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1391 *INHERIT_ROT 0 0 0
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1392 *INHERIT_SCL 0 0 0
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1397 *TM_POS 0.000000 0.000000 0.000000
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1403 *COMMENT "SURFACETYPE MST_PLANAR"
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1404 *MESH_VERTEX_LIST {
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1405 *MESH_VERTEX 0 32.000000 -34.000000 112.000000
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1406 *MESH_VERTEX 1 32.000000 -36.000000 112.000000
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1407 *MESH_VERTEX 2 32.000000 -36.000000 80.000000
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1408 *MESH_VERTEX 3 32.000000 -34.000000 80.000000
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1411 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1412 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1413 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1414 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1415 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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1416 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1419 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1420 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1422 *MESH_NUMTVERTEX 4
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1424 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1425 *MESH_TVERT 1 0.000000 0.015625 1.000000
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1426 *MESH_TVERT 2 0.250000 0.015625 1.000000
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1427 *MESH_TVERT 3 0.250000 0.000000 1.000000
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1429 *MESH_NUMTVFACES 2
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1431 *MESH_TFACE 0 0 2 1
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1432 *MESH_TFACE 1 0 3 2
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1435 *PROP_MOTIONBLUR 0
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1436 *PROP_CASTSHADOW 1
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1437 *PROP_RECVSHADOW 1
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1441 *NODE_NAME "mat3model0surf73"
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1443 *NODE_NAME "mat3model0surf73"
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1444 *INHERIT_POS 0 0 0
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1445 *INHERIT_ROT 0 0 0
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1446 *INHERIT_SCL 0 0 0
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1451 *TM_POS 0.000000 0.000000 0.000000
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1457 *COMMENT "SURFACETYPE MST_PLANAR"
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1458 *MESH_VERTEX_LIST {
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1459 *MESH_VERTEX 0 32.000000 -36.000000 80.000000
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1460 *MESH_VERTEX 1 80.000000 -36.000000 80.000000
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1461 *MESH_VERTEX 2 80.000000 -34.000000 80.000000
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1462 *MESH_VERTEX 3 32.000000 -34.000000 80.000000
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1465 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1466 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1467 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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1468 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1469 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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1470 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1473 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1474 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1476 *MESH_NUMTVERTEX 4
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1478 *MESH_TVERT 0 0.250000 0.015625 1.000000
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1479 *MESH_TVERT 1 0.625000 0.015625 1.000000
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1480 *MESH_TVERT 2 0.625000 0.000000 1.000000
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1481 *MESH_TVERT 3 0.250000 0.000000 1.000000
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1483 *MESH_NUMTVFACES 2
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1485 *MESH_TFACE 0 0 2 1
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1486 *MESH_TFACE 1 0 3 2
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1489 *PROP_MOTIONBLUR 0
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1490 *PROP_CASTSHADOW 1
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1491 *PROP_RECVSHADOW 1
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1495 *NODE_NAME "mat3model0surf74"
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1497 *NODE_NAME "mat3model0surf74"
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1498 *INHERIT_POS 0 0 0
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1499 *INHERIT_ROT 0 0 0
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1500 *INHERIT_SCL 0 0 0
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1505 *TM_POS 0.000000 0.000000 0.000000
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1511 *COMMENT "SURFACETYPE MST_PLANAR"
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1512 *MESH_VERTEX_LIST {
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1513 *MESH_VERTEX 0 32.000000 -65.203773 3.332640
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1514 *MESH_VERTEX 1 80.000000 -65.203773 3.332640
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1515 *MESH_VERTEX 2 80.000000 -63.226898 3.635914
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1516 *MESH_VERTEX 3 32.000000 -63.226898 3.635914
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1519 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1520 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1521 *MESH_VERTEXNORMAL 0 -0.707107 0.107223 -0.698930
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1522 *MESH_VERTEXNORMAL 1 0.707107 0.107223 -0.698930
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1523 *MESH_VERTEXNORMAL 2 0.707107 0.107224 -0.698930
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1524 *MESH_VERTEXNORMAL 3 -0.707107 0.107224 -0.698930
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1527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1530 *MESH_NUMTVERTEX 4
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1532 *MESH_TVERT 0 0.250000 0.015625 1.000000
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1533 *MESH_TVERT 1 0.625000 0.015625 1.000000
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1534 *MESH_TVERT 2 0.625000 0.000000 1.000000
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1535 *MESH_TVERT 3 0.250000 0.000000 1.000000
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1537 *MESH_NUMTVFACES 2
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1539 *MESH_TFACE 0 0 2 1
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1540 *MESH_TFACE 1 0 3 2
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1543 *PROP_MOTIONBLUR 0
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1544 *PROP_CASTSHADOW 1
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1545 *PROP_RECVSHADOW 1
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1549 *NODE_NAME "mat3model0surf75"
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1551 *NODE_NAME "mat3model0surf75"
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1552 *INHERIT_POS 0 0 0
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1553 *INHERIT_ROT 0 0 0
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1554 *INHERIT_SCL 0 0 0
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1559 *TM_POS 0.000000 0.000000 0.000000
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1565 *COMMENT "SURFACETYPE MST_PLANAR"
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1566 *MESH_VERTEX_LIST {
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1567 *MESH_VERTEX 0 32.000000 -68.079277 35.265877
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1568 *MESH_VERTEX 1 32.000000 -63.226898 3.635914
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1569 *MESH_VERTEX 2 80.000000 -63.226898 3.635914
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1570 *MESH_VERTEX 3 80.000000 -68.079277 35.265877
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1573 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1574 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1575 *MESH_VERTEXNORMAL 0 0.000000 0.988436 0.151637
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1576 *MESH_VERTEXNORMAL 1 0.000000 0.988436 0.151637
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1577 *MESH_VERTEXNORMAL 2 0.000000 0.988436 0.151637
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1578 *MESH_VERTEXNORMAL 3 0.000000 0.988436 0.151637
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1581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1582 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1584 *MESH_NUMTVERTEX 4
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1586 *MESH_TVERT 0 0.250000 0.275515 1.000000
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1587 *MESH_TVERT 1 0.250000 0.028406 1.000000
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1588 *MESH_TVERT 2 0.625000 0.028406 1.000000
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1589 *MESH_TVERT 3 0.625000 0.275515 1.000000
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1591 *MESH_NUMTVFACES 2
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1593 *MESH_TFACE 0 0 2 1
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1594 *MESH_TFACE 1 0 3 2
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1597 *PROP_MOTIONBLUR 0
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1598 *PROP_CASTSHADOW 1
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1599 *PROP_RECVSHADOW 1
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1603 *NODE_NAME "mat3model0surf76"
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1605 *NODE_NAME "mat3model0surf76"
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1606 *INHERIT_POS 0 0 0
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1607 *INHERIT_ROT 0 0 0
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1608 *INHERIT_SCL 0 0 0
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1613 *TM_POS 0.000000 0.000000 0.000000
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1619 *COMMENT "SURFACETYPE MST_PLANAR"
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1620 *MESH_VERTEX_LIST {
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1621 *MESH_VERTEX 0 32.000000 -68.079277 35.265877
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1622 *MESH_VERTEX 1 32.000000 -65.203773 3.332640
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1623 *MESH_VERTEX 2 32.000000 -63.226898 3.635914
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1624 *MESH_VERTEX 3 32.000000 -70.056152 34.962601
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1627 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1628 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1629 *MESH_VERTEXNORMAL 0 -0.707107 -0.107224 0.698930
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1630 *MESH_VERTEXNORMAL 1 -0.707107 0.107223 -0.698930
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1631 *MESH_VERTEXNORMAL 2 -0.707107 0.107224 -0.698930
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1632 *MESH_VERTEXNORMAL 3 -0.707107 -0.107225 0.698930
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1635 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1636 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1638 *MESH_NUMTVERTEX 4
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1640 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1641 *MESH_TVERT 1 0.250000 0.015625 1.000000
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1642 *MESH_TVERT 2 0.250000 0.000000 1.000000
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1643 *MESH_TVERT 3 0.000000 0.015625 1.000000
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1645 *MESH_NUMTVFACES 2
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1647 *MESH_TFACE 0 0 2 1
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1648 *MESH_TFACE 1 0 1 3
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1651 *PROP_MOTIONBLUR 0
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1652 *PROP_CASTSHADOW 1
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1653 *PROP_RECVSHADOW 1
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1657 *NODE_NAME "mat3model0surf77"
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1659 *NODE_NAME "mat3model0surf77"
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1660 *INHERIT_POS 0 0 0
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1661 *INHERIT_ROT 0 0 0
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1662 *INHERIT_SCL 0 0 0
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1667 *TM_POS 0.000000 0.000000 0.000000
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1673 *COMMENT "SURFACETYPE MST_PLANAR"
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1674 *MESH_VERTEX_LIST {
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1675 *MESH_VERTEX 0 80.000000 -70.056152 34.962601
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1676 *MESH_VERTEX 1 32.000000 -70.056152 34.962601
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1677 *MESH_VERTEX 2 32.000000 -68.079277 35.265877
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1678 *MESH_VERTEX 3 80.000000 -68.079277 35.265877
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1681 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1682 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1683 *MESH_VERTEXNORMAL 0 0.707107 -0.107225 0.698930
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1684 *MESH_VERTEXNORMAL 1 -0.707107 -0.107225 0.698930
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1685 *MESH_VERTEXNORMAL 2 -0.707107 -0.107224 0.698930
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1686 *MESH_VERTEXNORMAL 3 0.707107 -0.107224 0.698930
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1689 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1690 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1692 *MESH_NUMTVERTEX 4
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1694 *MESH_TVERT 0 -0.125000 0.015625 1.000000
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1695 *MESH_TVERT 1 0.250000 0.015625 1.000000
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1696 *MESH_TVERT 2 0.250000 0.000000 1.000000
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1697 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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1699 *MESH_NUMTVFACES 2
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1701 *MESH_TFACE 0 0 2 1
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1702 *MESH_TFACE 1 0 3 2
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1705 *PROP_MOTIONBLUR 0
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1706 *PROP_CASTSHADOW 1
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1707 *PROP_RECVSHADOW 1
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1711 *NODE_NAME "mat3model0surf78"
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1713 *NODE_NAME "mat3model0surf78"
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1714 *INHERIT_POS 0 0 0
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1715 *INHERIT_ROT 0 0 0
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1716 *INHERIT_SCL 0 0 0
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1721 *TM_POS 0.000000 0.000000 0.000000
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1727 *COMMENT "SURFACETYPE MST_PLANAR"
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1728 *MESH_VERTEX_LIST {
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1729 *MESH_VERTEX 0 32.000000 -65.203773 3.332640
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1730 *MESH_VERTEX 1 32.000000 -70.056152 34.962601
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1731 *MESH_VERTEX 2 80.000000 -70.056152 34.962601
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1732 *MESH_VERTEX 3 80.000000 -65.203773 3.332640
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1735 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1736 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1737 *MESH_VERTEXNORMAL 0 0.000000 -0.988436 -0.151637
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1738 *MESH_VERTEXNORMAL 1 0.000000 -0.988436 -0.151637
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1739 *MESH_VERTEXNORMAL 2 0.000000 -0.988436 -0.151637
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1740 *MESH_VERTEXNORMAL 3 0.000000 -0.988436 -0.151637
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1743 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1744 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1746 *MESH_NUMTVERTEX 4
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1748 *MESH_TVERT 0 0.250000 0.026036 1.000000
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1749 *MESH_TVERT 1 0.250000 0.273145 1.000000
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1750 *MESH_TVERT 2 0.625000 0.273145 1.000000
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1751 *MESH_TVERT 3 0.625000 0.026036 1.000000
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1753 *MESH_NUMTVFACES 2
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1755 *MESH_TFACE 0 0 2 1
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1756 *MESH_TFACE 1 0 3 2
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1759 *PROP_MOTIONBLUR 0
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1760 *PROP_CASTSHADOW 1
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1761 *PROP_RECVSHADOW 1
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1765 *NODE_NAME "mat3model0surf79"
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1767 *NODE_NAME "mat3model0surf79"
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1768 *INHERIT_POS 0 0 0
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1769 *INHERIT_ROT 0 0 0
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1770 *INHERIT_SCL 0 0 0
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1775 *TM_POS 0.000000 0.000000 0.000000
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1781 *COMMENT "SURFACETYPE MST_PLANAR"
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1782 *MESH_VERTEX_LIST {
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1783 *MESH_VERTEX 0 24.000000 -30.000000 44.000000
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1784 *MESH_VERTEX 1 24.000000 -32.000000 44.000000
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1785 *MESH_VERTEX 2 24.000000 -32.000000 76.000000
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1786 *MESH_VERTEX 3 24.000000 -30.000000 76.000000
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1789 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1790 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1791 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1792 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1793 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1794 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1797 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1798 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1800 *MESH_NUMTVERTEX 4
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1802 *MESH_TVERT 0 0.625000 0.000000 1.000000
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1803 *MESH_TVERT 1 0.625000 0.015625 1.000000
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1804 *MESH_TVERT 2 0.875000 0.015625 1.000000
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1805 *MESH_TVERT 3 0.875000 0.000000 1.000000
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1807 *MESH_NUMTVFACES 2
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1809 *MESH_TFACE 0 0 2 1
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1810 *MESH_TFACE 1 0 3 2
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1813 *PROP_MOTIONBLUR 0
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1814 *PROP_CASTSHADOW 1
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1815 *PROP_RECVSHADOW 1
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1819 *NODE_NAME "mat3model0surf80"
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1821 *NODE_NAME "mat3model0surf80"
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1822 *INHERIT_POS 0 0 0
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1823 *INHERIT_ROT 0 0 0
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1824 *INHERIT_SCL 0 0 0
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1829 *TM_POS 0.000000 0.000000 0.000000
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1835 *COMMENT "SURFACETYPE MST_PLANAR"
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1836 *MESH_VERTEX_LIST {
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1837 *MESH_VERTEX 0 24.000000 -38.000000 8.000000
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1838 *MESH_VERTEX 1 24.000000 -40.000000 8.000000
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1839 *MESH_VERTEX 2 24.000000 -40.000000 40.000000
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1840 *MESH_VERTEX 3 24.000000 -38.000000 40.000000
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1843 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1844 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1845 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1846 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1847 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1848 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1851 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1852 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1854 *MESH_NUMTVERTEX 4
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1856 *MESH_TVERT 0 0.625000 0.000000 1.000000
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1857 *MESH_TVERT 1 0.625000 0.015625 1.000000
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1858 *MESH_TVERT 2 0.875000 0.015625 1.000000
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1859 *MESH_TVERT 3 0.875000 0.000000 1.000000
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1861 *MESH_NUMTVFACES 2
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1863 *MESH_TFACE 0 0 2 1
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1864 *MESH_TFACE 1 0 3 2
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1867 *PROP_MOTIONBLUR 0
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1868 *PROP_CASTSHADOW 1
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1869 *PROP_RECVSHADOW 1
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1873 *NODE_NAME "mat3model0surf81"
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1875 *NODE_NAME "mat3model0surf81"
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1876 *INHERIT_POS 0 0 0
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1877 *INHERIT_ROT 0 0 0
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1878 *INHERIT_SCL 0 0 0
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1883 *TM_POS 0.000000 0.000000 0.000000
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1889 *COMMENT "SURFACETYPE MST_PLANAR"
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1890 *MESH_VERTEX_LIST {
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1891 *MESH_VERTEX 0 24.000000 -40.475338 77.421654
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1892 *MESH_VERTEX 1 24.000000 -45.284050 109.121437
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1893 *MESH_VERTEX 2 24.000000 -43.291809 109.297462
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1894 *MESH_VERTEX 3 24.000000 -42.467575 77.245621
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1897 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1898 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1899 *MESH_VERTEXNORMAL 0 0.707107 0.062240 -0.704362
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1900 *MESH_VERTEXNORMAL 1 0.707107 -0.062234 0.704363
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1901 *MESH_VERTEXNORMAL 2 0.707107 -0.062234 0.704363
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1902 *MESH_VERTEXNORMAL 3 0.707107 0.062235 -0.704363
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1905 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1906 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_NUMTVERTEX 4
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1910 *MESH_TVERT 0 0.625000 0.000000 1.000000
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1911 *MESH_TVERT 1 0.875000 0.015625 1.000000
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1912 *MESH_TVERT 2 0.875000 0.000000 1.000000
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1913 *MESH_TVERT 3 0.625000 0.015625 1.000000
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1915 *MESH_NUMTVFACES 2
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1917 *MESH_TFACE 0 0 2 1
\r
1918 *MESH_TFACE 1 0 1 3
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1921 *PROP_MOTIONBLUR 0
