6 #include "cl_collision.h"
12 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
15 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
16 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
17 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
18 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
19 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
20 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
21 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
22 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
23 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
24 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
25 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
26 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
27 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
28 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
29 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
30 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
31 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
32 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
33 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
34 // scr_screenshot_name is defined in fs.c
35 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
36 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
37 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
38 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
39 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
40 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
41 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
42 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
43 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
44 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
45 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
46 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
47 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
48 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
49 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
50 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
51 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
52 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
53 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
54 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
55 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
56 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
57 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
58 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
59 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
60 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
63 extern cvar_t v_glslgamma;
64 extern cvar_t sbar_info_pos;
65 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
67 int jpeg_supported = false;
69 qboolean scr_initialized; // ready to draw
71 float scr_con_current;
72 int scr_con_margin_bottom;
74 extern int con_vislines;
76 static void SCR_ScreenShot_f (void);
77 static void R_Envmap_f (void);
80 void R_ClearScreen(qboolean fogcolor);
83 ===============================================================================
87 ===============================================================================
90 char scr_centerstring[MAX_INPUTLINE];
91 float scr_centertime_start; // for slow victory printing
92 float scr_centertime_off;
96 char scr_infobarstring[MAX_INPUTLINE];
97 float scr_infobartime_off;
103 Called for important messages that should stay in the center of the screen
107 void SCR_CenterPrint(const char *str)
109 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
110 scr_centertime_off = scr_centertime.value;
111 scr_centertime_start = cl.time;
113 // count the number of lines for centering
114 scr_center_lines = 1;
124 void SCR_DrawCenterString (void)
131 if(cl.intermission == 2) // in finale,
132 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
135 if(scr_centertime.value <= 0 && !cl.intermission)
138 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
139 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
140 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
144 scr_erase_center = 0;
145 start = scr_centerstring;
150 if (scr_center_lines <= 4)
151 y = (int)(vid_conheight.integer*0.35);
158 // scan the number of characters on the line, not counting color codes
159 char *newline = strchr(start, '\n');
160 int l = newline ? (newline - start) : (int)strlen(start);
161 float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
163 x = (int) (vid_conwidth.integer - width)/2;
168 DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
177 start = newline + 1; // skip the \n
181 void SCR_CheckDrawCenterString (void)
183 if (scr_center_lines > scr_erase_lines)
184 scr_erase_lines = scr_center_lines;
186 if (cl.time > cl.oldtime)
187 scr_centertime_off -= cl.time - cl.oldtime;
189 // don't draw if this is a normal stats-screen intermission,
190 // only if it is not an intermission, or a finale intermission
191 if (cl.intermission == 1)
193 if (scr_centertime_off <= 0 && !cl.intermission)
195 if (key_dest != key_game)
198 SCR_DrawCenterString ();
201 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
203 netgraphitem_t *graph;
206 char bytesstring[128];
207 float g[NETGRAPH_PACKETS][6];
210 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
211 // draw the bar graph itself
212 // advance the packet counter because it is the latest packet column being
