 *MESH_TVERT 1 -0.750000 0.250000 1.000000
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1219 *MESH_TVERT 2 0.937500 0.750000 1.000000
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1220 *MESH_TVERT 3 -0.750000 0.750000 1.000000
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1222 *MESH_NUMTVFACES 2
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1224 *MESH_TFACE 0 0 2 1
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1225 *MESH_TFACE 1 2 3 1
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1228 *PROP_MOTIONBLUR 0
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1229 *PROP_CASTSHADOW 1
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1230 *PROP_RECVSHADOW 1
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1234 *NODE_NAME "mat1model0surf16"
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1236 *NODE_NAME "mat1model0surf16"
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1237 *INHERIT_POS 0 0 0
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1238 *INHERIT_ROT 0 0 0
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1239 *INHERIT_SCL 0 0 0
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1244 *TM_POS 0.000000 0.000000 0.000000
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1250 *COMMENT "SURFACETYPE MST_PLANAR"
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1251 *MESH_VERTEX_LIST {
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1252 *MESH_VERTEX 0 -64.000000 -4.000000 -100.000000
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1253 *MESH_VERTEX 1 -68.000000 -224.000000 -96.000000
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1254 *MESH_VERTEX 2 -68.000000 -8.000000 -96.000000
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1255 *MESH_VERTEX 3 -64.000000 -228.000000 -100.000000
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1258 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1259 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1260 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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1261 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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1262 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1263 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1266 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1267 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1269 *MESH_NUMTVERTEX 4
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1271 *MESH_TVERT 0 0.500000 0.968750 1.000000
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1272 *MESH_TVERT 1 0.468750 -0.750000 1.000000
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1273 *MESH_TVERT 2 0.468750 0.937500 1.000000
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1274 *MESH_TVERT 3 0.500000 -0.781250 1.000000
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1276 *MESH_NUMTVFACES 2
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1278 *MESH_TFACE 0 0 2 1
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1279 *MESH_TFACE 1 3 0 1
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1282 *PROP_MOTIONBLUR 0
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1283 *PROP_CASTSHADOW 1
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1284 *PROP_RECVSHADOW 1
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1288 *NODE_NAME "mat1model0surf17"
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1290 *NODE_NAME "mat1model0surf17"
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1291 *INHERIT_POS 0 0 0
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1292 *INHERIT_ROT 0 0 0
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1293 *INHERIT_SCL 0 0 0
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1298 *TM_POS 0.000000 0.000000 0.000000
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1304 *COMMENT "SURFACETYPE MST_PLANAR"
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1305 *MESH_VERTEX_LIST {
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1306 *MESH_VERTEX 0 -68.000000 -224.000000 -32.000000
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1307 *MESH_VERTEX 1 -68.000000 -224.000000 -96.000000
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1308 *MESH_VERTEX 2 -64.000000 -228.000000 -28.000000
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1309 *MESH_VERTEX 3 -64.000000 -228.000000 -100.000000
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1312 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1313 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1314 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1315 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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1316 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1317 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1320 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1321 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1323 *MESH_NUMTVERTEX 4
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1325 *MESH_TVERT 0 0.250000 0.750000 1.000000
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1326 *MESH_TVERT 1 0.250000 0.250000 1.000000
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1327 *MESH_TVERT 2 0.218750 0.781250 1.000000
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1328 *MESH_TVERT 3 0.218750 0.218750 1.000000
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1330 *MESH_NUMTVFACES 2
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1332 *MESH_TFACE 0 0 2 1