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1922 *PROP_CASTSHADOW 1
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1923 *PROP_RECVSHADOW 1
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1927 *NODE_NAME "mat3model0surf82"
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1929 *NODE_NAME "mat3model0surf82"
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1930 *INHERIT_POS 0 0 0
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1931 *INHERIT_ROT 0 0 0
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1932 *INHERIT_SCL 0 0 0
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1937 *TM_POS 0.000000 0.000000 0.000000
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1943 *COMMENT "SURFACETYPE MST_PLANAR"
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1944 *MESH_VERTEX_LIST {
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1945 *MESH_VERTEX 0 22.000000 30.000000 46.000000
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1946 *MESH_VERTEX 1 22.000000 -29.999998 46.000000
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1947 *MESH_VERTEX 2 22.000000 -29.999998 70.000000
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1948 *MESH_VERTEX 3 22.000000 30.000000 70.000000
\r
1951 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1952 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1953 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1954 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1955 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1956 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1959 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1960 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1962 *MESH_NUMTVERTEX 4
\r
1964 *MESH_TVERT 0 0.531250 0.000000 1.000000
\r
1965 *MESH_TVERT 1 0.531250 0.468750 1.000000
\r
1966 *MESH_TVERT 2 0.718750 0.468750 1.000000
\r
1967 *MESH_TVERT 3 0.718750 0.000000 1.000000
\r
1969 *MESH_NUMTVFACES 2
\r
1971 *MESH_TFACE 0 0 2 1
\r
1972 *MESH_TFACE 1 0 3 2
\r
1975 *PROP_MOTIONBLUR 0
\r
1976 *PROP_CASTSHADOW 1
\r
1977 *PROP_RECVSHADOW 1
\r
1981 *NODE_NAME "mat3model0surf83"
\r
1983 *NODE_NAME "mat3model0surf83"
\r
1984 *INHERIT_POS 0 0 0
\r
1985 *INHERIT_ROT 0 0 0
\r
1986 *INHERIT_SCL 0 0 0
\r
1991 *TM_POS 0.000000 0.000000 0.000000
\r
1997 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1998 *MESH_VERTEX_LIST {
\r
1999 *MESH_VERTEX 0 22.000000 -29.999998 46.000000
\r
2000 *MESH_VERTEX 1 22.000000 30.000000 46.000000
\r
2001 *MESH_VERTEX 2 22.000000 30.000000 70.000000
\r
2002 *MESH_VERTEX 3 22.000000 -29.999998 70.000000
\r
2005 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2006 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2007 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2008 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2009 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2010 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2013 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2014 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2016 *MESH_NUMTVERTEX 4
\r
2018 *MESH_TVERT 0 0.531250 0.000000 1.000000
\r
2019 *MESH_TVERT 1 0.531250 0.468750 1.000000
\r
2020 *MESH_TVERT 2 0.718750 0.468750 1.000000
\r
2021 *MESH_TVERT 3 0.718750 0.000000 1.000000
\r
2023 *MESH_NUMTVFACES 2
\r
2025 *MESH_TFACE 0 0 2 1
\r
2026 *MESH_TFACE 1 0 3 2
\r
2029 *PROP_MOTIONBLUR 0
\r
2030 *PROP_CASTSHADOW 1
\r
2031 *PROP_RECVSHADOW 1
\r
2035 *NODE_NAME "mat3model0surf84"
\r
2037 *NODE_NAME "mat3model0surf84"
\r
2038 *INHERIT_POS 0 0 0
\r
2039 *INHERIT_ROT 0 0 0
\r
2040 *INHERIT_SCL 0 0 0
\r
2045 *TM_POS 0.000000 0.000000 0.000000
\r
2051 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2052 *MESH_VERTEX_LIST {
\r
2053 *MESH_VERTEX 0 22.000000 22.000000 10.000000
\r
2054 *MESH_VERTEX 1 22.000000 -38.000000 10.000000
\r
2055 *MESH_VERTEX 2 22.000000 -38.000000 34.000000
\r
2056 *MESH_VERTEX 3 22.000000 22.000000 34.000000
\r
2059 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2060 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2061 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2062 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
2063 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2064 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2067 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2068 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2070 *MESH_NUMTVERTEX 4
\r
2072 *MESH_TVERT 0 0.531250 0.000000 1.000000
\r
2073 *MESH_TVERT 1 0.531250 0.468750 1.000000
\r
2074 *MESH_TVERT 2 0.718750 0.468750 1.000000
\r
2075 *MESH_TVERT 3 0.718750 0.000000 1.000000
\r
2077 *MESH_NUMTVFACES 2
\r
2079 *MESH_TFACE 0 0 2 1
\r
2080 *MESH_TFACE 1 0 3 2
\r
2083 *PROP_MOTIONBLUR 0
\r
2084 *PROP_CASTSHADOW 1
\r
2085 *PROP_RECVSHADOW 1
\r
2089 *NODE_NAME "mat3model0surf85"
\r
2091 *NODE_NAME "mat3model0surf85"
\r
2092 *INHERIT_POS 0 0 0
\r
2093 *INHERIT_ROT 0 0 0
\r
2094 *INHERIT_SCL 0 0 0
\r
2099 *TM_POS 0.000000 0.000000 0.000000
\r
2105 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2106 *MESH_VERTEX_LIST {
\r
2107 *MESH_VERTEX 0 22.000000 -38.000000 10.000000
\r
2108 *MESH_VERTEX 1 22.000000 22.000000 10.000000
\r
2109 *MESH_VERTEX 2 22.000000 22.000000 34.000000
\r
2110 *MESH_VERTEX 3 22.000000 -38.000000 34.000000
\r
2113 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2114 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2115 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2116 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2117 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2118 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2121 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2122 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2124 *MESH_NUMTVERTEX 4
\r
2126 *MESH_TVERT 0 0.531250 0.000000 1.000000
\r
2127 *MESH_TVERT 1 0.531250 0.468750 1.000000
\r
2128 *MESH_TVERT 2 0.718750 0.468750 1.000000
\r
2129 *MESH_TVERT 3 0.718750 0.000000 1.000000
\r
2131 *MESH_NUMTVFACES 2
\r
2133 *MESH_TFACE 0 0 2 1
\r
2134 *MESH_TFACE 1 0 3 2
\r
2137 *PROP_MOTIONBLUR 0
\r
2138 *PROP_CASTSHADOW 1
\r
2139 *PROP_RECVSHADOW 1
\r
2143 *NODE_NAME "mat3model0surf86"
\r
2145 *NODE_NAME "mat3model0surf86"
\r
2146 *INHERIT_POS 0 0 0
\r
2147 *INHERIT_ROT 0 0 0
\r
2148 *INHERIT_SCL 0 0 0
\r
2153 *TM_POS 0.000000 0.000000 0.000000
\r
2159 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2160 *MESH_VERTEX_LIST {
\r
2161 *MESH_VERTEX 0 22.000000 -40.651367 79.413887
\r
2162 *MESH_VERTEX 1 22.000000 19.115780 84.694771
\r
2163 *MESH_VERTEX 2 22.000000 17.003426 108.601631
\r
2164 *MESH_VERTEX 3 22.000000 -42.763718 103.320747
\r
2167 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2168 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2169 *MESH_VERTEXNORMAL 0 -0.707107 -0.062236 0.704363
\r
2170 *MESH_VERTEXNORMAL 1 -0.707107 -0.062236 0.704363
\r
2171 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2172 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2176 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2178 *MESH_NUMTVERTEX 4
\r
2180 *MESH_TVERT 0 0.531250 0.000000 1.000000
\r
2181 *MESH_TVERT 1 0.531250 0.468750 1.000000
\r
2182 *MESH_TVERT 2 0.718750 0.468750 1.000000
\r
2183 *MESH_TVERT 3 0.718750 0.000000 1.000000
\r
2185 *MESH_NUMTVFACES 2
\r
2187 *MESH_TFACE 0 0 2 1
\r
2188 *MESH_TFACE 1 0 3 2
\r
2191 *PROP_MOTIONBLUR 0
\r
2192 *PROP_CASTSHADOW 1
\r
2193 *PROP_RECVSHADOW 1
\r
2197 *NODE_NAME "mat3model0surf87"
\r
2199 *NODE_NAME "mat3model0surf87"
\r
2200 *INHERIT_POS 0 0 0
\r
2201 *INHERIT_ROT 0 0 0
\r
2202 *INHERIT_SCL 0 0 0
\r
2207 *TM_POS 0.000000 0.000000 0.000000
\r
2213 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2214 *MESH_VERTEX_LIST {
\r
2215 *MESH_VERTEX 0 22.000000 19.115780 84.694771
\r
2216 *MESH_VERTEX 1 22.000000 -42.763718 103.320747
\r
2217 *MESH_VERTEX 2 22.000000 17.003426 108.601631
\r
2218 *MESH_VERTEX 3 22.000000 -40.651367 79.413887
\r
2221 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2222 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2223 *MESH_VERTEXNORMAL 0 0.707107 0.062236 -0.704363
\r
2224 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2225 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2226 *MESH_VERTEXNORMAL 3 0.707107 0.062236 -0.704363
\r
2229 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2230 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2232 *MESH_NUMTVERTEX 4
\r
2234 *MESH_TVERT 0 0.531250 0.000000 1.000000
\r
2235 *MESH_TVERT 1 0.718750 0.468750 1.000000
\r
2236 *MESH_TVERT 2 0.718750 0.000000 1.000000
\r
2237 *MESH_TVERT 3 0.531250 0.468750 1.000000
\r
2239 *MESH_NUMTVFACES 2
\r
2241 *MESH_TFACE 0 0 2 1
\r
2242 *MESH_TFACE 1 0 1 3
\r
2245 *PROP_MOTIONBLUR 0
\r
2246 *PROP_CASTSHADOW 1
\r
2247 *PROP_RECVSHADOW 1
\r
2251 *NODE_NAME "mat3model0surf88"
\r
2253 *NODE_NAME "mat3model0surf88"
\r
2254 *INHERIT_POS 0 0 0
\r
2255 *INHERIT_ROT 0 0 0
\r
2256 *INHERIT_SCL 0 0 0
\r
2261 *TM_POS 0.000000 0.000000 0.000000
\r
2267 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2268 *MESH_VERTEX_LIST {
\r
2269 *MESH_VERTEX 0 -22.000000 22.000000 10.000000
\r
2270 *MESH_VERTEX 1 -22.000000 22.000000 34.000000
\r
2271 *MESH_VERTEX 2 22.000000 22.000000 34.000000
\r
2272 *MESH_VERTEX 3 22.000000 22.000000 10.000000
\r
2275 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2276 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2277 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2278 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2279 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2280 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2284 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2286 *MESH_NUMTVERTEX 4
\r
2288 *MESH_TVERT 0 -0.171875 0.078125 1.000000
\r
2289 *MESH_TVERT 1 -0.171875 0.265625 1.000000
\r
2290 *MESH_TVERT 2 0.171875 0.265625 1.000000
\r
2291 *MESH_TVERT 3 0.171875 0.078125 1.000000
\r
2293 *MESH_NUMTVFACES 2
\r
2295 *MESH_TFACE 0 0 2 1
\r
2296 *MESH_TFACE 1 0 3 2
\r
2299 *PROP_MOTIONBLUR 0
\r
2300 *PROP_CASTSHADOW 1
\r
2301 *PROP_RECVSHADOW 1
\r
2305 *NODE_NAME "mat3model0surf89"
\r
2307 *NODE_NAME "mat3model0surf89"
\r
2308 *INHERIT_POS 0 0 0
\r
2309 *INHERIT_ROT 0 0 0
\r
2310 *INHERIT_SCL 0 0 0
\r
2315 *TM_POS 0.000000 0.000000 0.000000
\r
2321 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2322 *MESH_VERTEX_LIST {
\r
2323 *MESH_VERTEX 0 -22.000000 19.115780 84.694771
\r
2324 *MESH_VERTEX 1 -22.000000 17.003426 108.601631
\r
2325 *MESH_VERTEX 2 22.000000 17.003426 108.601631
\r
2326 *MESH_VERTEX 3 22.000000 19.115780 84.694771
\r
2329 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2330 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2331 *MESH_VERTEXNORMAL 0 0.000000 -0.996119 -0.088015
\r
2332 *MESH_VERTEXNORMAL 1 0.000000 -0.996119 -0.088015
\r
2333 *MESH_VERTEXNORMAL 2 0.000000 -0.996119 -0.088015
\r
2334 *MESH_VERTEXNORMAL 3 0.000000 -0.996119 -0.088015
\r
2337 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2338 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2340 *MESH_NUMTVERTEX 4
\r
2342 *MESH_TVERT 0 -0.171875 0.661678 1.000000
\r
2343 *MESH_TVERT 1 -0.171875 0.848450 1.000000
\r
2344 *MESH_TVERT 2 0.171875 0.848450 1.000000
\r
2345 *MESH_TVERT 3 0.171875 0.661678 1.000000
\r
2347 *MESH_NUMTVFACES 2
\r
2349 *MESH_TFACE 0 0 2 1
\r
2350 *MESH_TFACE 1 0 3 2
\r
2353 *PROP_MOTIONBLUR 0
\r
2354 *PROP_CASTSHADOW 1
\r
2355 *PROP_RECVSHADOW 1
\r
2359 *NODE_NAME "mat3model0surf90"
\r
2361 *NODE_NAME "mat3model0surf90"
\r
2362 *INHERIT_POS 0 0 0
\r
2363 *INHERIT_ROT 0 0 0
\r
2364 *INHERIT_SCL 0 0 0
\r
2369 *TM_POS 0.000000 0.000000 0.000000
\r
2375 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2376 *MESH_VERTEX_LIST {
\r
2377 *MESH_VERTEX 0 -22.000000 30.000000 70.000000
\r
2378 *MESH_VERTEX 1 -22.000000 -29.999998 70.000000
\r
2379 *MESH_VERTEX 2 -22.000000 -29.999998 46.000000
\r
2380 *MESH_VERTEX 3 -22.000000 30.000000 46.000000
\r
2383 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2384 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2385 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2386 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2387 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2388 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2391 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2392 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2394 *MESH_NUMTVERTEX 4
\r
2396 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2397 *MESH_TVERT 1 0.000000 0.468750 1.000000
\r
2398 *MESH_TVERT 2 0.187500 0.468750 1.000000
\r
2399 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
2401 *MESH_NUMTVFACES 2
\r
2403 *MESH_TFACE 0 0 2 1
\r
2404 *MESH_TFACE 1 0 3 2
\r
2407 *PROP_MOTIONBLUR 0
\r
2408 *PROP_CASTSHADOW 1
\r
2409 *PROP_RECVSHADOW 1
\r
2413 *NODE_NAME "mat3model0surf91"
\r
2415 *NODE_NAME "mat3model0surf91"
\r
2416 *INHERIT_POS 0 0 0
\r
2417 *INHERIT_ROT 0 0 0
\r
2418 *INHERIT_SCL 0 0 0
\r
2423 *TM_POS 0.000000 0.000000 0.000000
\r
2429 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2430 *MESH_VERTEX_LIST {
\r
2431 *MESH_VERTEX 0 -22.000000 -29.999998 46.000000
\r
2432 *MESH_VERTEX 1 22.000000 -29.999998 46.000000
\r
2433 *MESH_VERTEX 2 22.000000 30.000000 46.000000
\r
2434 *MESH_VERTEX 3 -22.000000 30.000000 46.000000
\r
2437 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2438 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2439 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2440 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
2441 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
2442 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2445 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2446 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2448 *MESH_NUMTVERTEX 4
\r
2450 *MESH_TVERT 0 0.187500 0.468750 1.000000
\r
2451 *MESH_TVERT 1 0.531250 0.468750 1.000000
\r
2452 *MESH_TVERT 2 0.531250 0.000000 1.000000
\r
2453 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
2455 *MESH_NUMTVFACES 2
\r
2457 *MESH_TFACE 0 0 2 1
\r
2458 *MESH_TFACE 1 0 3 2
\r
2461 *PROP_MOTIONBLUR 0
\r
2462 *PROP_CASTSHADOW 1
\r
2463 *PROP_RECVSHADOW 1
\r
2467 *NODE_NAME "mat3model0surf92"
\r
2469 *NODE_NAME "mat3model0surf92"
\r
2470 *INHERIT_POS 0 0 0
\r
2471 *INHERIT_ROT 0 0 0
\r
2472 *INHERIT_SCL 0 0 0
\r
2477 *TM_POS 0.000000 0.000000 0.000000
\r
2483 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2484 *MESH_VERTEX_LIST {
\r
2485 *MESH_VERTEX 0 -22.000000 -29.999998 70.000000
\r
2486 *MESH_VERTEX 1 -22.000000 30.000000 70.000000
\r
2487 *MESH_VERTEX 2 -22.000000 30.000000 46.000000
\r
2488 *MESH_VERTEX 3 -22.000000 -29.999998 46.000000
\r
2491 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2492 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2493 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2494 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2495 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2496 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2499 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2500 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2502 *MESH_NUMTVERTEX 4
\r
2504 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2505 *MESH_TVERT 1 0.000000 0.468750 1.000000
\r
2506 *MESH_TVERT 2 0.187500 0.468750 1.000000
\r
2507 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
2509 *MESH_NUMTVFACES 2
\r
2511 *MESH_TFACE 0 0 2 1
\r
2512 *MESH_TFACE 1 0 3 2
\r
2515 *PROP_MOTIONBLUR 0
\r
2516 *PROP_CASTSHADOW 1
\r
2517 *PROP_RECVSHADOW 1
\r
2521 *NODE_NAME "mat3model0surf93"
\r
2523 *NODE_NAME "mat3model0surf93"
\r
2524 *INHERIT_POS 0 0 0
\r
2525 *INHERIT_ROT 0 0 0
\r
2526 *INHERIT_SCL 0 0 0
\r
2531 *TM_POS 0.000000 0.000000 0.000000
\r
2537 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2538 *MESH_VERTEX_LIST {
\r
2539 *MESH_VERTEX 0 -22.000000 30.000000 46.000000
\r
2540 *MESH_VERTEX 1 22.000000 30.000000 46.000000
\r
2541 *MESH_VERTEX 2 22.000000 -29.999998 46.000000
\r
2542 *MESH_VERTEX 3 -22.000000 -29.999998 46.000000
\r
2545 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2546 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2547 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
2548 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2549 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2550 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2553 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2554 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2556 *MESH_NUMTVERTEX 4
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2558 *MESH_TVERT 0 0.187500 0.468750 1.000000
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2559 *MESH_TVERT 1 0.531250 0.468750 1.000000
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2560 *MESH_TVERT 2 0.531250 0.000000 1.000000
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2561 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2563 *MESH_NUMTVFACES 2
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2565 *MESH_TFACE 0 0 2 1
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2566 *MESH_TFACE 1 0 3 2
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2569 *PROP_MOTIONBLUR 0
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2570 *PROP_CASTSHADOW 1
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2571 *PROP_RECVSHADOW 1
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2575 *NODE_NAME "mat3model0surf94"
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2577 *NODE_NAME "mat3model0surf94"
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2578 *INHERIT_POS 0 0 0
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2579 *INHERIT_ROT 0 0 0
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2580 *INHERIT_SCL 0 0 0
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2585 *TM_POS 0.000000 0.000000 0.000000
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2591 *COMMENT "SURFACETYPE MST_PLANAR"
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2592 *MESH_VERTEX_LIST {
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2594 *MESH_VERTEX 1 -22.000000 -38.000000 34.000000
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2595 *MESH_VERTEX 2 -22.000000 -38.000000 10.000000
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2596 *MESH_VERTEX 3 -22.000000 22.000000 10.000000
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2599 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2600 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2601 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2602 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2603 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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2604 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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2607 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2608 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2610 *MESH_NUMTVERTEX 4
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2612 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2613 *MESH_TVERT 1 0.000000 0.468750 1.000000
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2614 *MESH_TVERT 2 0.187500 0.468750 1.000000
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2615 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2617 *MESH_NUMTVFACES 2
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2619 *MESH_TFACE 0 0 2 1
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2620 *MESH_TFACE 1 0 3 2
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2623 *PROP_MOTIONBLUR 0
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2624 *PROP_CASTSHADOW 1
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2625 *PROP_RECVSHADOW 1
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2629 *NODE_NAME "mat3model0surf95"
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2631 *NODE_NAME "mat3model0surf95"
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2632 *INHERIT_POS 0 0 0
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2633 *INHERIT_ROT 0 0 0
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2634 *INHERIT_SCL 0 0 0
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2639 *TM_POS 0.000000 0.000000 0.000000
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2645 *COMMENT "SURFACETYPE MST_PLANAR"
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2646 *MESH_VERTEX_LIST {
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2647 *MESH_VERTEX 0 -22.000000 -38.000000 10.000000
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2648 *MESH_VERTEX 1 22.000000 -38.000000 10.000000
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2649 *MESH_VERTEX 2 22.000000 22.000000 10.000000
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2650 *MESH_VERTEX 3 -22.000000 22.000000 10.000000
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2653 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2654 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2655 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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2656 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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2657 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2658 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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2661 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2662 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2664 *MESH_NUMTVERTEX 4
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2666 *MESH_TVERT 0 0.187500 0.468750 1.000000
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2667 *MESH_TVERT 1 0.531250 0.468750 1.000000
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2668 *MESH_TVERT 2 0.531250 0.000000 1.000000
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2669 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2671 *MESH_NUMTVFACES 2
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2673 *MESH_TFACE 0 0 2 1
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2674 *MESH_TFACE 1 0 3 2
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2677 *PROP_MOTIONBLUR 0
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2678 *PROP_CASTSHADOW 1
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2679 *PROP_RECVSHADOW 1
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2683 *NODE_NAME "mat3model0surf96"
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2685 *NODE_NAME "mat3model0surf96"
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2686 *INHERIT_POS 0 0 0
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2687 *INHERIT_ROT 0 0 0
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2688 *INHERIT_SCL 0 0 0
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2693 *TM_POS 0.000000 0.000000 0.000000
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2699 *COMMENT "SURFACETYPE MST_PLANAR"
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2700 *MESH_VERTEX_LIST {
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2701 *MESH_VERTEX 0 -22.000000 -38.000000 34.000000
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2702 *MESH_VERTEX 1 -22.000000 22.000000 34.000000
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2703 *MESH_VERTEX 2 -22.000000 22.000000 10.000000
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2704 *MESH_VERTEX 3 -22.000000 -38.000000 10.000000
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2707 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2708 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2709 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2710 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2711 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2712 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2715 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2716 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2718 *MESH_NUMTVERTEX 4
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2720 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2721 *MESH_TVERT 1 0.000000 0.468750 1.000000
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2722 *MESH_TVERT 2 0.187500 0.468750 1.000000
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2723 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2725 *MESH_NUMTVFACES 2
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2727 *MESH_TFACE 0 0 2 1
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2728 *MESH_TFACE 1 0 3 2
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2731 *PROP_MOTIONBLUR 0
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2732 *PROP_CASTSHADOW 1
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2733 *PROP_RECVSHADOW 1
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2737 *NODE_NAME "mat3model0surf97"
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2739 *NODE_NAME "mat3model0surf97"
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2740 *INHERIT_POS 0 0 0
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2741 *INHERIT_ROT 0 0 0
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2742 *INHERIT_SCL 0 0 0
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2747 *TM_POS 0.000000 0.000000 0.000000
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2753 *COMMENT "SURFACETYPE MST_PLANAR"
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2754 *MESH_VERTEX_LIST {
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2755 *MESH_VERTEX 0 -22.000000 22.000000 10.000000
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2756 *MESH_VERTEX 1 22.000000 22.000000 10.000000