213 // built up and should come last
214 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
215 memset(g, 0, sizeof(g));
216 for (j = 0;j < NETGRAPH_PACKETS;j++)
218 graph = netgraph + j;
219 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
225 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
227 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
231 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
232 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
233 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
234 // count bytes in the last second
235 if (realtime - graph->time < 1.0f)
236 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
238 g[j][1] = bound(0.0f, g[j][1], 1.0f);
239 g[j][2] = bound(0.0f, g[j][2], 1.0f);
240 g[j][3] = bound(0.0f, g[j][3], 1.0f);
241 g[j][4] = bound(0.0f, g[j][4], 1.0f);
242 g[j][5] = bound(0.0f, g[j][5], 1.0f);
244 // render the lines for the graph
245 for (j = 0;j < NETGRAPH_PACKETS;j++)
248 b = g[(j+1)%NETGRAPH_PACKETS];
249 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
251 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
252 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
253 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
254 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
255 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
258 y = graphy + graphheight;
259 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
260 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
261 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
269 void SCR_DrawNetGraph (void)
271 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
275 if (cls.state != ca_connected)
279 if (!shownetgraph.integer)
287 graphscale = 1.0f / 1500.0f;
289 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
290 netgraphsperrow = max(netgraphsperrow, 1);
293 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
294 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
296 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
297 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
300 if (sv.active && shownetgraph.integer >= 2)
302 for (i = 0;i < svs.maxclients;i++)
304 c = svs.clients[i].netconnection;
307 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
308 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
309 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
310 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
321 void SCR_DrawTurtle (void)
325 if (cls.state != ca_connected)
328 if (!scr_showturtle.integer)
331 if (cl.realframetime < 0.1)
341 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
349 void SCR_DrawNet (void)
351 if (cls.state != ca_connected)
353 if (realtime - cl.last_received_message < 0.3)
355 if (cls.demoplayback)
358 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
366 void SCR_DrawPause (void)
370 if (cls.state != ca_connected)
373 if (!scr_showpause.integer) // turn off for screenshots
379 pic = Draw_CachePic ("gfx/pause");
380 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
388 void SCR_DrawBrand (void)
393 if (!scr_showbrand.value)
396 pic = Draw_CachePic ("gfx/brand");
398 switch ((int)scr_showbrand.value)
400 case 1: // bottom left
402 y = vid_conheight.integer - pic->height;
404 case 2: // bottom centre
405 x = (vid_conwidth.integer - pic->width) / 2;
406 y = vid_conheight.integer - pic->height;
408 case 3: // bottom right
409 x = vid_conwidth.integer - pic->width;
410 y = vid_conheight.integer - pic->height;
412 case 4: // centre right
413 x = vid_conwidth.integer - pic->width;
414 y = (vid_conheight.integer - pic->height) / 2;
417 x = vid_conwidth.integer - pic->width;
420 case 6: // top centre
421 x = (vid_conwidth.integer - pic->width) / 2;
428 case 8: // centre left
430 y = (vid_conheight.integer - pic->height) / 2;
436 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
444 static int SCR_DrawQWDownload(int offset)
446 // sync with SCR_InfobarHeight
452 if (!cls.qw_downloadname[0])
454 cls.qw_downloadspeedrate = 0;
455 cls.qw_downloadspeedtime = realtime;
456 cls.qw_downloadspeedcount = 0;
459 if (realtime >= cls.qw_downloadspeedtime + 1)
461 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
462 cls.qw_downloadspeedtime = realtime;
463 cls.qw_downloadspeedcount = 0;
465 if (cls.protocol == PROTOCOL_QUAKEWORLD)
466 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
468 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
469 len = (int)strlen(temp);
470 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
471 y = vid_conheight.integer - size - offset;
472 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
473 DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
478 SCR_DrawInfobarString
481 static int SCR_DrawInfobarString(int offset)
487 len = (int)strlen(scr_infobarstring);
488 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
489 y = vid_conheight.integer - size - offset;
490 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
491 DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
500 static int SCR_DrawCurlDownload(int offset)
502 // sync with SCR_InfobarHeight
508 Curl_downloadinfo_t *downinfo;
512 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
516 y = vid_conheight.integer - size * nDownloads - offset;
520 len = (int)strlen(addinfo);
521 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
522 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
523 DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