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1333 *MESH_TFACE 1 2 3 1
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1336 *PROP_MOTIONBLUR 0
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1337 *PROP_CASTSHADOW 1
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1338 *PROP_RECVSHADOW 1
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1342 *NODE_NAME "mat1model0surf18"
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1344 *NODE_NAME "mat1model0surf18"
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1345 *INHERIT_POS 0 0 0
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1346 *INHERIT_ROT 0 0 0
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1347 *INHERIT_SCL 0 0 0
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1352 *TM_POS 0.000000 0.000000 0.000000
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1358 *COMMENT "SURFACETYPE MST_PLANAR"
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1359 *MESH_VERTEX_LIST {
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1360 *MESH_VERTEX 0 -72.000000 -304.000000 -64.000000
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1361 *MESH_VERTEX 1 -72.000000 -304.000000 -80.000000
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1362 *MESH_VERTEX 2 -72.000000 -232.000000 -105.625000
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1363 *MESH_VERTEX 3 -72.000000 -232.000000 -119.750000
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1366 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1367 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1368 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1369 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1370 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1371 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1374 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1375 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1377 *MESH_NUMTVERTEX 4
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1379 *MESH_TVERT 0 0.625000 0.500000 1.000000
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1380 *MESH_TVERT 1 0.625000 0.375000 1.000000
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1381 *MESH_TVERT 2 1.187500 0.174805 1.000000
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1382 *MESH_TVERT 3 1.187500 0.064453 1.000000
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1384 *MESH_NUMTVFACES 2
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1386 *MESH_TFACE 0 0 2 1
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1387 *MESH_TFACE 1 2 3 1
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1390 *PROP_MOTIONBLUR 0
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1391 *PROP_CASTSHADOW 1
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1392 *PROP_RECVSHADOW 1
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1396 *NODE_NAME "mat5model0surf19"
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1398 *NODE_NAME "mat5model0surf19"
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1399 *INHERIT_POS 0 0 0
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1400 *INHERIT_ROT 0 0 0
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1401 *INHERIT_SCL 0 0 0
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1406 *TM_POS 0.000000 0.000000 0.000000
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1410 *MESH_NUMVERTEX 10
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1412 *COMMENT "SURFACETYPE MST_PLANAR"
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1413 *MESH_VERTEX_LIST {
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1414 *MESH_VERTEX 0 80.000000 -232.000000 -119.750000
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1415 *MESH_VERTEX 1 72.000000 -232.000000 -240.000000
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1416 *MESH_VERTEX 2 72.000000 -232.000000 -119.750000
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1417 *MESH_VERTEX 3 80.000000 -232.000000 -240.000000
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1418 *MESH_VERTEX 4 72.000000 -232.000000 -240.000000
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1419 *MESH_VERTEX 5 -64.000000 -232.000000 -240.000000
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1420 *MESH_VERTEX 6 72.000000 -232.000000 -119.750000
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1421 *MESH_VERTEX 7 -64.000000 -232.000000 -119.750000
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1422 *MESH_VERTEX 8 -72.000000 -232.000000 -240.000000
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1423 *MESH_VERTEX 9 -72.000000 -232.000000 -119.750000
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1426 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1427 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1428 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1429 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1430 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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1431 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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1432 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1433 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1434 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1435 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1436 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1437 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1438 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1439 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1440 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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1441 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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1444 *MESH_FACE 0 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1445 *MESH_FACE 1 A: 5 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1446 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1447 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1448 *MESH_FACE 4 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1449 *MESH_FACE 5 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1451 *MESH_NUMTVERTEX 10