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2757 *MESH_VERTEX 2 22.000000 -38.000000 10.000000
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2758 *MESH_VERTEX 3 -22.000000 -38.000000 10.000000
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2761 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2762 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2763 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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2764 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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2765 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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2766 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2769 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2770 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2772 *MESH_NUMTVERTEX 4
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2774 *MESH_TVERT 0 0.187500 0.468750 1.000000
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2775 *MESH_TVERT 1 0.531250 0.468750 1.000000
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2776 *MESH_TVERT 2 0.531250 0.000000 1.000000
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2777 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2779 *MESH_NUMTVFACES 2
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2781 *MESH_TFACE 0 0 2 1
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2782 *MESH_TFACE 1 0 3 2
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2785 *PROP_MOTIONBLUR 0
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2786 *PROP_CASTSHADOW 1
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2787 *PROP_RECVSHADOW 1
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2791 *NODE_NAME "mat3model0surf98"
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2793 *NODE_NAME "mat3model0surf98"
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2794 *INHERIT_POS 0 0 0
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2795 *INHERIT_ROT 0 0 0
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2796 *INHERIT_SCL 0 0 0
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2801 *TM_POS 0.000000 0.000000 0.000000
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2807 *COMMENT "SURFACETYPE MST_PLANAR"
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2808 *MESH_VERTEX_LIST {
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2809 *MESH_VERTEX 0 -22.000000 17.003426 108.601631
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2810 *MESH_VERTEX 1 -22.000000 -40.651367 79.413887
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2811 *MESH_VERTEX 2 -22.000000 19.115780 84.694771
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2812 *MESH_VERTEX 3 -22.000000 -42.763718 103.320747
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2815 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2816 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2817 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2818 *MESH_VERTEXNORMAL 1 -0.707107 0.062236 -0.704363
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2819 *MESH_VERTEXNORMAL 2 -0.707107 0.062236 -0.704363
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2820 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2824 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2826 *MESH_NUMTVERTEX 4
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2828 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2829 *MESH_TVERT 1 0.187500 0.468750 1.000000
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2830 *MESH_TVERT 2 0.187500 0.000000 1.000000
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2831 *MESH_TVERT 3 0.000000 0.468750 1.000000
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2833 *MESH_NUMTVFACES 2
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2835 *MESH_TFACE 0 0 2 1
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2836 *MESH_TFACE 1 0 1 3
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2839 *PROP_MOTIONBLUR 0
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2840 *PROP_CASTSHADOW 1
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2841 *PROP_RECVSHADOW 1
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2845 *NODE_NAME "mat3model0surf99"
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2847 *NODE_NAME "mat3model0surf99"
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2848 *INHERIT_POS 0 0 0
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2849 *INHERIT_ROT 0 0 0
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2850 *INHERIT_SCL 0 0 0
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2855 *TM_POS 0.000000 0.000000 0.000000
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2861 *COMMENT "SURFACETYPE MST_PLANAR"
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2862 *MESH_VERTEX_LIST {
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2863 *MESH_VERTEX 0 -22.000000 -40.651367 79.413887
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2864 *MESH_VERTEX 1 22.000000 -40.651367 79.413887
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2865 *MESH_VERTEX 2 22.000000 19.115780 84.694771
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2866 *MESH_VERTEX 3 -22.000000 19.115780 84.694771
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2869 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2870 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2871 *MESH_VERTEXNORMAL 0 -0.707107 0.062236 -0.704363
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2872 *MESH_VERTEXNORMAL 1 0.707107 0.062236 -0.704363
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2873 *MESH_VERTEXNORMAL 2 0.707107 0.062236 -0.704363
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2874 *MESH_VERTEXNORMAL 3 -0.707107 0.062236 -0.704363
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2877 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2878 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2880 *MESH_NUMTVERTEX 4
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2882 *MESH_TVERT 0 0.187500 0.468750 1.000000
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2883 *MESH_TVERT 1 0.531250 0.468750 1.000000
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2884 *MESH_TVERT 2 0.531250 0.000000 1.000000
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2885 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2887 *MESH_NUMTVFACES 2
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2889 *MESH_TFACE 0 0 2 1
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2890 *MESH_TFACE 1 0 3 2
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2893 *PROP_MOTIONBLUR 0
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2894 *PROP_CASTSHADOW 1
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2895 *PROP_RECVSHADOW 1
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2899 *NODE_NAME "mat3model0surf100"
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2901 *NODE_NAME "mat3model0surf100"
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2902 *INHERIT_POS 0 0 0
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2903 *INHERIT_ROT 0 0 0
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2904 *INHERIT_SCL 0 0 0
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2909 *TM_POS 0.000000 0.000000 0.000000
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2915 *COMMENT "SURFACETYPE MST_PLANAR"
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2916 *MESH_VERTEX_LIST {
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2917 *MESH_VERTEX 0 -22.000000 19.115780 84.694771
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2918 *MESH_VERTEX 1 22.000000 19.115780 84.694771
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2919 *MESH_VERTEX 2 22.000000 -40.651367 79.413887
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2920 *MESH_VERTEX 3 -22.000000 -40.651367 79.413887
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2923 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2924 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2925 *MESH_VERTEXNORMAL 0 0.707107 -0.062236 0.704363
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2926 *MESH_VERTEXNORMAL 1 -0.707107 -0.062236 0.704363
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2927 *MESH_VERTEXNORMAL 2 -0.707107 -0.062236 0.704363
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2928 *MESH_VERTEXNORMAL 3 0.707107 -0.062236 0.704363
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2931 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2932 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2934 *MESH_NUMTVERTEX 4
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2936 *MESH_TVERT 0 0.187500 0.468750 1.000000
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2937 *MESH_TVERT 1 0.531250 0.468750 1.000000
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2938 *MESH_TVERT 2 0.531250 0.000000 1.000000
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2939 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2941 *MESH_NUMTVFACES 2
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2943 *MESH_TFACE 0 0 2 1
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2944 *MESH_TFACE 1 0 3 2
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2947 *PROP_MOTIONBLUR 0
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2948 *PROP_CASTSHADOW 1
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2949 *PROP_RECVSHADOW 1
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2953 *NODE_NAME "mat3model0surf101"
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2955 *NODE_NAME "mat3model0surf101"
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2956 *INHERIT_POS 0 0 0
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2957 *INHERIT_ROT 0 0 0
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2958 *INHERIT_SCL 0 0 0
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2963 *TM_POS 0.000000 0.000000 0.000000
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2969 *COMMENT "SURFACETYPE MST_PLANAR"
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2970 *MESH_VERTEX_LIST {
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2971 *MESH_VERTEX 0 -22.000000 -42.763718 103.320747
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2972 *MESH_VERTEX 1 -22.000000 17.003426 108.601631
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2973 *MESH_VERTEX 2 -22.000000 19.115780 84.694771
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2974 *MESH_VERTEX 3 -22.000000 -40.651367 79.413887
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2977 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2978 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2979 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2980 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2981 *MESH_VERTEXNORMAL 2 0.707107 -0.062236 0.704363
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2982 *MESH_VERTEXNORMAL 3 0.707107 -0.062236 0.704363
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2985 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2986 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2988 *MESH_NUMTVERTEX 4
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2990 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2991 *MESH_TVERT 1 0.000000 0.468750 1.000000
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2992 *MESH_TVERT 2 0.187500 0.468750 1.000000
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2993 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2995 *MESH_NUMTVFACES 2
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2997 *MESH_TFACE 0 0 2 1
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2998 *MESH_TFACE 1 0 3 2
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3001 *PROP_MOTIONBLUR 0
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3002 *PROP_CASTSHADOW 1
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3003 *PROP_RECVSHADOW 1
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3007 *NODE_NAME "mat3model0surf102"
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3009 *NODE_NAME "mat3model0surf102"
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3010 *INHERIT_POS 0 0 0
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3011 *INHERIT_ROT 0 0 0
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3012 *INHERIT_SCL 0 0 0
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3017 *TM_POS 0.000000 0.000000 0.000000
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3023 *COMMENT "SURFACETYPE MST_PLANAR"
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3024 *MESH_VERTEX_LIST {
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3025 *MESH_VERTEX 0 24.000000 -32.000000 76.000000
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3026 *MESH_VERTEX 1 -24.000000 -32.000000 76.000000
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3027 *MESH_VERTEX 2 -24.000000 -30.000000 76.000000
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3028 *MESH_VERTEX 3 24.000000 -30.000000 76.000000
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3031 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3032 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3033 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3034 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3035 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3036 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3039 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3040 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3042 *MESH_NUMTVERTEX 4
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3044 *MESH_TVERT 0 -0.125000 0.015625 1.000000
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3045 *MESH_TVERT 1 0.250000 0.015625 1.000000
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3046 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3047 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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3049 *MESH_NUMTVFACES 2
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3051 *MESH_TFACE 0 0 2 1
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3052 *MESH_TFACE 1 0 3 2
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3055 *PROP_MOTIONBLUR 0
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3056 *PROP_CASTSHADOW 1
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3057 *PROP_RECVSHADOW 1
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3061 *NODE_NAME "mat3model0surf103"
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3063 *NODE_NAME "mat3model0surf103"
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3064 *INHERIT_POS 0 0 0
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3065 *INHERIT_ROT 0 0 0
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3066 *INHERIT_SCL 0 0 0
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3071 *TM_POS 0.000000 0.000000 0.000000
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3077 *COMMENT "SURFACETYPE MST_PLANAR"
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3078 *MESH_VERTEX_LIST {
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3079 *MESH_VERTEX 0 -24.000000 -32.000000 44.000000
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3080 *MESH_VERTEX 1 -24.000000 -32.000000 76.000000
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3081 *MESH_VERTEX 2 24.000000 -32.000000 76.000000
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3082 *MESH_VERTEX 3 24.000000 -32.000000 44.000000
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3085 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3086 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3087 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3088 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3089 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3090 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3093 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3094 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3096 *MESH_NUMTVERTEX 4
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3098 *MESH_TVERT 0 -0.187500 0.343750 1.000000
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3099 *MESH_TVERT 1 -0.187500 0.593750 1.000000
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3100 *MESH_TVERT 2 0.187500 0.593750 1.000000
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3101 *MESH_TVERT 3 0.187500 0.343750 1.000000
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3103 *MESH_NUMTVFACES 2
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3105 *MESH_TFACE 0 0 2 1
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3106 *MESH_TFACE 1 0 3 2
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3109 *PROP_MOTIONBLUR 0
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3110 *PROP_CASTSHADOW 1
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3111 *PROP_RECVSHADOW 1
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3115 *NODE_NAME "mat3model0surf104"
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3117 *NODE_NAME "mat3model0surf104"
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3118 *INHERIT_POS 0 0 0
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3119 *INHERIT_ROT 0 0 0
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3120 *INHERIT_SCL 0 0 0
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3125 *TM_POS 0.000000 0.000000 0.000000
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3131 *COMMENT "SURFACETYPE MST_PLANAR"
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3132 *MESH_VERTEX_LIST {
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3133 *MESH_VERTEX 0 -24.000000 -30.000000 76.000000
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3134 *MESH_VERTEX 1 -24.000000 -32.000000 76.000000
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3135 *MESH_VERTEX 2 -24.000000 -32.000000 44.000000
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3136 *MESH_VERTEX 3 -24.000000 -30.000000 44.000000
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3139 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3140 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3141 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3142 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3143 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3144 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3147 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3148 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3150 *MESH_NUMTVERTEX 4
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3152 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3153 *MESH_TVERT 1 0.000000 0.015625 1.000000
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3154 *MESH_TVERT 2 0.250000 0.015625 1.000000
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3155 *MESH_TVERT 3 0.250000 0.000000 1.000000
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3157 *MESH_NUMTVFACES 2
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3159 *MESH_TFACE 0 0 2 1
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3160 *MESH_TFACE 1 0 3 2
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3163 *PROP_MOTIONBLUR 0
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3164 *PROP_CASTSHADOW 1
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3165 *PROP_RECVSHADOW 1
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3169 *NODE_NAME "mat3model0surf105"
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3171 *NODE_NAME "mat3model0surf105"
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3172 *INHERIT_POS 0 0 0
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3173 *INHERIT_ROT 0 0 0
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3174 *INHERIT_SCL 0 0 0
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3179 *TM_POS 0.000000 0.000000 0.000000
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3185 *COMMENT "SURFACETYPE MST_PLANAR"
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3186 *MESH_VERTEX_LIST {
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3189 *MESH_VERTEX 2 24.000000 -30.000000 44.000000
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3193 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3194 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3196 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3197 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3198 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3202 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3204 *MESH_NUMTVERTEX 4
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3206 *MESH_TVERT 0 0.250000 0.015625 1.000000
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3207 *MESH_TVERT 1 0.625000 0.015625 1.000000
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3208 *MESH_TVERT 2 0.625000 0.000000 1.000000
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3209 *MESH_TVERT 3 0.250000 0.000000 1.000000
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3211 *MESH_NUMTVFACES 2
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3213 *MESH_TFACE 0 0 2 1
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3214 *MESH_TFACE 1 0 3 2
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3217 *PROP_MOTIONBLUR 0
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3218 *PROP_CASTSHADOW 1
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3219 *PROP_RECVSHADOW 1
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3223 *NODE_NAME "mat3model0surf106"
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3225 *NODE_NAME "mat3model0surf106"
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3226 *INHERIT_POS 0 0 0
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3227 *INHERIT_ROT 0 0 0
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3228 *INHERIT_SCL 0 0 0
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3233 *TM_POS 0.000000 0.000000 0.000000
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3239 *COMMENT "SURFACETYPE MST_PLANAR"
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3240 *MESH_VERTEX_LIST {
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3242 *MESH_VERTEX 1 -24.000000 -38.000000 8.000000
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3243 *MESH_VERTEX 2 24.000000 -38.000000 8.000000
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3244 *MESH_VERTEX 3 24.000000 -38.000000 40.000000
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3247 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3248 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3249 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3250 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3251 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3252 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3258 *MESH_NUMTVERTEX 4
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3260 *MESH_TVERT 0 -0.187500 0.312500 1.000000
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3261 *MESH_TVERT 1 -0.187500 0.062500 1.000000
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3262 *MESH_TVERT 2 0.187500 0.062500 1.000000
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3263 *MESH_TVERT 3 0.187500 0.312500 1.000000
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3265 *MESH_NUMTVFACES 2
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3267 *MESH_TFACE 0 0 2 1
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3268 *MESH_TFACE 1 0 3 2
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3271 *PROP_MOTIONBLUR 0
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3272 *PROP_CASTSHADOW 1
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3273 *PROP_RECVSHADOW 1
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3277 *NODE_NAME "mat3model0surf107"
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3279 *NODE_NAME "mat3model0surf107"
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3280 *INHERIT_POS 0 0 0
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3281 *INHERIT_ROT 0 0 0
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3282 *INHERIT_SCL 0 0 0
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3287 *TM_POS 0.000000 0.000000 0.000000
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3293 *COMMENT "SURFACETYPE MST_PLANAR"
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3294 *MESH_VERTEX_LIST {
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3296 *MESH_VERTEX 1 -24.000000 -40.000000 40.000000
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3297 *MESH_VERTEX 2 -24.000000 -38.000000 40.000000
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3298 *MESH_VERTEX 3 24.000000 -38.000000 40.000000
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3301 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3302 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3303 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3304 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3305 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3306 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3309 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3310 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3312 *MESH_NUMTVERTEX 4
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3314 *MESH_TVERT 0 -0.125000 0.015625 1.000000
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3315 *MESH_TVERT 1 0.250000 0.015625 1.000000