526 for(i = 0; i != nDownloads; ++i)
528 if(downinfo[i].queued)
529 dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
530 else if(downinfo[i].progress <= 0)
531 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
533 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
534 len = (int)strlen(temp);
535 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
536 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
537 DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
542 return 8 * (nDownloads + (addinfo ? 1 : 0));
550 static void SCR_DrawInfobar(void)
553 if(scr_infobartime_off > 0)
554 offset += SCR_DrawInfobarString(offset);
555 offset += SCR_DrawQWDownload(offset);
556 offset += SCR_DrawCurlDownload(offset);
557 if(offset != scr_con_margin_bottom)
558 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
561 static int SCR_InfobarHeight(void)
564 Curl_downloadinfo_t *downinfo;
568 if (cl.time > cl.oldtime)
569 scr_infobartime_off -= cl.time - cl.oldtime;
570 if(scr_infobartime_off > 0)
573 if(cls.qw_downloadname[0])
576 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
579 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
591 void SCR_InfoBar_f(void)
595 scr_infobartime_off = atof(Cmd_Argv(1));
596 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
600 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
603 //=============================================================================
607 SCR_SetUpToDrawConsole
610 void SCR_SetUpToDrawConsole (void)
612 // lines of console to display
614 static int framecounter = 0;
618 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
620 if (framecounter >= 2)
628 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
629 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
631 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
633 // decide on the height of the console
634 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
635 conlines = vid_conheight.integer/2; // half screen
637 conlines = 0; // none visible
639 scr_con_current = conlines;
647 void SCR_DrawConsole (void)
649 scr_con_margin_bottom = SCR_InfobarHeight();
650 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
653 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
655 else if (scr_con_current)
656 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
663 SCR_BeginLoadingPlaque
667 void SCR_BeginLoadingPlaque (void)
669 // save console log up to this point to log_file if it was set by configs
673 SCR_UpdateLoadingScreen(false);
676 //=============================================================================
678 char r_speeds_timestring[4096];
679 int speedstringcount, r_timereport_active;
680 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
681 int r_speeds_longestitem = 0;
683 void R_TimeReport(char *desc)
689 if (r_speeds.integer < 2 || !r_timereport_active)
693 if (r_speeds.integer == 2)
696 r_timereport_temp = r_timereport_current;
697 r_timereport_current = Sys_DoubleTime();
698 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
700 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
701 length = min(length, (int)sizeof(tempbuf) - 1);
702 if (r_speeds_longestitem < length)
703 r_speeds_longestitem = length;
704 for (;length < r_speeds_longestitem;length++)
705 tempbuf[length] = ' ';
708 if (speedstringcount + length > (vid_conwidth.integer / 8))
710 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
711 speedstringcount = 0;
713 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
714 speedstringcount += length;
717 void R_TimeReport_BeginFrame(void)
719 speedstringcount = 0;
720 r_speeds_timestring[0] = 0;
721 r_timereport_active = false;
722 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
724 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
726 r_timereport_active = true;
727 r_timereport_start = r_timereport_current = Sys_DoubleTime();
731 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
733 int i, triangles = 0;
734 for (i = 0;i < leaf->numleafsurfaces;i++)
735 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
739 void R_TimeReport_EndFrame(void)
743 char string[1024+4096];
747 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
749 // put the location name in the r_speeds display as it greatly helps
750 // when creating loc files
751 loc = CL_Locs_FindNearest(cl.movement_origin);
752 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
753 dpsnprintf(string, sizeof(string),
755 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
756 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
757 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
758 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
759 "%7i lightmap updates (%7i pixels)\n"
760 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
761 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
763 , loc ? "Location: " : "", loc ? loc->name : ""
764 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
765 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
766 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
767 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.decals, cl.num_decals, (int)(100 * r_refdef.view.quality)
768 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
769 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
770 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
771 , r_speeds_timestring);
773 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
775 speedstringcount = 0;
