1 exec ctfscoring-ai.cfg // fall back to ai's scoring for flag scores, if g_ctf_win_mode is 2, as this system is highly broken in that mode
3 set g_ctf_personalscore_pickup_base -1
4 set g_ctf_personalscore_pickup_dropped_early 5
5 set g_ctf_personalscore_pickup_dropped_late 9
6 set g_ctf_personalscore_capture 26
7 set g_ctf_personalscore_kill 5
8 set g_ctf_personalpenalty_drop 9
9 set g_ctf_personalpenalty_suicidedrop 9
10 set g_ctf_personalpenalty_returned 0
11 set g_ctf_personalscore_return 3
12 set g_ctf_personalscore_return_rogue 10
13 set g_ctf_personalscore_return_by_killer 3
14 set g_ctf_personalscore_return_rogue_by_killer 10
15 // succeeded capture (pickup capture) 25 (0 for enemy)
16 // failed capture (pickup kill drop return) -10 (8 for enemy)
17 // failed (shot into void) (pickup kill drop) -10 (5 for enemy)
18 // capture retry (kill drop pickup) -1..-4 (5 for enemy)
19 // suicide, then retake (suicidedrop pickup) -1..-4 (0 for enemy)