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3316 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3317 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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3319 *MESH_NUMTVFACES 2
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3321 *MESH_TFACE 0 0 2 1
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3322 *MESH_TFACE 1 0 3 2
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3325 *PROP_MOTIONBLUR 0
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3326 *PROP_CASTSHADOW 1
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3327 *PROP_RECVSHADOW 1
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3331 *NODE_NAME "mat3model0surf108"
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3333 *NODE_NAME "mat3model0surf108"
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3334 *INHERIT_POS 0 0 0
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3335 *INHERIT_ROT 0 0 0
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3336 *INHERIT_SCL 0 0 0
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3341 *TM_POS 0.000000 0.000000 0.000000
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3347 *COMMENT "SURFACETYPE MST_PLANAR"
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3348 *MESH_VERTEX_LIST {
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3350 *MESH_VERTEX 1 -24.000000 -40.000000 40.000000
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3351 *MESH_VERTEX 2 24.000000 -40.000000 40.000000
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3352 *MESH_VERTEX 3 24.000000 -40.000000 8.000000
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3355 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3356 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3357 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3358 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3359 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3360 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3363 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3364 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3366 *MESH_NUMTVERTEX 4
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3368 *MESH_TVERT 0 -0.187500 0.062500 1.000000
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3369 *MESH_TVERT 1 -0.187500 0.312500 1.000000
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3370 *MESH_TVERT 2 0.187500 0.312500 1.000000
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3371 *MESH_TVERT 3 0.187500 0.062500 1.000000
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3373 *MESH_NUMTVFACES 2
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3375 *MESH_TFACE 0 0 2 1
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3376 *MESH_TFACE 1 0 3 2
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3379 *PROP_MOTIONBLUR 0
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3380 *PROP_CASTSHADOW 1
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3381 *PROP_RECVSHADOW 1
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3385 *NODE_NAME "mat3model0surf109"
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3387 *NODE_NAME "mat3model0surf109"
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3388 *INHERIT_POS 0 0 0
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3389 *INHERIT_ROT 0 0 0
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3390 *INHERIT_SCL 0 0 0
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3395 *TM_POS 0.000000 0.000000 0.000000
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3401 *COMMENT "SURFACETYPE MST_PLANAR"
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3402 *MESH_VERTEX_LIST {
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3404 *MESH_VERTEX 1 -24.000000 -40.000000 40.000000
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3405 *MESH_VERTEX 2 -24.000000 -40.000000 8.000000
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3406 *MESH_VERTEX 3 -24.000000 -38.000000 8.000000
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3409 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3410 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3411 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3412 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3413 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3414 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3417 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3418 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3420 *MESH_NUMTVERTEX 4
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3422 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3423 *MESH_TVERT 1 0.000000 0.015625 1.000000
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3424 *MESH_TVERT 2 0.250000 0.015625 1.000000
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3425 *MESH_TVERT 3 0.250000 0.000000 1.000000
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3427 *MESH_NUMTVFACES 2
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3429 *MESH_TFACE 0 0 2 1
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3430 *MESH_TFACE 1 0 3 2
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3433 *PROP_MOTIONBLUR 0
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3434 *PROP_CASTSHADOW 1
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3435 *PROP_RECVSHADOW 1
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3439 *NODE_NAME "mat3model0surf110"
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3441 *NODE_NAME "mat3model0surf110"
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3442 *INHERIT_POS 0 0 0
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3443 *INHERIT_ROT 0 0 0
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3444 *INHERIT_SCL 0 0 0
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3449 *TM_POS 0.000000 0.000000 0.000000
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3455 *COMMENT "SURFACETYPE MST_PLANAR"
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3456 *MESH_VERTEX_LIST {
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3459 *MESH_VERTEX 2 24.000000 -38.000000 8.000000
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3460 *MESH_VERTEX 3 -24.000000 -38.000000 8.000000
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3463 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3464 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3465 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3466 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3467 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3468 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3471 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3472 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3474 *MESH_NUMTVERTEX 4
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3476 *MESH_TVERT 0 0.250000 0.015625 1.000000
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3477 *MESH_TVERT 1 0.625000 0.015625 1.000000
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3478 *MESH_TVERT 2 0.625000 0.000000 1.000000
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3479 *MESH_TVERT 3 0.250000 0.000000 1.000000
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3481 *MESH_NUMTVFACES 2
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3483 *MESH_TFACE 0 0 2 1
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3484 *MESH_TFACE 1 0 3 2
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3487 *PROP_MOTIONBLUR 0
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3488 *PROP_CASTSHADOW 1
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3489 *PROP_RECVSHADOW 1
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3493 *NODE_NAME "mat3model0surf111"
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3495 *NODE_NAME "mat3model0surf111"
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3496 *INHERIT_POS 0 0 0
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3497 *INHERIT_ROT 0 0 0
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3498 *INHERIT_SCL 0 0 0
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3503 *TM_POS 0.000000 0.000000 0.000000
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3509 *COMMENT "SURFACETYPE MST_PLANAR"
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3510 *MESH_VERTEX_LIST {
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3512 *MESH_VERTEX 1 24.000000 -42.467575 77.245621
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3513 *MESH_VERTEX 2 24.000000 -40.475338 77.421654
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3514 *MESH_VERTEX 3 -24.000000 -40.475338 77.421654
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3517 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3518 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3519 *MESH_VERTEXNORMAL 0 -0.707107 0.062235 -0.704363
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3520 *MESH_VERTEXNORMAL 1 0.707107 0.062235 -0.704363
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3521 *MESH_VERTEXNORMAL 2 0.707107 0.062240 -0.704362
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3522 *MESH_VERTEXNORMAL 3 -0.707107 0.062240 -0.704362
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3525 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3526 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3528 *MESH_NUMTVERTEX 4
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3530 *MESH_TVERT 0 0.250000 0.015625 1.000000
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3531 *MESH_TVERT 1 0.625000 0.015625 1.000000
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3532 *MESH_TVERT 2 0.625000 0.000000 1.000000
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3533 *MESH_TVERT 3 0.250000 0.000000 1.000000
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3535 *MESH_NUMTVFACES 2
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3537 *MESH_TFACE 0 0 2 1
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3538 *MESH_TFACE 1 0 3 2
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3541 *PROP_MOTIONBLUR 0
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3542 *PROP_CASTSHADOW 1
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3543 *PROP_RECVSHADOW 1
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3547 *NODE_NAME "mat3model0surf112"
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3549 *NODE_NAME "mat3model0surf112"
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3550 *INHERIT_POS 0 0 0
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3551 *INHERIT_ROT 0 0 0
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3552 *INHERIT_SCL 0 0 0
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3557 *TM_POS 0.000000 0.000000 0.000000
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3563 *COMMENT "SURFACETYPE MST_PLANAR"
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3564 *MESH_VERTEX_LIST {
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3565 *MESH_VERTEX 0 -24.000000 -43.291809 109.297462
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3566 *MESH_VERTEX 1 -24.000000 -40.475338 77.421654
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3567 *MESH_VERTEX 2 24.000000 -40.475338 77.421654
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3568 *MESH_VERTEX 3 24.000000 -43.291809 109.297462
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3571 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3572 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3573 *MESH_VERTEXNORMAL 0 -0.000000 0.996119 0.088015
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3574 *MESH_VERTEXNORMAL 1 -0.000000 0.996119 0.088015
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3575 *MESH_VERTEXNORMAL 2 -0.000000 0.996119 0.088015
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3576 *MESH_VERTEXNORMAL 3 -0.000000 0.996119 0.088015
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3579 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3580 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3582 *MESH_NUMTVERTEX 4
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3584 *MESH_TVERT 0 -0.187500 0.853886 1.000000
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3585 *MESH_TVERT 1 -0.187500 0.604857 1.000000
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3586 *MESH_TVERT 2 0.187500 0.604857 1.000000
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3587 *MESH_TVERT 3 0.187500 0.853886 1.000000
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3589 *MESH_NUMTVFACES 2
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3591 *MESH_TFACE 0 0 2 1
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3592 *MESH_TFACE 1 0 3 2
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3595 *PROP_MOTIONBLUR 0
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3596 *PROP_CASTSHADOW 1
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3597 *PROP_RECVSHADOW 1
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3601 *NODE_NAME "mat3model0surf113"
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3603 *NODE_NAME "mat3model0surf113"
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3604 *INHERIT_POS 0 0 0
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3605 *INHERIT_ROT 0 0 0
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3606 *INHERIT_SCL 0 0 0
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3611 *TM_POS 0.000000 0.000000 0.000000
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3617 *COMMENT "SURFACETYPE MST_PLANAR"
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3618 *MESH_VERTEX_LIST {
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3619 *MESH_VERTEX 0 -24.000000 -43.291809 109.297462
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3620 *MESH_VERTEX 1 -24.000000 -42.467575 77.245621
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3621 *MESH_VERTEX 2 -24.000000 -40.475338 77.421654
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3622 *MESH_VERTEX 3 -24.000000 -45.284050 109.121437
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3625 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3626 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3627 *MESH_VERTEXNORMAL 0 -0.707107 -0.062234 0.704363
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3628 *MESH_VERTEXNORMAL 1 -0.707107 0.062235 -0.704363
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3629 *MESH_VERTEXNORMAL 2 -0.707107 0.062240 -0.704362
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3630 *MESH_VERTEXNORMAL 3 -0.707107 -0.062234 0.704363
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3633 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3634 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3636 *MESH_NUMTVERTEX 4
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3638 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3639 *MESH_TVERT 1 0.250000 0.015625 1.000000
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3640 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3641 *MESH_TVERT 3 0.000000 0.015625 1.000000
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3643 *MESH_NUMTVFACES 2
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3645 *MESH_TFACE 0 0 2 1
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3646 *MESH_TFACE 1 0 1 3
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3649 *PROP_MOTIONBLUR 0
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3650 *PROP_CASTSHADOW 1
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3651 *PROP_RECVSHADOW 1
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3655 *NODE_NAME "mat3model0surf114"
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3657 *NODE_NAME "mat3model0surf114"
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3658 *INHERIT_POS 0 0 0
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3659 *INHERIT_ROT 0 0 0
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3660 *INHERIT_SCL 0 0 0
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3665 *TM_POS 0.000000 0.000000 0.000000
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3671 *COMMENT "SURFACETYPE MST_PLANAR"
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3672 *MESH_VERTEX_LIST {
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3674 *MESH_VERTEX 1 -24.000000 -45.284050 109.121437
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3675 *MESH_VERTEX 2 -24.000000 -43.291809 109.297462
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3676 *MESH_VERTEX 3 24.000000 -43.291809 109.297462
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3679 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3680 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3681 *MESH_VERTEXNORMAL 0 0.707107 -0.062234 0.704363
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3682 *MESH_VERTEXNORMAL 1 -0.707107 -0.062234 0.704363
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3683 *MESH_VERTEXNORMAL 2 -0.707107 -0.062234 0.704363
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3684 *MESH_VERTEXNORMAL 3 0.707107 -0.062234 0.704363
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3687 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3688 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3690 *MESH_NUMTVERTEX 4
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3692 *MESH_TVERT 0 -0.125000 0.015625 1.000000
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3693 *MESH_TVERT 1 0.250000 0.015625 1.000000
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3694 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3695 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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3697 *MESH_NUMTVFACES 2
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3699 *MESH_TFACE 0 0 2 1
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3700 *MESH_TFACE 1 0 3 2
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3703 *PROP_MOTIONBLUR 0
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3704 *PROP_CASTSHADOW 1
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3705 *PROP_RECVSHADOW 1
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3709 *NODE_NAME "mat3model0surf115"
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3711 *NODE_NAME "mat3model0surf115"
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3713 *INHERIT_ROT 0 0 0
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3714 *INHERIT_SCL 0 0 0
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3725 *COMMENT "SURFACETYPE MST_PLANAR"
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3726 *MESH_VERTEX_LIST {
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3742 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3744 *MESH_NUMTVERTEX 4
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3746 *MESH_TVERT 0 -0.187500 0.603481 1.000000
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3747 *MESH_TVERT 1 -0.187500 0.852511 1.000000
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3748 *MESH_TVERT 2 0.187500 0.852511 1.000000
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3749 *MESH_TVERT 3 0.187500 0.603481 1.000000
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3751 *MESH_NUMTVFACES 2
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3753 *MESH_TFACE 0 0 2 1
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3754 *MESH_TFACE 1 0 3 2
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3757 *PROP_MOTIONBLUR 0
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3758 *PROP_CASTSHADOW 1
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3759 *PROP_RECVSHADOW 1
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3765 *NODE_NAME "mat3model0surf116"
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3766 *INHERIT_POS 0 0 0
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3767 *INHERIT_ROT 0 0 0
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3768 *INHERIT_SCL 0 0 0
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3773 *TM_POS 0.000000 0.000000 0.000000
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3779 *COMMENT "SURFACETYPE MST_PLANAR"
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3780 *MESH_VERTEX_LIST {
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3792 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3795 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3796 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3800 *MESH_TVERT 0 0.625000 0.000000 1.000000
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3801 *MESH_TVERT 1 0.625000 0.015625 1.000000
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3802 *MESH_TVERT 2 0.875000 0.015625 1.000000
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3803 *MESH_TVERT 3 0.875000 0.000000 1.000000
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3805 *MESH_NUMTVFACES 2
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3807 *MESH_TFACE 0 0 2 1
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3808 *MESH_TFACE 1 0 3 2
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3811 *PROP_MOTIONBLUR 0
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3812 *PROP_CASTSHADOW 1
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3813 *PROP_RECVSHADOW 1
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3817 *NODE_NAME "mat3model0surf117"
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3819 *NODE_NAME "mat3model0surf117"
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3820 *INHERIT_POS 0 0 0
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3821 *INHERIT_ROT 0 0 0
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3822 *INHERIT_SCL 0 0 0
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3827 *TM_POS 0.000000 0.000000 0.000000
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3833 *COMMENT "SURFACETYPE MST_PLANAR"
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3834 *MESH_VERTEX_LIST {
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3838 *MESH_VERTEX 3 -32.000000 -46.000000 76.000000
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3841 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3842 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3844 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3845 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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3846 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3849 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3850 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3852 *MESH_NUMTVERTEX 4
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3854 *MESH_TVERT 0 0.625000 0.000000 1.000000
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3855 *MESH_TVERT 1 0.625000 0.015625 1.000000
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3856 *MESH_TVERT 2 0.875000 0.015625 1.000000
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3857 *MESH_TVERT 3 0.875000 0.000000 1.000000
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3859 *MESH_NUMTVFACES 2
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3861 *MESH_TFACE 0 0 2 1
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3862 *MESH_TFACE 1 0 3 2
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3865 *PROP_MOTIONBLUR 0
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3866 *PROP_CASTSHADOW 1
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3867 *PROP_RECVSHADOW 1
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3871 *NODE_NAME "mat3model0surf118"
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3873 *NODE_NAME "mat3model0surf118"
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3874 *INHERIT_POS 0 0 0
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3875 *INHERIT_ROT 0 0 0
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3876 *INHERIT_SCL 0 0 0
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3881 *TM_POS 0.000000 0.000000 0.000000
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3887 *COMMENT "SURFACETYPE MST_PLANAR"
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3888 *MESH_VERTEX_LIST {
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3891 *MESH_VERTEX 2 -34.000000 -29.999998 34.000000
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3895 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3896 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3897 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3900 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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3903 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3904 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3906 *MESH_NUMTVERTEX 4
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3908 *MESH_TVERT 0 0.531250 0.000000 1.000000
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3909 *MESH_TVERT 1 0.531250 0.468750 1.000000
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3910 *MESH_TVERT 2 0.718750 0.468750 1.000000
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3911 *MESH_TVERT 3 0.718750 0.000000 1.000000
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3915 *MESH_TFACE 0 0 2 1
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3916 *MESH_TFACE 1 0 3 2
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3919 *PROP_MOTIONBLUR 0
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3920 *PROP_CASTSHADOW 1
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3921 *PROP_RECVSHADOW 1
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3925 *NODE_NAME "mat3model0surf119"
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3927 *NODE_NAME "mat3model0surf119"
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3928 *INHERIT_POS 0 0 0