776 r_speeds_timestring[0] = 0;
777 r_timereport_active = false;
779 if (r_speeds.integer >= 2)
781 r_timereport_active = true;
782 r_timereport_start = r_timereport_current = Sys_DoubleTime();
788 if (string[strlen(string)-1] == '\n')
789 string[strlen(string)-1] = 0;
791 for (i = 0;string[i];i++)
792 if (string[i] == '\n')
794 y = vid_conheight.integer - sb_lines - lines * 8;
796 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
800 while (string[i] && string[i] != '\n')
803 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
804 if (string[i] == '\n')
818 void SCR_SizeUp_f (void)
820 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
831 void SCR_SizeDown_f (void)
833 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
836 void SCR_CaptureVideo_EndVideo(void);
837 void CL_Screen_Shutdown(void)
839 SCR_CaptureVideo_EndVideo();
842 void CL_Screen_Init(void)
844 Cvar_RegisterVariable (&scr_fov);
845 Cvar_RegisterVariable (&scr_viewsize);
846 Cvar_RegisterVariable (&scr_conalpha);
847 Cvar_RegisterVariable (&scr_conbrightness);
848 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
849 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
850 Cvar_RegisterVariable (&scr_showram);
851 Cvar_RegisterVariable (&scr_showturtle);
852 Cvar_RegisterVariable (&scr_showpause);
853 Cvar_RegisterVariable (&scr_showbrand);
854 Cvar_RegisterVariable (&scr_centertime);
855 Cvar_RegisterVariable (&scr_printspeed);
856 Cvar_RegisterVariable (&vid_conwidth);
857 Cvar_RegisterVariable (&vid_conheight);
858 Cvar_RegisterVariable (&vid_pixelheight);
859 Cvar_RegisterVariable (&scr_screenshot_jpeg);
860 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
861 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
862 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
863 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
864 Cvar_RegisterVariable (&cl_capturevideo);
865 Cvar_RegisterVariable (&cl_capturevideo_printfps);
866 Cvar_RegisterVariable (&cl_capturevideo_width);
867 Cvar_RegisterVariable (&cl_capturevideo_height);
868 Cvar_RegisterVariable (&cl_capturevideo_realtime);
869 Cvar_RegisterVariable (&cl_capturevideo_fps);
870 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
871 Cvar_RegisterVariable (&cl_capturevideo_number);
872 Cvar_RegisterVariable (&cl_capturevideo_ogg);
873 Cvar_RegisterVariable (&cl_capturevideo_framestep);
874 Cvar_RegisterVariable (&r_letterbox);
875 Cvar_RegisterVariable(&r_stereo_separation);
876 Cvar_RegisterVariable(&r_stereo_sidebyside);
877 Cvar_RegisterVariable(&r_stereo_redblue);
878 Cvar_RegisterVariable(&r_stereo_redcyan);
879 Cvar_RegisterVariable(&r_stereo_redgreen);
880 Cvar_RegisterVariable(&r_stereo_angle);
881 Cvar_RegisterVariable(&scr_zoomwindow);
882 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
883 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
884 Cvar_RegisterVariable(&scr_zoomwindow_fov);
885 Cvar_RegisterVariable(&scr_stipple);
886 Cvar_RegisterVariable(&scr_refresh);
887 Cvar_RegisterVariable(&shownetgraph);
888 Cvar_RegisterVariable(&cl_demo_mousegrab);
890 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
891 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
892 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
893 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
894 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
896 SCR_CaptureVideo_Ogg_Init();
898 scr_initialized = true;
906 void SCR_ScreenShot_f (void)
908 static int shotnumber;
909 static char old_prefix_name[MAX_QPATH];
910 char prefix_name[MAX_QPATH];
911 char filename[MAX_QPATH];
912 char mapname[MAX_QPATH];
913 unsigned char *buffer1;
914 unsigned char *buffer2;
915 unsigned char *buffer3;
916 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
918 // TODO maybe make capturevideo and screenshot use similar name patterns?
919 if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
920 // figure out the map's filename without path or extension
921 strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
922 if (strrchr(mapname, '.'))
923 *(strrchr(mapname, '.')) = 0;
924 dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
926 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
929 if (strcmp(old_prefix_name, prefix_name))
931 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
935 // find a file name to save it to
936 for (;shotnumber < 1000000;shotnumber++)
937 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
939 if (shotnumber >= 1000000)
941 Con_Print("Couldn't create the image file\n");
945 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
947 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
948 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
949 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
951 if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
952 Con_Printf("Wrote %s\n", filename);
954 Con_Printf("Unable to write %s\n", filename);
963 void SCR_CaptureVideo_BeginVideo(void)
967 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
968 if (cls.capturevideo.active)
970 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
971 // soundrate is figured out on the first SoundFrame
973 if(width == 0 && height != 0)
974 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
975 if(width != 0 && height == 0)
976 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
978 if(width < 2 || width > vid.width) // can't scale up
980 if(height < 2 || height > vid.height) // can't scale up