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1453 *MESH_TVERT 0 0.625000 0.619141 1.000000
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1454 *MESH_TVERT 1 0.562500 -0.320313 1.000000
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1455 *MESH_TVERT 2 0.562500 0.619141 1.000000
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1456 *MESH_TVERT 3 0.625000 -0.320313 1.000000
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1457 *MESH_TVERT 4 0.562500 -0.312500 1.000000
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1458 *MESH_TVERT 5 -0.500000 -0.312500 1.000000
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1459 *MESH_TVERT 6 0.562500 0.626953 1.000000
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1460 *MESH_TVERT 7 -0.500000 0.626953 1.000000
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1461 *MESH_TVERT 8 -0.562500 -0.312500 1.000000
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1462 *MESH_TVERT 9 -0.562500 0.626953 1.000000
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1464 *MESH_NUMTVFACES 6
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1466 *MESH_TFACE 0 5 6 7
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1467 *MESH_TFACE 1 5 7 8
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1468 *MESH_TFACE 2 4 6 5
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1469 *MESH_TFACE 3 0 2 1
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1470 *MESH_TFACE 4 0 1 3
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1471 *MESH_TFACE 5 7 9 8
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1474 *PROP_MOTIONBLUR 0
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1475 *PROP_CASTSHADOW 1
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1476 *PROP_RECVSHADOW 1
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1480 *NODE_NAME "mat4model0surf20"
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1482 *NODE_NAME "mat4model0surf20"
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1483 *INHERIT_POS 0 0 0
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1484 *INHERIT_ROT 0 0 0
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1485 *INHERIT_SCL 0 0 0
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1490 *TM_POS 0.000000 0.000000 0.000000
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1494 *MESH_NUMVERTEX 12
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1496 *COMMENT "SURFACETYPE MST_PLANAR"
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1497 *MESH_VERTEX_LIST {
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1498 *MESH_VERTEX 0 80.000000 -232.000000 -105.625000
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1499 *MESH_VERTEX 1 72.000000 -304.000000 -64.000000
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1500 *MESH_VERTEX 2 72.000000 -232.000000 -105.625000
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1501 *MESH_VERTEX 3 80.000000 -304.000000 -64.000000
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1502 *MESH_VERTEX 4 -64.000000 -304.000000 -64.000000
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1503 *MESH_VERTEX 5 -64.000000 -232.000000 -105.625000
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1504 *MESH_VERTEX 6 -72.000000 -304.000000 -64.000000
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1505 *MESH_VERTEX 7 -72.000000 -232.000000 -105.625000
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1506 *MESH_VERTEX 8 72.000000 -200.000000 -124.250000
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1507 *MESH_VERTEX 9 -64.000000 -200.000000 -124.250000
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1508 *MESH_VERTEX 10 72.000000 0.000000 -240.000000
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1509 *MESH_VERTEX 11 -64.000000 0.000000 -240.000000
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1512 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1513 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1514 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1515 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1516 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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1517 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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1518 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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1519 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000
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1520 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000
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1521 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000
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1522 *MESH_VERTEXNORMAL 0 0.000000 0.501036 0.865426
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1523 *MESH_VERTEXNORMAL 1 0.000000 0.501036 0.865426