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3929 *INHERIT_ROT 0 0 0
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3930 *INHERIT_SCL 0 0 0
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3935 *TM_POS 0.000000 0.000000 0.000000
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3941 *COMMENT "SURFACETYPE MST_PLANAR"
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3942 *MESH_VERTEX_LIST {
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3945 *MESH_VERTEX 2 -34.000000 30.000000 34.000000
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3946 *MESH_VERTEX 3 -34.000000 -29.999998 34.000000
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3949 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3950 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3951 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3952 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3953 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3954 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3957 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3958 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3960 *MESH_NUMTVERTEX 4
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3962 *MESH_TVERT 0 0.531250 0.000000 1.000000
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3963 *MESH_TVERT 1 0.531250 0.468750 1.000000
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3964 *MESH_TVERT 2 0.718750 0.468750 1.000000
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3965 *MESH_TVERT 3 0.718750 0.000000 1.000000
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3967 *MESH_NUMTVFACES 2
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3969 *MESH_TFACE 0 0 2 1
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3970 *MESH_TFACE 1 0 3 2
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3973 *PROP_MOTIONBLUR 0
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3974 *PROP_CASTSHADOW 1
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3975 *PROP_RECVSHADOW 1
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3981 *NODE_NAME "mat3model0surf120"
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3982 *INHERIT_POS 0 0 0
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3983 *INHERIT_ROT 0 0 0
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3984 *INHERIT_SCL 0 0 0
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4000 *MESH_VERTEX 3 -34.000000 14.000000 70.000000
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4003 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4005 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4007 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4008 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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4011 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4012 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4016 *MESH_TVERT 0 0.531250 0.000000 1.000000
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4017 *MESH_TVERT 1 0.531250 0.468750 1.000000
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4018 *MESH_TVERT 2 0.718750 0.468750 1.000000
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4019 *MESH_TVERT 3 0.718750 0.000000 1.000000
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4021 *MESH_NUMTVFACES 2
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4023 *MESH_TFACE 0 0 2 1
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4024 *MESH_TFACE 1 0 3 2
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4027 *PROP_MOTIONBLUR 0
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4028 *PROP_CASTSHADOW 1
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4029 *PROP_RECVSHADOW 1
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4033 *NODE_NAME "mat3model0surf121"
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4035 *NODE_NAME "mat3model0surf121"
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4036 *INHERIT_POS 0 0 0
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4037 *INHERIT_ROT 0 0 0
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4038 *INHERIT_SCL 0 0 0
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4054 *MESH_VERTEX 3 -34.000000 -46.000000 70.000000
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4059 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4060 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4061 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4062 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4065 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4066 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4068 *MESH_NUMTVERTEX 4
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4070 *MESH_TVERT 0 0.531250 0.000000 1.000000
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4071 *MESH_TVERT 1 0.531250 0.468750 1.000000
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4072 *MESH_TVERT 2 0.718750 0.468750 1.000000
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4073 *MESH_TVERT 3 0.718750 0.000000 1.000000
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4077 *MESH_TFACE 0 0 2 1
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4078 *MESH_TFACE 1 0 3 2
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4081 *PROP_MOTIONBLUR 0
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4082 *PROP_CASTSHADOW 1
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4083 *PROP_RECVSHADOW 1
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4087 *NODE_NAME "mat3model0surf122"
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4089 *NODE_NAME "mat3model0surf122"
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4090 *INHERIT_POS 0 0 0
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4091 *INHERIT_ROT 0 0 0
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4092 *INHERIT_SCL 0 0 0
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4097 *TM_POS 0.000000 0.000000 0.000000
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4103 *COMMENT "SURFACETYPE MST_PLANAR"
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4104 *MESH_VERTEX_LIST {
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4107 *MESH_VERTEX 2 -34.000000 14.000000 70.000000
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4108 *MESH_VERTEX 3 -34.000000 14.000000 46.000000
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4111 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4112 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4113 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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4115 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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4116 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4119 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4120 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4122 *MESH_NUMTVERTEX 4
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4124 *MESH_TVERT 0 0.390625 0.359375 1.000000
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4125 *MESH_TVERT 1 0.390625 0.546875 1.000000
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4126 *MESH_TVERT 2 0.734375 0.546875 1.000000
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4127 *MESH_TVERT 3 0.734375 0.359375 1.000000
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4129 *MESH_NUMTVFACES 2
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4131 *MESH_TFACE 0 0 2 1
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4132 *MESH_TFACE 1 0 3 2
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4135 *PROP_MOTIONBLUR 0
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4136 *PROP_CASTSHADOW 1
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4137 *PROP_RECVSHADOW 1
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4141 *NODE_NAME "mat3model0surf123"
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4143 *NODE_NAME "mat3model0surf123"
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4144 *INHERIT_POS 0 0 0
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4145 *INHERIT_ROT 0 0 0
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4146 *INHERIT_SCL 0 0 0
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4151 *TM_POS 0.000000 0.000000 0.000000
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4162 *MESH_VERTEX 3 -78.000000 30.000000 10.000000
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4165 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4167 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4170 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4173 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4174 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4179 *MESH_TVERT 1 0.000000 0.468750 1.000000
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4180 *MESH_TVERT 2 0.187500 0.468750 1.000000
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4181 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4185 *MESH_TFACE 0 0 2 1
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4186 *MESH_TFACE 1 0 3 2
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4189 *PROP_MOTIONBLUR 0
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4190 *PROP_CASTSHADOW 1
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4191 *PROP_RECVSHADOW 1
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4195 *NODE_NAME "mat3model0surf124"
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4197 *NODE_NAME "mat3model0surf124"
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4198 *INHERIT_POS 0 0 0
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4199 *INHERIT_ROT 0 0 0
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4200 *INHERIT_SCL 0 0 0
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4205 *TM_POS 0.000000 0.000000 0.000000
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4211 *COMMENT "SURFACETYPE MST_PLANAR"
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4212 *MESH_VERTEX_LIST {
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4216 *MESH_VERTEX 3 -78.000000 30.000000 10.000000
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4219 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4221 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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4223 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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4224 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4228 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4230 *MESH_NUMTVERTEX 4
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4232 *MESH_TVERT 0 0.187500 0.468750 1.000000
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4233 *MESH_TVERT 1 0.531250 0.468750 1.000000
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4234 *MESH_TVERT 2 0.531250 0.000000 1.000000
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4235 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4239 *MESH_TFACE 0 0 2 1
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4240 *MESH_TFACE 1 0 3 2
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4243 *PROP_MOTIONBLUR 0
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4244 *PROP_CASTSHADOW 1
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4245 *PROP_RECVSHADOW 1
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4249 *NODE_NAME "mat3model0surf125"
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4251 *NODE_NAME "mat3model0surf125"
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4252 *INHERIT_POS 0 0 0
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4253 *INHERIT_ROT 0 0 0
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4254 *INHERIT_SCL 0 0 0
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4259 *TM_POS 0.000000 0.000000 0.000000
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4265 *COMMENT "SURFACETYPE MST_PLANAR"
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4266 *MESH_VERTEX_LIST {
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4268 *MESH_VERTEX 1 -78.000000 30.000000 34.000000
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4269 *MESH_VERTEX 2 -78.000000 30.000000 10.000000
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4270 *MESH_VERTEX 3 -78.000000 -29.999998 10.000000
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4273 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4275 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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4277 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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4278 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4281 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4282 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4286 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4287 *MESH_TVERT 1 0.000000 0.468750 1.000000
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4288 *MESH_TVERT 2 0.187500 0.468750 1.000000
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4289 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4291 *MESH_NUMTVFACES 2
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4293 *MESH_TFACE 0 0 2 1
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4294 *MESH_TFACE 1 0 3 2
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4297 *PROP_MOTIONBLUR 0
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4298 *PROP_CASTSHADOW 1
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4299 *PROP_RECVSHADOW 1
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4303 *NODE_NAME "mat3model0surf126"
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4305 *NODE_NAME "mat3model0surf126"
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4306 *INHERIT_POS 0 0 0
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4307 *INHERIT_ROT 0 0 0
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4308 *INHERIT_SCL 0 0 0
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4313 *TM_POS 0.000000 0.000000 0.000000
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4319 *COMMENT "SURFACETYPE MST_PLANAR"
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4320 *MESH_VERTEX_LIST {
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4322 *MESH_VERTEX 1 -34.000000 30.000000 10.000000
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4323 *MESH_VERTEX 2 -34.000000 -29.999998 10.000000
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4324 *MESH_VERTEX 3 -78.000000 -29.999998 10.000000
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4327 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4328 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4329 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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4330 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4331 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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4332 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4335 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4336 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4338 *MESH_NUMTVERTEX 4
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4340 *MESH_TVERT 0 0.187500 0.468750 1.000000
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4341 *MESH_TVERT 1 0.531250 0.468750 1.000000
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4342 *MESH_TVERT 2 0.531250 0.000000 1.000000
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4343 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4345 *MESH_NUMTVFACES 2
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4347 *MESH_TFACE 0 0 2 1
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4348 *MESH_TFACE 1 0 3 2
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4351 *PROP_MOTIONBLUR 0
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4352 *PROP_CASTSHADOW 1
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4353 *PROP_RECVSHADOW 1
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4357 *NODE_NAME "mat3model0surf127"
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4359 *NODE_NAME "mat3model0surf127"
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4360 *INHERIT_POS 0 0 0
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4361 *INHERIT_ROT 0 0 0
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4362 *INHERIT_SCL 0 0 0
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4367 *TM_POS 0.000000 0.000000 0.000000
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4373 *COMMENT "SURFACETYPE MST_PLANAR"
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4374 *MESH_VERTEX_LIST {
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4375 *MESH_VERTEX 0 -78.000000 14.000000 70.000000
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4376 *MESH_VERTEX 1 -78.000000 -46.000000 70.000000
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4377 *MESH_VERTEX 2 -78.000000 -46.000000 46.000000
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4378 *MESH_VERTEX 3 -78.000000 14.000000 46.000000
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4381 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4382 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4383 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4384 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4385 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4386 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4392 *MESH_NUMTVERTEX 4
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4394 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4395 *MESH_TVERT 1 0.000000 0.468750 1.000000
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4396 *MESH_TVERT 2 0.187500 0.468750 1.000000
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4397 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4399 *MESH_NUMTVFACES 2
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4401 *MESH_TFACE 0 0 2 1
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4402 *MESH_TFACE 1 0 3 2
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4405 *PROP_MOTIONBLUR 0
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4406 *PROP_CASTSHADOW 1
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4407 *PROP_RECVSHADOW 1
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4411 *NODE_NAME "mat3model0surf128"
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4413 *NODE_NAME "mat3model0surf128"
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4414 *INHERIT_POS 0 0 0
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4415 *INHERIT_ROT 0 0 0
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4416 *INHERIT_SCL 0 0 0
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4421 *TM_POS 0.000000 0.000000 0.000000
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4427 *COMMENT "SURFACETYPE MST_PLANAR"
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4428 *MESH_VERTEX_LIST {
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4429 *MESH_VERTEX 0 -78.000000 -46.000000 46.000000
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4430 *MESH_VERTEX 1 -34.000000 -46.000000 46.000000
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4431 *MESH_VERTEX 2 -34.000000 14.000000 46.000000
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4432 *MESH_VERTEX 3 -78.000000 14.000000 46.000000
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4435 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4436 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4437 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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4438 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4439 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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4440 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4444 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4446 *MESH_NUMTVERTEX 4
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4448 *MESH_TVERT 0 0.187500 0.468750 1.000000
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4449 *MESH_TVERT 1 0.531250 0.468750 1.000000
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4450 *MESH_TVERT 2 0.531250 0.000000 1.000000
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4451 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4453 *MESH_NUMTVFACES 2
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4455 *MESH_TFACE 0 0 2 1
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4456 *MESH_TFACE 1 0 3 2
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4459 *PROP_MOTIONBLUR 0
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4460 *PROP_CASTSHADOW 1
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4461 *PROP_RECVSHADOW 1
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4465 *NODE_NAME "mat3model0surf129"
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4467 *NODE_NAME "mat3model0surf129"
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4468 *INHERIT_POS 0 0 0
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4469 *INHERIT_ROT 0 0 0
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4470 *INHERIT_SCL 0 0 0
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4475 *TM_POS 0.000000 0.000000 0.000000
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4481 *COMMENT "SURFACETYPE MST_PLANAR"
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4482 *MESH_VERTEX_LIST {
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4483 *MESH_VERTEX 0 -78.000000 -46.000000 70.000000
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4484 *MESH_VERTEX 1 -78.000000 14.000000 70.000000
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4485 *MESH_VERTEX 2 -78.000000 14.000000 46.000000
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4486 *MESH_VERTEX 3 -78.000000 -46.000000 46.000000
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4489 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4490 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4491 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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4492 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4493 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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4494 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4497 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4498 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4500 *MESH_NUMTVERTEX 4
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4502 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4503 *MESH_TVERT 1 0.000000 0.468750 1.000000
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4504 *MESH_TVERT 2 0.187500 0.468750 1.000000
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4505 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4507 *MESH_NUMTVFACES 2
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4509 *MESH_TFACE 0 0 2 1
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4510 *MESH_TFACE 1 0 3 2
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4513 *PROP_MOTIONBLUR 0
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4514 *PROP_CASTSHADOW 1
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4515 *PROP_RECVSHADOW 1
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4519 *NODE_NAME "mat3model0surf130"
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4521 *NODE_NAME "mat3model0surf130"
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4522 *INHERIT_POS 0 0 0
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4523 *INHERIT_ROT 0 0 0
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4524 *INHERIT_SCL 0 0 0
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4529 *TM_POS 0.000000 0.000000 0.000000
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4535 *COMMENT "SURFACETYPE MST_PLANAR"
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4536 *MESH_VERTEX_LIST {
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4537 *MESH_VERTEX 0 -78.000000 14.000000 46.000000
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4538 *MESH_VERTEX 1 -34.000000 14.000000 46.000000
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4539 *MESH_VERTEX 2 -34.000000 -46.000000 46.000000
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4540 *MESH_VERTEX 3 -78.000000 -46.000000 46.000000
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4543 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4544 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4545 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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4546 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4547 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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4548 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4551 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4552 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4554 *MESH_NUMTVERTEX 4
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4556 *MESH_TVERT 0 0.187500 0.468750 1.000000
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4557 *MESH_TVERT 1 0.531250 0.468750 1.000000
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4558 *MESH_TVERT 2 0.531250 0.000000 1.000000
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4559 *MESH_TVERT 3 0.187500 0.000000 1.000000
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4561 *MESH_NUMTVFACES 2
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4563 *MESH_TFACE 0 0 2 1
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4564 *MESH_TFACE 1 0 3 2