983 // ensure it's all even; if not, scale down a little
989 cls.capturevideo.width = width;
990 cls.capturevideo.height = height;
991 cls.capturevideo.active = true;
992 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
993 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
994 cls.capturevideo.soundrate = S_GetSoundRate();
995 cls.capturevideo.soundchannels = S_GetSoundChannels();
996 cls.capturevideo.startrealtime = realtime;
997 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
998 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
999 cls.capturevideo.soundsampleframe = 0;
1000 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1001 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1002 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1003 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1004 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1007 for (i = 0;i < 256;i++)
1009 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1010 cls.capturevideo.rgbgammatable[0][i] = j;
1011 cls.capturevideo.rgbgammatable[1][i] = j;
1012 cls.capturevideo.rgbgammatable[2][i] = j;
1016 R = Y + 1.4075 * (Cr - 128);
1017 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1018 B = Y + 1.7790 * (Cb - 128);
1019 Y = R * .299 + G * .587 + B * .114;
1020 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1021 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1024 if(WANT_SCREENSHOT_HWGAMMA)
1026 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1030 // identity gamma table
1031 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1032 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1033 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1035 if(scr_screenshot_gammaboost.value != 1)
1037 double igamma = 1 / scr_screenshot_gammaboost.value;
1038 for (i = 0;i < 256 * 3;i++)
1039 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1042 for (i = 0;i < 256;i++)
1044 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1045 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1046 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1047 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1048 // Y weights from RGB
1049 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1050 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1051 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1052 // Cb weights from RGB
1053 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1054 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1055 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1056 // Cr weights from RGB
1057 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1058 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1059 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1060 // range reduction of YCbCr to valid signal range
1061 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1062 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1063 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1066 if (cl_capturevideo_ogg.integer)
1068 if(SCR_CaptureVideo_Ogg_Available())
1070 SCR_CaptureVideo_Ogg_BeginVideo();
1074 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1077 SCR_CaptureVideo_Avi_BeginVideo();
1080 void SCR_CaptureVideo_EndVideo(void)
1082 if (!cls.capturevideo.active)
1084 cls.capturevideo.active = false;
1086 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1088 if (cls.capturevideo.videofile)
1090 cls.capturevideo.endvideo();
1093 if (cls.capturevideo.screenbuffer)
1095 Mem_Free (cls.capturevideo.screenbuffer);
1096 cls.capturevideo.screenbuffer = NULL;
1099 if (cls.capturevideo.outbuffer)
1101 Mem_Free (cls.capturevideo.outbuffer);
1102 cls.capturevideo.outbuffer = NULL;
1105 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1108 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1110 // TODO optimize this function
1115 // memcpy is faster than me
1116 if(inw == outw && inh == outh)
1118 memcpy(out, in, 4 * inw * inh);
1122 // otherwise: a box filter
1123 area = (float)outw * (float)outh / (float)inw / (float)inh;
1124 for(y = 0; y < outh; ++y)
1126 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1127 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1128 for(x = 0; x < outw; ++x)
1130 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1131 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1132 float r = 0, g = 0, b = 0, alpha = 0;
1135 for(yy = iny0_i; yy < iny1_i; ++yy)
1137 float ya = min(yy+1, iny1) - max(iny0, yy);
1138 for(xx = inx0_i; xx < inx1_i; ++xx)
1140 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1141 r += a * in[4*(xx + inw * yy)+0];
1142 g += a * in[4*(xx + inw * yy)+1];
1143 b += a * in[4*(xx + inw * yy)+2];
1144 alpha += a * in[4*(xx + inw * yy)+3];
1148 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1149 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1150 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1151 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1156 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1159 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1161 if(newframestepframenum == cls.capturevideo.framestepframe)
1165 //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
1166 // speed is critical here, so do saving as directly as possible
1168 qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1169 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1171 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1172 cls.capturevideo.framestepframe = newframestepframenum;