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1524 *MESH_VERTEXNORMAL 2 0.000000 0.501036 0.865426
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1525 *MESH_VERTEXNORMAL 3 0.000000 0.501036 0.865426
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1526 *MESH_VERTEXNORMAL 4 0.000000 0.501036 0.865426
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1527 *MESH_VERTEXNORMAL 5 0.000000 0.501036 0.865426
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1528 *MESH_VERTEXNORMAL 6 0.000000 0.501036 0.865426
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1529 *MESH_VERTEXNORMAL 7 0.000000 0.501036 0.865426
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1530 *MESH_VERTEXNORMAL 8 0.000000 0.501036 0.865426
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1531 *MESH_VERTEXNORMAL 9 0.000000 0.501036 0.865426
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1532 *MESH_VERTEXNORMAL 10 0.000000 0.501036 0.865426
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1533 *MESH_VERTEXNORMAL 11 0.000000 0.501036 0.865426
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1536 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1537 *MESH_FACE 1 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1538 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1539 *MESH_FACE 3 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1540 *MESH_FACE 4 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1541 *MESH_FACE 5 A: 2 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1542 *MESH_FACE 6 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1543 *MESH_FACE 7 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1544 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1545 *MESH_FACE 9 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1547 *MESH_NUMTVERTEX 12
\r
1549 *MESH_TVERT 0 0.625000 0.187500 1.000000
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1550 *MESH_TVERT 1 0.562500 -0.375000 1.000000
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1551 *MESH_TVERT 2 0.562500 0.187500 1.000000
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1552 *MESH_TVERT 3 0.625000 -0.375000 1.000000
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1553 *MESH_TVERT 4 -0.500000 -0.375000 1.000000
\r
1554 *MESH_TVERT 5 -0.500000 0.187500 1.000000
\r
1555 *MESH_TVERT 6 -0.562500 -0.375000 1.000000
\r
1556 *MESH_TVERT 7 -0.562500 0.187500 1.000000
\r
1557 *MESH_TVERT 8 0.562500 0.437500 1.000000
\r
1558 *MESH_TVERT 9 -0.500000 0.437500 1.000000
\r
1559 *MESH_TVERT 10 0.562500 2.000000 1.000000
\r
1560 *MESH_TVERT 11 -0.500000 2.000000 1.000000
\r
1562 *MESH_NUMTVFACES 10
\r
1564 *MESH_TFACE 0 1 2 4
\r
1565 *MESH_TFACE 1 2 5 4
\r
1566 *MESH_TFACE 2 0 2 1
\r
1567 *MESH_TFACE 3 4 5 6
\r
1568 *MESH_TFACE 4 0 1 3
\r
1569 *MESH_TFACE 5 2 8 5
\r
1570 *MESH_TFACE 6 5 7 6
\r
1571 *MESH_TFACE 7 5 8 9
\r
1572 *MESH_TFACE 8 8 10 9
\r
1573 *MESH_TFACE 9 9 10 11
\r
1576 *PROP_MOTIONBLUR 0
\r
1577 *PROP_CASTSHADOW 1
\r
1578 *PROP_RECVSHADOW 1
\r
1582 *NODE_NAME "mat4model0surf21"
\r
1584 *NODE_NAME "mat4model0surf21"
\r
1585 *INHERIT_POS 0 0 0
\r
1586 *INHERIT_ROT 0 0 0
\r
1587 *INHERIT_SCL 0 0 0
\r
1592 *TM_POS 0.000000 0.000000 0.000000
\r
1598 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1599 *MESH_VERTEX_LIST {
\r
1600 *MESH_VERTEX 0 80.000000 -232.000000 -119.750000
\r
1601 *MESH_VERTEX 1 72.000000 -304.000000 -80.000000
\r
1602 *MESH_VERTEX 2 80.000000 -304.000000 -80.000000
\r
1603 *MESH_VERTEX 3 72.000000 -232.000000 -119.750000
\r
1604 *MESH_VERTEX 4 -64.000000 -304.000000 -80.000000
\r
1605 *MESH_VERTEX 5 -64.000000 -232.000000 -119.750000
\r
1606 *MESH_VERTEX 6 -72.000000 -304.000000 -80.000000
\r
1607 *MESH_VERTEX 7 -72.000000 -232.000000 -119.750000
\r
1610 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1611 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1612 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1613 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1614 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
1615 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
1616 *MESH_VERTEXNORMAL 0 0.000000 -0.483686 -0.875242
\r
1617 *MESH_VERTEXNORMAL 1 0.000000 -0.483686 -0.875242
\r
1618 *MESH_VERTEXNORMAL 2 0.000000 -0.483686 -0.875242
\r
1619 *MESH_VERTEXNORMAL 3 0.000000 -0.483686 -0.875242
\r
1620 *MESH_VERTEXNORMAL 4 0.000000 -0.483686 -0.875242
\r
1621 *MESH_VERTEXNORMAL 5 0.000000 -0.483686 -0.875242
\r
1622 *MESH_VERTEXNORMAL 6 0.000000 -0.483686 -0.875242
\r
1623 *MESH_VERTEXNORMAL 7 0.000000 -0.483686 -0.875242
\r
1626 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1627 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1628 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1629 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1630 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1631 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1633 *MESH_NUMTVERTEX 8
\r
1635 *MESH_TVERT 0 0.625000 1.187500 1.000000
\r
1636 *MESH_TVERT 1 0.562500 0.625000 1.000000
\r
1637 *MESH_TVERT 2 0.625000 0.625000 1.000000
\r
1638 *MESH_TVERT 3 0.562500 1.187500 1.000000
\r
1639 *MESH_TVERT 4 -0.500000 0.625000 1.000000
\r
1640 *MESH_TVERT 5 -0.500000 1.187500 1.000000
\r
1641 *MESH_TVERT 6 -0.562500 0.625000 1.000000
\r
1642 *MESH_TVERT 7 -0.562500 1.187500 1.000000
\r
1644 *MESH_NUMTVFACES 6
\r
1646 *MESH_TFACE 0 1 4 3
\r
1647 *MESH_TFACE 1 0 1 3
\r
1648 *MESH_TFACE 2 3 4 5
\r
1649 *MESH_TFACE 3 0 2 1
\r
1650 *MESH_TFACE 4 4 6 5
\r
1651 *MESH_TFACE 5 5 6 7
\r
1654 *PROP_MOTIONBLUR 0
\r
1655 *PROP_CASTSHADOW 1
\r
1656 *PROP_RECVSHADOW 1
\r