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4567 *PROP_MOTIONBLUR 0
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4568 *PROP_CASTSHADOW 1
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4569 *PROP_RECVSHADOW 1
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4573 *NODE_NAME "mat3model0surf131"
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4575 *NODE_NAME "mat3model0surf131"
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4576 *INHERIT_POS 0 0 0
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4577 *INHERIT_ROT 0 0 0
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4578 *INHERIT_SCL 0 0 0
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4583 *TM_POS 0.000000 0.000000 0.000000
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4589 *COMMENT "SURFACETYPE MST_PLANAR"
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4590 *MESH_VERTEX_LIST {
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4592 *MESH_VERTEX 1 -80.000000 32.000000 112.000000
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4593 *MESH_VERTEX 2 80.000000 32.000000 112.000000
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4594 *MESH_VERTEX 3 80.000000 32.000000 8.000000
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4597 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4598 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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4600 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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4601 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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4602 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4608 *MESH_NUMTVERTEX 4
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4610 *MESH_TVERT 0 -0.625000 0.062500 1.000000
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4611 *MESH_TVERT 1 -0.625000 0.875000 1.000000
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4612 *MESH_TVERT 2 0.625000 0.875000 1.000000
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4613 *MESH_TVERT 3 0.625000 0.062500 1.000000
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4615 *MESH_NUMTVFACES 2
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4617 *MESH_TFACE 0 0 2 1
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4618 *MESH_TFACE 1 0 3 2
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4621 *PROP_MOTIONBLUR 0
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4622 *PROP_CASTSHADOW 1
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4623 *PROP_RECVSHADOW 1
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4627 *NODE_NAME "mat3model0surf132"
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4629 *NODE_NAME "mat3model0surf132"
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4630 *INHERIT_POS 0 0 0
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4631 *INHERIT_ROT 0 0 0
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4632 *INHERIT_SCL 0 0 0
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4637 *TM_POS 0.000000 0.000000 0.000000
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4643 *COMMENT "SURFACETYPE MST_PLANAR"
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4644 *MESH_VERTEX_LIST {
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4646 *MESH_VERTEX 1 -80.000000 -32.000000 40.000000
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4647 *MESH_VERTEX 2 -80.000000 -30.000000 40.000000
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4648 *MESH_VERTEX 3 -32.000000 -30.000000 40.000000
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4651 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4652 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4653 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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4654 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4655 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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4656 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4662 *MESH_NUMTVERTEX 4
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4664 *MESH_TVERT 0 -0.125000 0.015625 1.000000
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4665 *MESH_TVERT 1 0.250000 0.015625 1.000000
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4666 *MESH_TVERT 2 0.250000 0.000000 1.000000
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4667 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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4669 *MESH_NUMTVFACES 2
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4671 *MESH_TFACE 0 0 2 1
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4672 *MESH_TFACE 1 0 3 2
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4675 *PROP_MOTIONBLUR 0
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4676 *PROP_CASTSHADOW 1
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4677 *PROP_RECVSHADOW 1
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4681 *NODE_NAME "mat3model0surf133"
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4683 *NODE_NAME "mat3model0surf133"
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4684 *INHERIT_POS 0 0 0
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4685 *INHERIT_ROT 0 0 0
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4686 *INHERIT_SCL 0 0 0
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4691 *TM_POS 0.000000 0.000000 0.000000
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4697 *COMMENT "SURFACETYPE MST_PLANAR"
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4698 *MESH_VERTEX_LIST {
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4700 *MESH_VERTEX 1 -80.000000 -32.000000 40.000000
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4701 *MESH_VERTEX 2 -32.000000 -32.000000 40.000000
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4702 *MESH_VERTEX 3 -32.000000 -32.000000 8.000000
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4705 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4706 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4707 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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4708 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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4709 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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4710 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4714 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4716 *MESH_NUMTVERTEX 4
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4718 *MESH_TVERT 0 0.375000 0.062500 1.000000
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4719 *MESH_TVERT 1 0.375000 0.312500 1.000000
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4720 *MESH_TVERT 2 0.750000 0.312500 1.000000
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4721 *MESH_TVERT 3 0.750000 0.062500 1.000000
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4723 *MESH_NUMTVFACES 2
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4725 *MESH_TFACE 0 0 2 1
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4726 *MESH_TFACE 1 0 3 2
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4729 *PROP_MOTIONBLUR 0
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4730 *PROP_CASTSHADOW 1
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4731 *PROP_RECVSHADOW 1
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4735 *NODE_NAME "mat3model0surf134"
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4737 *NODE_NAME "mat3model0surf134"
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4738 *INHERIT_POS 0 0 0
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4739 *INHERIT_ROT 0 0 0
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4740 *INHERIT_SCL 0 0 0
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4745 *TM_POS 0.000000 0.000000 0.000000
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4751 *COMMENT "SURFACETYPE MST_PLANAR"
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4752 *MESH_VERTEX_LIST {
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4754 *MESH_VERTEX 1 -80.000000 -32.000000 40.000000
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4755 *MESH_VERTEX 2 -80.000000 -32.000000 8.000000
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4756 *MESH_VERTEX 3 -80.000000 -30.000000 8.000000
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4759 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4760 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4761 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4762 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4763 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4764 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4770 *MESH_NUMTVERTEX 4
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4772 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4773 *MESH_TVERT 1 0.000000 0.015625 1.000000
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4774 *MESH_TVERT 2 0.250000 0.015625 1.000000
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4775 *MESH_TVERT 3 0.250000 0.000000 1.000000
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4777 *MESH_NUMTVFACES 2
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4779 *MESH_TFACE 0 0 2 1
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4780 *MESH_TFACE 1 0 3 2
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4783 *PROP_MOTIONBLUR 0
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4784 *PROP_CASTSHADOW 1
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4785 *PROP_RECVSHADOW 1
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4789 *NODE_NAME "mat3model0surf135"
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4791 *NODE_NAME "mat3model0surf135"
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4792 *INHERIT_POS 0 0 0
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4793 *INHERIT_ROT 0 0 0
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4794 *INHERIT_SCL 0 0 0
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4799 *TM_POS 0.000000 0.000000 0.000000
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4805 *COMMENT "SURFACETYPE MST_PLANAR"
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4806 *MESH_VERTEX_LIST {
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4808 *MESH_VERTEX 1 -32.000000 -32.000000 8.000000
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4809 *MESH_VERTEX 2 -32.000000 -30.000000 8.000000
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4810 *MESH_VERTEX 3 -80.000000 -30.000000 8.000000
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4813 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4814 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4815 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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4816 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4817 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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4818 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4822 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4824 *MESH_NUMTVERTEX 4
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4826 *MESH_TVERT 0 0.250000 0.015625 1.000000
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4827 *MESH_TVERT 1 0.625000 0.015625 1.000000
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4828 *MESH_TVERT 2 0.625000 0.000000 1.000000
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4829 *MESH_TVERT 3 0.250000 0.000000 1.000000
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4831 *MESH_NUMTVFACES 2
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4833 *MESH_TFACE 0 0 2 1
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4834 *MESH_TFACE 1 0 3 2
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4837 *PROP_MOTIONBLUR 0
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4838 *PROP_CASTSHADOW 1
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4839 *PROP_RECVSHADOW 1
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4843 *NODE_NAME "mat3model0surf136"
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4845 *NODE_NAME "mat3model0surf136"
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4846 *INHERIT_POS 0 0 0
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4847 *INHERIT_ROT 0 0 0
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4848 *INHERIT_SCL 0 0 0
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4853 *TM_POS 0.000000 0.000000 0.000000
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4859 *COMMENT "SURFACETYPE MST_PLANAR"
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4860 *MESH_VERTEX_LIST {
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4862 *MESH_VERTEX 1 -80.000000 -46.000000 44.000000
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4863 *MESH_VERTEX 2 -32.000000 -46.000000 44.000000
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4864 *MESH_VERTEX 3 -32.000000 -46.000000 76.000000
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4867 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4868 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4869 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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4870 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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4871 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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4872 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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4875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4878 *MESH_NUMTVERTEX 4
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4880 *MESH_TVERT 0 0.375000 0.593750 1.000000
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4881 *MESH_TVERT 1 0.375000 0.343750 1.000000
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4882 *MESH_TVERT 2 0.750000 0.343750 1.000000
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4883 *MESH_TVERT 3 0.750000 0.593750 1.000000
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4885 *MESH_NUMTVFACES 2
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4887 *MESH_TFACE 0 0 2 1
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4888 *MESH_TFACE 1 0 3 2
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4891 *PROP_MOTIONBLUR 0
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4892 *PROP_CASTSHADOW 1
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4893 *PROP_RECVSHADOW 1
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4897 *NODE_NAME "mat3model0surf137"
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4899 *NODE_NAME "mat3model0surf137"
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4900 *INHERIT_POS 0 0 0
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4901 *INHERIT_ROT 0 0 0
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4902 *INHERIT_SCL 0 0 0
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4907 *TM_POS 0.000000 0.000000 0.000000
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4913 *COMMENT "SURFACETYPE MST_PLANAR"
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4914 *MESH_VERTEX_LIST {
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4915 *MESH_VERTEX 0 -32.000000 -48.000000 76.000000
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4916 *MESH_VERTEX 1 -80.000000 -48.000000 76.000000
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4917 *MESH_VERTEX 2 -80.000000 -46.000000 76.000000
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4918 *MESH_VERTEX 3 -32.000000 -46.000000 76.000000
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4921 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4922 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4923 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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4924 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4925 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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4926 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4930 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4932 *MESH_NUMTVERTEX 4
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4934 *MESH_TVERT 0 -0.125000 0.015625 1.000000
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4935 *MESH_TVERT 1 0.250000 0.015625 1.000000
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4936 *MESH_TVERT 2 0.250000 0.000000 1.000000
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4937 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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4939 *MESH_NUMTVFACES 2
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4941 *MESH_TFACE 0 0 2 1
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4942 *MESH_TFACE 1 0 3 2
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4945 *PROP_MOTIONBLUR 0
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4946 *PROP_CASTSHADOW 1
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4947 *PROP_RECVSHADOW 1
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4951 *NODE_NAME "mat3model0surf138"
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4953 *NODE_NAME "mat3model0surf138"
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4954 *INHERIT_POS 0 0 0
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4955 *INHERIT_ROT 0 0 0
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4956 *INHERIT_SCL 0 0 0
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4961 *TM_POS 0.000000 0.000000 0.000000
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4967 *COMMENT "SURFACETYPE MST_PLANAR"
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4968 *MESH_VERTEX_LIST {
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4969 *MESH_VERTEX 0 -80.000000 -48.000000 44.000000
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4970 *MESH_VERTEX 1 -80.000000 -48.000000 76.000000
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4971 *MESH_VERTEX 2 -32.000000 -48.000000 76.000000
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4972 *MESH_VERTEX 3 -32.000000 -48.000000 44.000000
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4975 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4976 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4977 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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4978 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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4979 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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4980 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4984 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4986 *MESH_NUMTVERTEX 4
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4988 *MESH_TVERT 0 0.375000 0.343750 1.000000
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4989 *MESH_TVERT 1 0.375000 0.593750 1.000000
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4990 *MESH_TVERT 2 0.750000 0.593750 1.000000
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4991 *MESH_TVERT 3 0.750000 0.343750 1.000000
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4993 *MESH_NUMTVFACES 2
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4995 *MESH_TFACE 0 0 2 1
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4996 *MESH_TFACE 1 0 3 2
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4999 *PROP_MOTIONBLUR 0
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5000 *PROP_CASTSHADOW 1
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5001 *PROP_RECVSHADOW 1
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5005 *NODE_NAME "mat3model0surf139"
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5007 *NODE_NAME "mat3model0surf139"
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5008 *INHERIT_POS 0 0 0
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5009 *INHERIT_ROT 0 0 0
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5010 *INHERIT_SCL 0 0 0
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5015 *TM_POS 0.000000 0.000000 0.000000
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5021 *COMMENT "SURFACETYPE MST_PLANAR"
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5022 *MESH_VERTEX_LIST {
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5023 *MESH_VERTEX 0 -80.000000 -46.000000 76.000000
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5024 *MESH_VERTEX 1 -80.000000 -48.000000 76.000000
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5025 *MESH_VERTEX 2 -80.000000 -48.000000 44.000000
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5026 *MESH_VERTEX 3 -80.000000 -46.000000 44.000000
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5029 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5030 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5031 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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5032 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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5033 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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5034 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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5037 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5038 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5040 *MESH_NUMTVERTEX 4
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5042 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5043 *MESH_TVERT 1 0.000000 0.015625 1.000000
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5044 *MESH_TVERT 2 0.250000 0.015625 1.000000
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5045 *MESH_TVERT 3 0.250000 0.000000 1.000000
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5047 *MESH_NUMTVFACES 2
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5049 *MESH_TFACE 0 0 2 1
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5050 *MESH_TFACE 1 0 3 2
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5053 *PROP_MOTIONBLUR 0
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5054 *PROP_CASTSHADOW 1
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5055 *PROP_RECVSHADOW 1
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5059 *NODE_NAME "mat3model0surf140"
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5061 *NODE_NAME "mat3model0surf140"
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5062 *INHERIT_POS 0 0 0
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5063 *INHERIT_ROT 0 0 0
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5064 *INHERIT_SCL 0 0 0
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5069 *TM_POS 0.000000 0.000000 0.000000
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5075 *COMMENT "SURFACETYPE MST_PLANAR"
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5076 *MESH_VERTEX_LIST {
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5077 *MESH_VERTEX 0 -80.000000 -48.000000 44.000000
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5078 *MESH_VERTEX 1 -32.000000 -48.000000 44.000000
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5079 *MESH_VERTEX 2 -32.000000 -46.000000 44.000000
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5080 *MESH_VERTEX 3 -80.000000 -46.000000 44.000000
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5083 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5084 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5085 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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5086 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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5087 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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5088 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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5091 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5092 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5094 *MESH_NUMTVERTEX 4
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5096 *MESH_TVERT 0 0.250000 0.015625 1.000000
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5097 *MESH_TVERT 1 0.625000 0.015625 1.000000
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5098 *MESH_TVERT 2 0.625000 0.000000 1.000000
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5099 *MESH_TVERT 3 0.250000 0.000000 1.000000
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5101 *MESH_NUMTVFACES 2
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5103 *MESH_TFACE 0 0 2 1
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5104 *MESH_TFACE 1 0 3 2
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5107 *PROP_MOTIONBLUR 0
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5108 *PROP_CASTSHADOW 1
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5109 *PROP_RECVSHADOW 1
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5113 *NODE_NAME "mat4model0surf141"
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5115 *NODE_NAME "mat4model0surf141"
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5116 *INHERIT_POS 0 0 0
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5117 *INHERIT_ROT 0 0 0
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5118 *INHERIT_SCL 0 0 0