1174 if(cl_capturevideo_printfps.integer)
1177 double t = Sys_DoubleTime();
1178 if(t > cls.capturevideo.lastfpstime + 1)
1180 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1181 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1182 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1183 Sys_PrintToTerminal(buf);
1184 cls.capturevideo.lastfpstime = t;
1185 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1190 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1192 cls.capturevideo.soundsampleframe += length;
1193 cls.capturevideo.soundframe(paintbuffer, length);
1196 void SCR_CaptureVideo(void)
1199 if (cl_capturevideo.integer)
1201 if (!cls.capturevideo.active)
1202 SCR_CaptureVideo_BeginVideo();
1203 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1205 Con_Printf("You can not change the video framerate while recording a video.\n");
1206 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1208 // for AVI saving we have to make sure that sound is saved before video
1209 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1211 if (cls.capturevideo.realtime)
1213 // preserve sound sync by duplicating frames when running slow
1214 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1217 newframenum = cls.capturevideo.frame + 1;
1218 // if falling behind more than one second, stop
1219 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1221 Cvar_SetValueQuick(&cl_capturevideo, 0);
1222 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1223 SCR_CaptureVideo_EndVideo();
1227 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1228 cls.capturevideo.frame = newframenum;
1229 if (cls.capturevideo.error)
1231 Cvar_SetValueQuick(&cl_capturevideo, 0);
1232 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1233 SCR_CaptureVideo_EndVideo();
1236 else if (cls.capturevideo.active)
1237 SCR_CaptureVideo_EndVideo();
1244 Grab six views for environment mapping tests
1251 qboolean flipx, flipy, flipdiagonaly;
1255 {{ 0, 0, 0}, "rt", false, false, false},
1256 {{ 0, 270, 0}, "ft", false, false, false},
1257 {{ 0, 180, 0}, "lf", false, false, false},
1258 {{ 0, 90, 0}, "bk", false, false, false},
1259 {{-90, 180, 0}, "up", true, true, false},
1260 {{ 90, 180, 0}, "dn", true, true, false},
1262 {{ 0, 0, 0}, "px", true, true, true},
1263 {{ 0, 90, 0}, "py", false, true, false},
1264 {{ 0, 180, 0}, "nx", false, false, true},
1265 {{ 0, 270, 0}, "ny", true, false, false},
1266 {{-90, 180, 0}, "pz", false, false, true},
1267 {{ 90, 180, 0}, "nz", false, false, true}
1270 static void R_Envmap_f (void)
1273 char filename[MAX_QPATH], basename[MAX_QPATH];
1274 unsigned char *buffer1;
1275 unsigned char *buffer2;
1276 unsigned char *buffer3;
1278 if (Cmd_Argc() != 3)
1280 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1284 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1285 size = atoi(Cmd_Argv(2));
1286 if (size != 128 && size != 256 && size != 512 && size != 1024)
1288 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1291 if (size > vid.width || size > vid.height)
1293 Con_Print("envmap: your resolution is not big enough to render that size\n");
1297 r_refdef.envmap = true;
1299 R_UpdateVariables();
1301 r_refdef.view.x = 0;
1302 r_refdef.view.y = 0;
1303 r_refdef.view.z = 0;
1304 r_refdef.view.width = size;
1305 r_refdef.view.height = size;
1306 r_refdef.view.depth = 1;
1307 r_refdef.view.useperspective = true;
1308 r_refdef.view.isoverlay = false;
1310 r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
1311 r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
1313 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1314 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1315 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
1317 for (j = 0;j < 12;j++)
1319 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1320 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1321 r_refdef.view.quality = 1;
1322 r_refdef.view.clear = true;
1326 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
1333 r_refdef.envmap = false;
1336 //=============================================================================
1338 void SHOWLMP_decodehide(void)
1342 lmplabel = MSG_ReadString();
1343 for (i = 0;i < cl.num_showlmps;i++)
1344 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1346 cl.showlmps[i].isactive = false;
1351 void SHOWLMP_decodeshow(void)
1354 char lmplabel[256], picname[256];
1356 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1357 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1358 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1365 x = MSG_ReadShort();
1366 y = MSG_ReadShort();
1368 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1370 showlmp_t *oldshowlmps = cl.showlmps;
1371 cl.max_showlmps += 16;
1372 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1373 if (cl.num_showlmps)
1374 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1376 Mem_Free(oldshowlmps);
1378 for (k = 0;k < cl.max_showlmps;k++)
1379 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1381 if (k == cl.max_showlmps)
1382 for (k = 0;k < cl.max_showlmps;k++)
1383 if (!cl.showlmps[k].isactive)
1385 cl.showlmps[k].isactive = true;
1386 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1387 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1388 cl.showlmps[k].x = x;
1389 cl.showlmps[k].y = y;
1390 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1393 void SHOWLMP_drawall(void)
1396 for (i = 0;i < cl.num_showlmps;i++)
