1 // Property of Alientrap/AK
7 picture "gfx/options_background"
12 Derive MultiLabel Description
17 "Press [Enter] or [Mouse1] to change a key binding.\nPress [Delete] to remove the binding."
25 alignment [AlignFirst]
26 direction [Nex_DefaultVertDirection]
29 // table: name key1 key2
78 Item ScrollWindow Scroll
85 direction [Nex_DefaultVertDirection]
88 Template Layout Nex_Key_Template
95 Template Automation_Job Job
97 action Nex_Automation_Key
103 Template DataLink_AltString Link1
108 DeriveTemplate Nex_KeyButton Key1
113 action Nex_Action_KeyButton
115 Item DataLink_FastResync Resync
120 Template DataLink_AltString Link2
125 DeriveTemplate Nex_KeyButton Key2
130 action Nex_Action_KeyButton
132 Item DataLink_FastResync Resync
138 DeriveTemplate Label Title
143 Derive Title GroupMovement
147 Derive Nex_Key_Template Forward
150 target "Data::Key::Forward"
152 Derive Nex_Key_Template Backward
155 target "Data::Key::Backward"
157 Derive Nex_Key_Template Left
160 target "Data::Key::StrafeLeft"
162 Derive Nex_Key_Template Right
165 target "Data::Key::StrafeRight"
167 Derive Nex_Key_Template Jump
170 target "Data::Key::Jump"
172 Derive Nex_Key_Template Crouch
175 target "Data::Key::Crouch"
177 Derive Nex_Key_Template Hook
179 text "Grappling Hook"
180 target "Data::Key::Hook"
182 Derive Nex_Void Seperator1
184 Derive Title GroupFight
188 Derive Nex_Key_Template Primary
190 text "Primary Attack"
191 target "Data::Key::FirePrimary"
193 Derive Nex_Key_Template Secondary
195 text "Secondary Attack"
196 target "Data::Key::FireSecondary"
198 Derive Nex_Key_Template PrevWeapon
200 text "Previous Weapon"
201 target "Data::Key::PrevWeapon"
203 Derive Nex_Key_Template NextWeapon
206 target "Data::Key::NextWeapon"
208 Derive Nex_Key_Template Zoom
211 target "Data::Key::Zoom"
213 Derive Nex_Void Seperator2
219 Derive Nex_Key_Template Laser
222 target "Data::Key::Weapon::Laser"
224 Derive Nex_Key_Template Shotgun
227 target "Data::Key::Weapon::Shotgun"
229 Derive Nex_Key_Template Machingun
232 target "Data::Key::Weapon::Machinegun"
235 Derive Nex_Key_Template Mortar
238 target "Data::Key::Weapon::Mortar"
240 Derive Nex_Key_Template Electro
243 target "Data::Key::Weapon::Electro"
245 Derive Nex_Key_Template CryLink
248 target "Data::Key::Weapon::CryLink"
250 Derive Nex_Key_Template NexGun
253 target "Data::Key::Weapon::NexGun"
255 Derive Nex_Key_Template Hagar
258 target "Data::Key::Weapon::Hagar"
260 Derive Nex_Key_Template Rocket
263 target "Data::Key::Weapon::Rocket"
265 Derive Nex_Void Seperator3
269 text "[Miscellaneous]"
271 Derive Nex_Key_Template ShowScores
274 target "Data::Key::ShowScores"
276 Derive Nex_Key_Template ToggleConsole
278 text "Toggle Console"
279 target "Data::Key::ToggleConsole"
281 Derive Nex_Key_Template Message
284 target "Data::Key::Message"
286 Derive Nex_Key_Template TeamMessage
289 target "Data::Key::TeamMessage"
291 Derive Nex_Key_Template Pause
294 target "Data::Key::Pause"
296 Derive Nex_Key_Template Screenshot
299 target "Data::Key::Screenshot"
301 Derive Nex_Key_Template Quit
304 target "Data::Key::Quit"
306 Derive Nex_Key_Template ViewSmaller
308 text "Decrease Viewsize"
309 target "Data::Key::ViewSmaller"
311 Derive Nex_Key_Template ViewBigger
313 text "Increase Viewsize"
314 target "Data::Key::ViewBigger"
318 Item VScrollBar Scroller
326 Item Arrangement Buttons
329 Derive TextButton Reset
331 normal "Reset to default"
332 init Nex_Action_ResetData
339 Item Window InfoWindow
345 Derive Rect Background
348 drawFlag [DrawFlagModulate]
349 flag [FlagSealOffMouse]
354 drawFlag [DrawFlagAdditive]
357 Item Window TextContainer
361 Derive Rect Background
364 drawFlag [DrawFlagAdditive]
366 Derive MultiLabel Info
370 text "Now press the key you \nwant to bind or \npress [Escape] to abort."