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5123 *TM_POS 0.000000 0.000000 0.000000
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5129 *COMMENT "SURFACETYPE MST_PLANAR"
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5130 *MESH_VERTEX_LIST {
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5131 *MESH_VERTEX 0 88.000000 -30.000000 0.000000
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5132 *MESH_VERTEX 1 88.000000 -30.000000 120.000000
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5133 *MESH_VERTEX 2 88.000000 32.000000 120.000000
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5134 *MESH_VERTEX 3 88.000000 32.000000 0.000000
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5137 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5138 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5139 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5140 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5141 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5142 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5145 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5146 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5148 *MESH_NUMTVERTEX 4
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5150 *MESH_TVERT 0 -0.234375 0.000000 1.000000
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5151 *MESH_TVERT 1 -0.234375 0.937500 1.000000
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5152 *MESH_TVERT 2 0.250000 0.937500 1.000000
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5153 *MESH_TVERT 3 0.250000 0.000000 1.000000
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5155 *MESH_NUMTVFACES 2
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5157 *MESH_TFACE 0 0 2 1
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5158 *MESH_TFACE 1 0 3 2
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5161 *PROP_MOTIONBLUR 0
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5162 *PROP_CASTSHADOW 1
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5163 *PROP_RECVSHADOW 1
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5167 *NODE_NAME "mat4model0surf142"
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5169 *NODE_NAME "mat4model0surf142"
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5170 *INHERIT_POS 0 0 0
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5171 *INHERIT_ROT 0 0 0
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5172 *INHERIT_SCL 0 0 0
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5177 *TM_POS 0.000000 0.000000 0.000000
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5183 *COMMENT "SURFACETYPE MST_PLANAR"
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5184 *MESH_VERTEX_LIST {
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5185 *MESH_VERTEX 0 80.000000 32.000000 112.000000
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5186 *MESH_VERTEX 1 80.000000 -30.000000 112.000000
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5187 *MESH_VERTEX 2 80.000000 -30.000000 8.000004
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5188 *MESH_VERTEX 3 80.000000 32.000000 8.000004
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5191 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5192 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5193 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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5194 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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5195 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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5196 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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5199 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5200 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5202 *MESH_NUMTVERTEX 4
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5204 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5205 *MESH_TVERT 1 0.000000 0.484375 1.000000
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5206 *MESH_TVERT 2 0.812500 0.484375 1.000000
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5207 *MESH_TVERT 3 0.812500 0.000000 1.000000
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5209 *MESH_NUMTVFACES 2
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5211 *MESH_TFACE 0 0 2 1
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5212 *MESH_TFACE 1 0 3 2
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5215 *PROP_MOTIONBLUR 0
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5216 *PROP_CASTSHADOW 1
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5217 *PROP_RECVSHADOW 1
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5221 *NODE_NAME "mat4model0surf143"
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5223 *NODE_NAME "mat4model0surf143"
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5224 *INHERIT_POS 0 0 0
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5225 *INHERIT_ROT 0 0 0
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5226 *INHERIT_SCL 0 0 0
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5231 *TM_POS 0.000000 0.000000 0.000000
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5237 *COMMENT "SURFACETYPE MST_PLANAR"
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5238 *MESH_VERTEX_LIST {
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5239 *MESH_VERTEX 0 88.000000 -30.000000 120.000000
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5240 *MESH_VERTEX 1 80.000000 -30.000000 8.000000
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5241 *MESH_VERTEX 2 80.000000 -30.000000 112.000000
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5242 *MESH_VERTEX 3 88.000000 -30.000000 0.000000
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5243 *MESH_VERTEX 4 -80.000000 -30.000000 112.000000
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5244 *MESH_VERTEX 5 -88.000000 -30.000000 120.000000
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5245 *MESH_VERTEX 6 -88.000000 -30.000000 0.000000
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5246 *MESH_VERTEX 7 -80.000000 -30.000000 8.000000
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5249 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5250 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5251 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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5252 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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5253 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
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5254 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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5255 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
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5256 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
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5257 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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5258 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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5259 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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5260 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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5261 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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5262 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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5263 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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5264 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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5267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5268 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5269 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5270 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5271 *MESH_FACE 4 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5272 *MESH_FACE 5 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5273 *MESH_FACE 6 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5274 *MESH_FACE 7 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5276 *MESH_NUMTVERTEX 8
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5278 *MESH_TVERT 0 0.687500 0.937500 1.000000
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5279 *MESH_TVERT 1 0.625000 0.062500 1.000000
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5280 *MESH_TVERT 2 0.625000 0.875000 1.000000
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5281 *MESH_TVERT 3 0.687500 0.000000 1.000000
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5282 *MESH_TVERT 4 -0.625000 0.875000 1.000000
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5283 *MESH_TVERT 5 -0.687500 0.937500 1.000000
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5284 *MESH_TVERT 6 -0.687500 0.000000 1.000000
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5285 *MESH_TVERT 7 -0.625000 0.062500 1.000000
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5287 *MESH_NUMTVFACES 8
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5289 *MESH_TFACE 0 0 2 1
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5290 *MESH_TFACE 1 0 1 3
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5291 *MESH_TFACE 2 0 4 2
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5292 *MESH_TFACE 3 0 5 4
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5293 *MESH_TFACE 4 1 6 3
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5294 *MESH_TFACE 5 4 5 6
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5295 *MESH_TFACE 6 1 7 6
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5296 *MESH_TFACE 7 4 6 7
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5299 *PROP_MOTIONBLUR 0
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5300 *PROP_CASTSHADOW 1
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5301 *PROP_RECVSHADOW 1
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5305 *NODE_NAME "mat4model0surf144"
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5307 *NODE_NAME "mat4model0surf144"
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5308 *INHERIT_POS 0 0 0
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5309 *INHERIT_ROT 0 0 0
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5310 *INHERIT_SCL 0 0 0
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5315 *TM_POS 0.000000 0.000000 0.000000
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5321 *COMMENT "SURFACETYPE MST_PLANAR"
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5322 *MESH_VERTEX_LIST {
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5323 *MESH_VERTEX 0 32.000000 -28.000000 7.999996
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5324 *MESH_VERTEX 1 32.000000 -28.000000 112.000000
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5325 *MESH_VERTEX 2 32.000000 32.000000 112.000000
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5326 *MESH_VERTEX 3 32.000000 32.000000 7.999996
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5329 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5330 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5331 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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5332 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5333 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5334 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5337 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5338 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5340 *MESH_NUMTVERTEX 4
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5342 *MESH_TVERT 0 0.531250 0.000000 1.000000
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5343 *MESH_TVERT 1 0.531250 0.812500 1.000000
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5344 *MESH_TVERT 2 1.000000 0.812500 1.000000
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5345 *MESH_TVERT 3 1.000000 0.000000 1.000000
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5347 *MESH_NUMTVFACES 2
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5349 *MESH_TFACE 0 0 2 1
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5350 *MESH_TFACE 1 0 3 2
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5353 *PROP_MOTIONBLUR 0
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5354 *PROP_CASTSHADOW 1
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5355 *PROP_RECVSHADOW 1
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5359 *NODE_NAME "mat4model0surf145"
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5361 *NODE_NAME "mat4model0surf145"
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5362 *INHERIT_POS 0 0 0
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5363 *INHERIT_ROT 0 0 0
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5364 *INHERIT_SCL 0 0 0
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5369 *TM_POS 0.000000 0.000000 0.000000
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5375 *COMMENT "SURFACETYPE MST_PLANAR"
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5376 *MESH_VERTEX_LIST {
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5377 *MESH_VERTEX 0 24.000000 32.000000 7.999996
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5378 *MESH_VERTEX 1 24.000000 32.000000 112.000000
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5379 *MESH_VERTEX 2 24.000000 -28.000000 112.000000
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5380 *MESH_VERTEX 3 24.000000 -28.000000 7.999996
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5383 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5384 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5385 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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5386 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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5387 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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5388 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5391 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5392 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5394 *MESH_NUMTVERTEX 4
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5396 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5397 *MESH_TVERT 1 0.000000 0.812500 1.000000
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5398 *MESH_TVERT 2 0.468750 0.812500 1.000000
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5399 *MESH_TVERT 3 0.468750 0.000000 1.000000
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5401 *MESH_NUMTVFACES 2
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5403 *MESH_TFACE 0 0 2 1
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5404 *MESH_TFACE 1 0 3 2
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5407 *PROP_MOTIONBLUR 0
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5408 *PROP_CASTSHADOW 1
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5409 *PROP_RECVSHADOW 1
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5413 *NODE_NAME "mat4model0surf146"
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5415 *NODE_NAME "mat4model0surf146"
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5416 *INHERIT_POS 0 0 0
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5417 *INHERIT_ROT 0 0 0
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5418 *INHERIT_SCL 0 0 0
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5423 *TM_POS 0.000000 0.000000 0.000000
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5429 *COMMENT "SURFACETYPE MST_PLANAR"
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5430 *MESH_VERTEX_LIST {
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5431 *MESH_VERTEX 0 24.000000 -28.000000 112.000000
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5432 *MESH_VERTEX 1 32.000000 -28.000000 112.000000
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5433 *MESH_VERTEX 2 32.000000 -28.000000 7.999996
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5434 *MESH_VERTEX 3 24.000000 -28.000000 7.999996
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5437 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5438 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5439 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5440 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5441 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5442 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5445 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5446 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5448 *MESH_NUMTVERTEX 4
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5450 *MESH_TVERT 0 0.468750 0.812500 1.000000
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5451 *MESH_TVERT 1 0.531250 0.812500 1.000000
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5452 *MESH_TVERT 2 0.531250 0.000000 1.000000
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5453 *MESH_TVERT 3 0.468750 0.000000 1.000000
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5455 *MESH_NUMTVFACES 2
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5457 *MESH_TFACE 0 0 2 1
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5458 *MESH_TFACE 1 0 3 2
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5461 *PROP_MOTIONBLUR 0
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5462 *PROP_CASTSHADOW 1
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5463 *PROP_RECVSHADOW 1
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5467 *NODE_NAME "mat4model0surf147"
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5469 *NODE_NAME "mat4model0surf147"
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5470 *INHERIT_POS 0 0 0
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5471 *INHERIT_ROT 0 0 0
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5472 *INHERIT_SCL 0 0 0
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5477 *TM_POS 0.000000 0.000000 0.000000
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5483 *COMMENT "SURFACETYPE MST_PLANAR"
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5484 *MESH_VERTEX_LIST {
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5485 *MESH_VERTEX 0 -24.000000 -28.000000 7.999996
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5486 *MESH_VERTEX 1 -24.000000 -28.000000 112.000000
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5487 *MESH_VERTEX 2 -24.000000 32.000000 112.000000
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5488 *MESH_VERTEX 3 -24.000000 32.000000 7.999996
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5491 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5492 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5493 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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5494 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5495 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5496 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5499 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5500 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5502 *MESH_NUMTVERTEX 4
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5504 *MESH_TVERT 0 0.531250 0.000000 1.000000
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5505 *MESH_TVERT 1 0.531250 0.812500 1.000000
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5506 *MESH_TVERT 2 1.000000 0.812500 1.000000
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5507 *MESH_TVERT 3 1.000000 0.000000 1.000000
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5509 *MESH_NUMTVFACES 2
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5511 *MESH_TFACE 0 0 2 1
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5512 *MESH_TFACE 1 0 3 2
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5515 *PROP_MOTIONBLUR 0
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5516 *PROP_CASTSHADOW 1
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5517 *PROP_RECVSHADOW 1
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5521 *NODE_NAME "mat4model0surf148"
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5523 *NODE_NAME "mat4model0surf148"
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5524 *INHERIT_POS 0 0 0
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5525 *INHERIT_ROT 0 0 0
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5526 *INHERIT_SCL 0 0 0
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5531 *TM_POS 0.000000 0.000000 0.000000
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5537 *COMMENT "SURFACETYPE MST_PLANAR"
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5538 *MESH_VERTEX_LIST {
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5539 *MESH_VERTEX 0 -32.000000 32.000000 7.999996
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5540 *MESH_VERTEX 1 -32.000000 32.000000 112.000000
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5541 *MESH_VERTEX 2 -32.000000 -28.000000 112.000000
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5542 *MESH_VERTEX 3 -32.000000 -28.000000 7.999996
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5545 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5546 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5547 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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5548 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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5549 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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5550 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5553 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5554 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5556 *MESH_NUMTVERTEX 4
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5558 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5559 *MESH_TVERT 1 0.000000 0.812500 1.000000
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5560 *MESH_TVERT 2 0.468750 0.812500 1.000000
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5561 *MESH_TVERT 3 0.468750 0.000000 1.000000
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5563 *MESH_NUMTVFACES 2
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5565 *MESH_TFACE 0 0 2 1
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5566 *MESH_TFACE 1 0 3 2
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5569 *PROP_MOTIONBLUR 0
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5570 *PROP_CASTSHADOW 1
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5571 *PROP_RECVSHADOW 1
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5575 *NODE_NAME "mat4model0surf149"
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5577 *NODE_NAME "mat4model0surf149"
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5578 *INHERIT_POS 0 0 0
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5579 *INHERIT_ROT 0 0 0
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5580 *INHERIT_SCL 0 0 0
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5585 *TM_POS 0.000000 0.000000 0.000000
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5591 *COMMENT "SURFACETYPE MST_PLANAR"
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5592 *MESH_VERTEX_LIST {
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5593 *MESH_VERTEX 0 -32.000000 -28.000000 112.000000
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5594 *MESH_VERTEX 1 -24.000000 -28.000000 112.000000
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5595 *MESH_VERTEX 2 -24.000000 -28.000000 7.999996
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5596 *MESH_VERTEX 3 -32.000000 -28.000000 7.999996
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5599 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5600 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5601 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5602 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5603 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5604 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5607 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5608 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5610 *MESH_NUMTVERTEX 4
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5612 *MESH_TVERT 0 0.468750 0.812500 1.000000
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5613 *MESH_TVERT 1 0.531250 0.812500 1.000000
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5614 *MESH_TVERT 2 0.531250 0.000000 1.000000
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5615 *MESH_TVERT 3 0.468750 0.000000 1.000000
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5617 *MESH_NUMTVFACES 2
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5619 *MESH_TFACE 0 0 2 1
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5620 *MESH_TFACE 1 0 3 2
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5623 *PROP_MOTIONBLUR 0
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5624 *PROP_CASTSHADOW 1
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5625 *PROP_RECVSHADOW 1
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5629 *NODE_NAME "mat4model0surf150"