1397 if (cl.showlmps[i].isactive)
1398 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1402 ==============================================================================
1406 ==============================================================================
1409 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
1411 int indices[3] = {0,1,2};
1415 qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1417 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1420 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1421 unsigned short vidramp[256 * 3];
1422 if(WANT_SCREENSHOT_HWGAMMA)
1424 VID_BuildGammaTables(&vidramp[0], 256);
1428 // identity gamma table
1429 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1430 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1431 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1433 if(scr_screenshot_gammaboost.value != 1)
1435 for (i = 0;i < 256 * 3;i++)
1436 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1438 for (i = 0;i < width*height*3;i += 3)
1440 buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
1441 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
1442 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
1446 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
1449 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1451 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
1456 //=============================================================================
1458 extern void R_UpdateFogColor(void);
1459 void R_ClearScreen(qboolean fogcolor)
1466 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1470 qglClearColor(0,0,0,0);CHECKGLERROR
1472 qglClearDepth(1);CHECKGLERROR
1475 // LordHavoc: we use a stencil centered around 128 instead of 0,
1476 // to avoid clamping interfering with strange shadow volume
1478 qglClearStencil(128);CHECKGLERROR
1481 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
1482 // set dithering mode
1483 if (gl_dither.integer)
1485 qglEnable(GL_DITHER);CHECKGLERROR
1489 qglDisable(GL_DITHER);CHECKGLERROR
1493 qboolean CL_VM_UpdateView (void);
1494 void SCR_DrawConsole (void);
1495 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1499 extern void Sbar_ShowFPS(void);
1500 void SCR_DrawScreen (void)
1504 R_TimeReport_BeginFrame();
1506 R_UpdateVariables();
1508 // Quake uses clockwise winding, so these are swapped
1509 r_refdef.view.cullface_front = GL_BACK;
1510 r_refdef.view.cullface_back = GL_FRONT;
1512 if (cls.signon == SIGNONS)
1516 size = scr_viewsize.value * (1.0 / 100.0);
1517 size = min(size, 1);
1519 if (r_stereo_sidebyside.integer)
1521 r_refdef.view.width = (int)(vid.width * size / 2.5);
1522 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1523 r_refdef.view.depth = 1;
1524 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1525 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1526 r_refdef.view.z = 0;
1528 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1532 r_refdef.view.width = (int)(vid.width * size);
1533 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1534 r_refdef.view.depth = 1;
1535 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1536 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1537 r_refdef.view.z = 0;
1540 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1541 // LordHavoc: this is designed to produce widescreen fov values
1542 // when the screen is wider than 4/3 width/height aspect, to do
1543 // this it simply assumes the requested fov is the vertical fov
1544 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1545 // higher/lower according to the ratio
1546 r_refdef.view.useperspective = true;
1547 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1548 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1550 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1551 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1553 if(!CL_VM_UpdateView())
1556 if (scr_zoomwindow.integer)
1558 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1559 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1560 r_refdef.view.width = (int)(vid.width * sizex);
1561 r_refdef.view.height = (int)(vid.height * sizey);
1562 r_refdef.view.depth = 1;
1563 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1564 r_refdef.view.y = 0;
1565 r_refdef.view.z = 0;
1567 r_refdef.view.useperspective = true;
1568 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1569 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1571 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1572 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1574 if(!CL_VM_UpdateView())
1579 if (!r_stereo_sidebyside.integer)
1581 r_refdef.view.width = vid.width;
1582 r_refdef.view.height = vid.height;
1583 r_refdef.view.depth = 1;
1584 r_refdef.view.x = 0;
1585 r_refdef.view.y = 0;
1586 r_refdef.view.z = 0;
1587 r_refdef.view.useperspective = false;
1591 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1592 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1593 Con_DrawNotify (); // only draw notify in game
1595 if (cls.signon == SIGNONS)
1600 if (!r_letterbox.value)
1604 SCR_CheckDrawCenterString();
1606 SCR_DrawNetGraph ();
1609 R_Shadow_EditLights_DrawSelectedLightProperties();
1617 if (r_timereport_active)
1620 if (cls.signon == SIGNONS)
1621 R_TimeReport_EndFrame();
1630 typedef struct loadingscreenstack_s
1632 struct loadingscreenstack_s *prev;
1633 char msg[MAX_QPATH];