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5631 *NODE_NAME "mat4model0surf150"
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5632 *INHERIT_POS 0 0 0
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5633 *INHERIT_ROT 0 0 0
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5634 *INHERIT_SCL 0 0 0
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5639 *TM_POS 0.000000 0.000000 0.000000
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5645 *COMMENT "SURFACETYPE MST_PLANAR"
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5646 *MESH_VERTEX_LIST {
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5647 *MESH_VERTEX 0 -80.000000 -30.000000 112.000000
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5648 *MESH_VERTEX 1 80.000000 -30.000000 112.000000
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5649 *MESH_VERTEX 2 80.000000 32.000000 112.000000
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5650 *MESH_VERTEX 3 -80.000000 32.000000 112.000000
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5653 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5654 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5655 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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5656 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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5657 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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5658 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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5661 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5662 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5664 *MESH_NUMTVERTEX 4
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5666 *MESH_TVERT 0 -0.125000 0.484375 1.000000
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5667 *MESH_TVERT 1 1.125000 0.484375 1.000000
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5668 *MESH_TVERT 2 1.125000 0.000000 1.000000
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5669 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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5671 *MESH_NUMTVFACES 2
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5673 *MESH_TFACE 0 0 2 1
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5674 *MESH_TFACE 1 0 3 2
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5677 *PROP_MOTIONBLUR 0
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5678 *PROP_CASTSHADOW 1
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5679 *PROP_RECVSHADOW 1
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5683 *NODE_NAME "mat4model0surf151"
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5685 *NODE_NAME "mat4model0surf151"
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5686 *INHERIT_POS 0 0 0
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5687 *INHERIT_ROT 0 0 0
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5688 *INHERIT_SCL 0 0 0
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5693 *TM_POS 0.000000 0.000000 0.000000
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5699 *COMMENT "SURFACETYPE MST_PLANAR"
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5700 *MESH_VERTEX_LIST {
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5701 *MESH_VERTEX 0 80.000000 -30.000000 8.000004
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5702 *MESH_VERTEX 1 -80.000000 -30.000000 8.000004
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5703 *MESH_VERTEX 2 -80.000000 32.000000 8.000004
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5704 *MESH_VERTEX 3 80.000000 32.000000 8.000004
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5707 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5708 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5709 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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5710 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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5711 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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5712 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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5715 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5716 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5718 *MESH_NUMTVERTEX 4
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5720 *MESH_TVERT 0 -0.187500 0.484375 1.000000
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5721 *MESH_TVERT 1 1.062500 0.484375 1.000000
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5722 *MESH_TVERT 2 1.062500 0.000000 1.000000
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5723 *MESH_TVERT 3 -0.187500 0.000000 1.000000
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5725 *MESH_NUMTVFACES 2
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5727 *MESH_TFACE 0 0 2 1
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5728 *MESH_TFACE 1 0 3 2
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5731 *PROP_MOTIONBLUR 0
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5732 *PROP_CASTSHADOW 1
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5733 *PROP_RECVSHADOW 1
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5737 *NODE_NAME "mat4model0surf152"
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5739 *NODE_NAME "mat4model0surf152"
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5740 *INHERIT_POS 0 0 0
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5741 *INHERIT_ROT 0 0 0
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5742 *INHERIT_SCL 0 0 0
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5747 *TM_POS 0.000000 0.000000 0.000000
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5753 *COMMENT "SURFACETYPE MST_PLANAR"
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5754 *MESH_VERTEX_LIST {
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5755 *MESH_VERTEX 0 -80.000000 32.000000 8.000004
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5756 *MESH_VERTEX 1 -80.000000 -30.000000 8.000004
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5757 *MESH_VERTEX 2 -80.000000 -30.000000 112.000000
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5758 *MESH_VERTEX 3 -80.000000 32.000000 112.000000
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5761 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5762 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5763 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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5764 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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5765 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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5766 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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5769 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5770 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5772 *MESH_NUMTVERTEX 4
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5774 *MESH_TVERT 0 0.062500 0.000000 1.000000
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5775 *MESH_TVERT 1 0.062500 0.484375 1.000000
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5776 *MESH_TVERT 2 0.875000 0.484375 1.000000
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5777 *MESH_TVERT 3 0.875000 0.000000 1.000000
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5779 *MESH_NUMTVFACES 2
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5781 *MESH_TFACE 0 0 2 1
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5782 *MESH_TFACE 1 0 3 2
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5785 *PROP_MOTIONBLUR 0
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5786 *PROP_CASTSHADOW 1
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5787 *PROP_RECVSHADOW 1
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5791 *NODE_NAME "mat4model0surf153"
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5793 *NODE_NAME "mat4model0surf153"
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5794 *INHERIT_POS 0 0 0
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5795 *INHERIT_ROT 0 0 0
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5796 *INHERIT_SCL 0 0 0
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5801 *TM_POS 0.000000 0.000000 0.000000
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5807 *COMMENT "SURFACETYPE MST_PLANAR"
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5808 *MESH_VERTEX_LIST {
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5809 *MESH_VERTEX 0 -80.000015 32.000000 80.000000
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5810 *MESH_VERTEX 1 80.000000 32.000000 80.000000
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5811 *MESH_VERTEX 2 80.000000 -26.000000 80.000000
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5812 *MESH_VERTEX 3 -80.000015 -26.000000 80.000000
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5815 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5816 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5817 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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5818 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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5819 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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5820 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5824 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5826 *MESH_NUMTVERTEX 4
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5828 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5829 *MESH_TVERT 1 0.000000 1.250000 1.000000
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5830 *MESH_TVERT 2 0.453125 1.250000 1.000000
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5831 *MESH_TVERT 3 0.453125 0.000000 1.000000
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5833 *MESH_NUMTVFACES 2
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5835 *MESH_TFACE 0 0 2 1
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5836 *MESH_TFACE 1 0 3 2
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5839 *PROP_MOTIONBLUR 0
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5840 *PROP_CASTSHADOW 1
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5841 *PROP_RECVSHADOW 1
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5845 *NODE_NAME "mat4model0surf154"
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5847 *NODE_NAME "mat4model0surf154"
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5848 *INHERIT_POS 0 0 0
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5849 *INHERIT_ROT 0 0 0
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5850 *INHERIT_SCL 0 0 0
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5855 *TM_POS 0.000000 0.000000 0.000000
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5861 *COMMENT "SURFACETYPE MST_PLANAR"
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5862 *MESH_VERTEX_LIST {
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5863 *MESH_VERTEX 0 80.000000 -26.000000 80.000000
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5864 *MESH_VERTEX 1 80.000000 -26.000000 76.000000
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5865 *MESH_VERTEX 2 -80.000015 -26.000000 76.000000
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5866 *MESH_VERTEX 3 -80.000015 -26.000000 80.000000
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5869 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5870 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5871 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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5872 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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5873 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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5874 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5877 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5878 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5880 *MESH_NUMTVERTEX 4
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5882 *MESH_TVERT 0 0.453125 1.250000 1.000000
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5883 *MESH_TVERT 1 0.484375 1.250000 1.000000
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5884 *MESH_TVERT 2 0.484375 0.000000 1.000000
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5885 *MESH_TVERT 3 0.453125 0.000000 1.000000
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5887 *MESH_NUMTVFACES 2
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5889 *MESH_TFACE 0 0 2 1
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5890 *MESH_TFACE 1 0 3 2
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5893 *PROP_MOTIONBLUR 0
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5894 *PROP_CASTSHADOW 1
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5895 *PROP_RECVSHADOW 1
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5899 *NODE_NAME "mat4model0surf155"
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5901 *NODE_NAME "mat4model0surf155"
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5902 *INHERIT_POS 0 0 0
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5903 *INHERIT_ROT 0 0 0
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5904 *INHERIT_SCL 0 0 0
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5909 *TM_POS 0.000000 0.000000 0.000000
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5915 *COMMENT "SURFACETYPE MST_PLANAR"
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5916 *MESH_VERTEX_LIST {
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5918 *MESH_VERTEX 1 80.000000 -26.000000 76.000000
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5919 *MESH_VERTEX 2 80.000000 32.000000 76.000000
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5920 *MESH_VERTEX 3 -80.000015 32.000000 76.000000
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5923 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5924 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5925 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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5926 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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5927 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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5928 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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5931 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5932 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5934 *MESH_NUMTVERTEX 4
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5936 *MESH_TVERT 0 0.484375 0.000000 1.000000
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5937 *MESH_TVERT 1 0.484375 1.250000 1.000000
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5938 *MESH_TVERT 2 0.937500 1.250000 1.000000
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5939 *MESH_TVERT 3 0.937500 0.000000 1.000000
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5941 *MESH_NUMTVFACES 2
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5943 *MESH_TFACE 0 0 2 1
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5944 *MESH_TFACE 1 0 3 2
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5947 *PROP_MOTIONBLUR 0
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5948 *PROP_CASTSHADOW 1
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5949 *PROP_RECVSHADOW 1
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5953 *NODE_NAME "mat4model0surf156"
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5955 *NODE_NAME "mat4model0surf156"
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5956 *INHERIT_POS 0 0 0
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5957 *INHERIT_ROT 0 0 0
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5958 *INHERIT_SCL 0 0 0
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5963 *TM_POS 0.000000 0.000000 0.000000
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5969 *COMMENT "SURFACETYPE MST_PLANAR"
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5970 *MESH_VERTEX_LIST {
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5972 *MESH_VERTEX 1 80.000000 32.000000 44.000000
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5973 *MESH_VERTEX 2 80.000000 -26.000000 44.000000
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5974 *MESH_VERTEX 3 -80.000015 -26.000000 44.000000
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5977 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5978 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5979 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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5980 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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5981 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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5982 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5985 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5986 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5988 *MESH_NUMTVERTEX 4
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5990 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5991 *MESH_TVERT 1 0.000000 1.250000 1.000000
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5992 *MESH_TVERT 2 0.453125 1.250000 1.000000
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5993 *MESH_TVERT 3 0.453125 0.000000 1.000000
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5995 *MESH_NUMTVFACES 2
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5997 *MESH_TFACE 0 0 2 1
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5998 *MESH_TFACE 1 0 3 2
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6001 *PROP_MOTIONBLUR 0
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6002 *PROP_CASTSHADOW 1
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6003 *PROP_RECVSHADOW 1
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6007 *NODE_NAME "mat4model0surf157"
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6009 *NODE_NAME "mat4model0surf157"
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6010 *INHERIT_POS 0 0 0
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6011 *INHERIT_ROT 0 0 0
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6012 *INHERIT_SCL 0 0 0
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6017 *TM_POS 0.000000 0.000000 0.000000
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6023 *COMMENT "SURFACETYPE MST_PLANAR"
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6024 *MESH_VERTEX_LIST {
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6025 *MESH_VERTEX 0 80.000000 -26.000000 44.000000
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6026 *MESH_VERTEX 1 80.000000 -26.000000 40.000000
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6027 *MESH_VERTEX 2 -80.000015 -26.000000 40.000000
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6028 *MESH_VERTEX 3 -80.000015 -26.000000 44.000000
\r
6031 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
6032 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
6033 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
6034 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
6035 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
6036 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
6039 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6040 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6042 *MESH_NUMTVERTEX 4
\r
6044 *MESH_TVERT 0 0.453125 1.250000 1.000000
\r
6045 *MESH_TVERT 1 0.484375 1.250000 1.000000
\r
6046 *MESH_TVERT 2 0.484375 0.000000 1.000000
\r
6047 *MESH_TVERT 3 0.453125 0.000000 1.000000
\r
6049 *MESH_NUMTVFACES 2
\r
6051 *MESH_TFACE 0 0 2 1
\r
6052 *MESH_TFACE 1 0 3 2
\r
6055 *PROP_MOTIONBLUR 0
\r
6056 *PROP_CASTSHADOW 1
\r
6057 *PROP_RECVSHADOW 1
\r
6061 *NODE_NAME "mat4model0surf158"
\r
6063 *NODE_NAME "mat4model0surf158"
\r
6064 *INHERIT_POS 0 0 0
\r
6065 *INHERIT_ROT 0 0 0
\r
6066 *INHERIT_SCL 0 0 0
\r
6071 *TM_POS 0.000000 0.000000 0.000000
\r
6077 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6078 *MESH_VERTEX_LIST {
\r
6079 *MESH_VERTEX 0 -80.000015 -26.000000 40.000000
\r
6080 *MESH_VERTEX 1 80.000000 -26.000000 40.000000
\r
6081 *MESH_VERTEX 2 80.000000 32.000000 40.000000
\r
6082 *MESH_VERTEX 3 -80.000015 32.000000 40.000000
\r
6085 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
6086 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
6087 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
6088 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
6089 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6090 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6093 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6094 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6096 *MESH_NUMTVERTEX 4
\r
6098 *MESH_TVERT 0 0.484375 0.000000 1.000000
\r
6099 *MESH_TVERT 1 0.484375 1.250000 1.000000
\r
6100 *MESH_TVERT 2 0.937500 1.250000 1.000000
\r
6101 *MESH_TVERT 3 0.937500 0.000000 1.000000
\r
6103 *MESH_NUMTVFACES 2
\r
6105 *MESH_TFACE 0 0 2 1
\r
6106 *MESH_TFACE 1 0 3 2
\r
6109 *PROP_MOTIONBLUR 0
\r
6110 *PROP_CASTSHADOW 1
\r
6111 *PROP_RECVSHADOW 1
\r
6115 *NODE_NAME "mat4model0surf159"
\r
6117 *NODE_NAME "mat4model0surf159"
\r
6118 *INHERIT_POS 0 0 0
\r
6119 *INHERIT_ROT 0 0 0
\r
6120 *INHERIT_SCL 0 0 0
\r
6125 *TM_POS 0.000000 0.000000 0.000000
\r
6131 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6132 *MESH_VERTEX_LIST {
\r
6133 *MESH_VERTEX 0 -88.000000 32.000000 120.000000
\r
6134 *MESH_VERTEX 1 -88.000000 32.000000 -0.000001
\r
6135 *MESH_VERTEX 2 88.000000 32.000000 -0.000001
\r
6136 *MESH_VERTEX 3 88.000000 32.000000 120.000000
\r
6139 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
6140 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
6141 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6142 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6143 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6144 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
6147 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6148 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6150 *MESH_NUMTVERTEX 4
\r
6152 *MESH_TVERT 0 -0.687500 0.937500 1.000000
\r
6153 *MESH_TVERT 1 -0.687500 0.000000 1.000000
\r
6154 *MESH_TVERT 2 0.687500 0.000000 1.000000
\r
6155 *MESH_TVERT 3 0.687500 0.937500 1.000000
\r
6157 *MESH_NUMTVFACES 2
\r
6159 *MESH_TFACE 0 0 2 1
\r
6160 *MESH_TFACE 1 0 3 2
\r
6163 *PROP_MOTIONBLUR 0
\r
6164 *PROP_CASTSHADOW 1
\r
6165 *PROP_RECVSHADOW 1
\r
6169 *NODE_NAME "mat4model0surf160"
\r
6171 *NODE_NAME "mat4model0surf160"
\r
6172 *INHERIT_POS 0 0 0
\r
6173 *INHERIT_ROT 0 0 0
\r
6174 *INHERIT_SCL 0 0 0
\r
6179 *TM_POS 0.000000 0.000000 0.000000
\r
6185 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6186 *MESH_VERTEX_LIST {
\r
6187 *MESH_VERTEX 0 88.000000 -30.000000 120.000000
\r
6188 *MESH_VERTEX 1 -88.000000 -30.000000 120.000000
\r
6189 *MESH_VERTEX 2 -88.000000 32.000000 120.000000
\r
6190 *MESH_VERTEX 3 88.000000 32.000000 120.000000
\r
6193 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
6194 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
6195 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6196 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6197 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6198 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6202 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6204 *MESH_NUMTVERTEX 4
\r
6206 *MESH_TVERT 0 0.687500 -0.234375 1.000000
\r
6207 *MESH_TVERT 1 -0.687500 -0.234375 1.000000
\r
6208 *MESH_TVERT 2 -0.687500 0.250000 1.000000
\r
6209 *MESH_TVERT 3 0.687500 0.250000 1.000000
\r
6211 *MESH_NUMTVFACES 2
\r
6213 *MESH_TFACE 0 0 2 1
\r
6214 *MESH_TFACE 1 0 3 2
\r
6217 *PROP_MOTIONBLUR 0
\r
6218 *PROP_CASTSHADOW 1
\r
6219 *PROP_RECVSHADOW 1
\r
6223 *NODE_NAME "mat4model0surf161"
\r
6225 *NODE_NAME "mat4model0surf161"
\r
6226 *INHERIT_POS 0 0 0
\r
6227 *INHERIT_ROT 0 0 0
\r
6228 *INHERIT_SCL 0 0 0
\r
6233 *TM_POS 0.000000 0.000000 0.000000
\r
6239 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6240 *MESH_VERTEX_LIST {
\r
6241 *MESH_VERTEX 0 -88.000000 32.000000 0.000000
\r
6242 *MESH_VERTEX 1 -88.000000 32.000000 120.000000
\r
6243 *MESH_VERTEX 2 -88.000000 -30.000000 120.000000
\r
6244 *MESH_VERTEX 3 -88.000000 -30.000000 0.000000
\r
6247 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
6248 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
6249 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
6250 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
6251 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
6252 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
6255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6258 *MESH_NUMTVERTEX 4
\r
6260 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
6261 *MESH_TVERT 1 0.250000 0.937500 1.000000
\r
6262 *MESH_TVERT 2 -0.234375 0.937500 1.000000
\r
6263 *MESH_TVERT 3 -0.234375 0.000000 1.000000
\r
6265 *MESH_NUMTVFACES 2
\r
6267 *MESH_TFACE 0 0 2 1
\r
6268 *MESH_TFACE 1 0 3 2
\r
6271 *PROP_MOTIONBLUR 0
\r
6272 *PROP_CASTSHADOW 1
\r
6273 *PROP_RECVSHADOW 1
\r