1634 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1635 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1636 float relative_completion; // 0 .. 1
1638 loadingscreenstack_t;
1639 static loadingscreenstack_t *loadingscreenstack = NULL;
1640 static double loadingscreentime = -1;
1641 static qboolean loadingscreencleared = false;
1642 static float loadingscreenheight = 0;
1643 rtexture_t *loadingscreentexture = NULL;
1644 static float loadingscreentexture_vertex3f[12];
1645 static float loadingscreentexture_texcoord2f[8];
1647 static void SCR_ClearLoadingScreenTexture(void)
1649 if(loadingscreentexture)
1650 R_FreeTexture(loadingscreentexture);
1651 loadingscreentexture = NULL;
1654 extern rtexturepool_t *r_main_texturepool;
1655 static void SCR_SetLoadingScreenTexture(void)
1658 float loadingscreentexture_w;
1659 float loadingscreentexture_h;
1661 SCR_ClearLoadingScreenTexture();
1663 if (gl_support_arb_texture_non_power_of_two)
1665 w = vid.width; h = vid.height;
1666 loadingscreentexture_w = loadingscreentexture_h = 1;
1670 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1671 loadingscreentexture_w = vid.width / (float) w;
1672 loadingscreentexture_h = vid.height / (float) h;
1675 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
1676 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1677 GL_ActiveTexture(0);
1679 qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
1681 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1682 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1683 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1684 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1685 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1686 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1687 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1688 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1689 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1692 void SCR_UpdateLoadingScreenIfShown(void)
1694 if(realtime == loadingscreentime)
1695 SCR_UpdateLoadingScreen(loadingscreencleared);
1698 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1700 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1701 s->prev = loadingscreenstack;
1702 loadingscreenstack = s;
1704 strlcpy(s->msg, msg, sizeof(s->msg));
1705 s->relative_completion = 0;
1709 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1710 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1711 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1712 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1716 s->absolute_loading_amount_min = 0;
1717 s->absolute_loading_amount_len = 1;
1721 SCR_UpdateLoadingScreenIfShown();
1724 void SCR_PopLoadingScreen (qboolean redraw)
1726 loadingscreenstack_t *s = loadingscreenstack;
1730 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1734 loadingscreenstack = s->prev;
1736 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1740 SCR_UpdateLoadingScreenIfShown();
1743 void SCR_ClearLoadingScreen (qboolean redraw)
1745 while(loadingscreenstack)
1746 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1749 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
1760 total += SCR_DrawLoadingStack_r(s->prev, y);
1762 if(!s->prev || strcmp(s->msg, s->prev->msg))
1764 len = strlen(s->msg);
1765 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1767 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1768 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1775 len = strlen(s->msg);
1776 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1778 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1779 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1786 static void SCR_DrawLoadingStack(void)
1792 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
1793 if(loadingscreenstack)
1795 // height = 32; // sorry, using the actual one is ugly
1796 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1797 GL_DepthRange(0, 1);
1798 GL_PolygonOffset(0, 0);
1799 GL_DepthTest(false);
1800 R_Mesh_VertexPointer(verts, 0, 0);
1801 R_Mesh_ColorPointer(colors, 0, 0);
1802 R_Mesh_ResetTextureState();
1803 R_SetupGenericShader(false);
1804 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1805 verts[0] = verts[9] = 0;
1806 verts[1] = verts[4] = vid_conheight.integer - 8;
1807 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1808 verts[7] = verts[10] = vid_conheight.integer;
1810 for(i = 0; i < 16; ++i)
1811 colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
1812 // ^^^^^^^^^^ blue component
1813 // ^^^^^^ bottom row
1814 // ^^^^^^^^^^^^ alpha is always on
1815 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1817 // make sure everything is cleared, including the progress indicator
1818 if(loadingscreenheight < 8)
1819 loadingscreenheight = 8;
1823 static cachepic_t *loadingscreenpic;
1824 static float loadingscreenpic_vertex3f[12];
1825 static float loadingscreenpic_texcoord2f[8];
1827 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1829 r_viewport_t viewport;
1831 // release mouse grab while loading
1832 if (!vid.fullscreen)
1833 VID_SetMouse(false, false, false);
1835 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
1836 R_SetViewport(&viewport);
1837 //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1838 //qglDepthMask(1);CHECKGLERROR
1839 qglColorMask(1,1,1,1);CHECKGLERROR
1840 qglClearColor(0,0,0,0);CHECKGLERROR
1841 // when starting up a new video mode, make sure the screen is cleared to black
1843 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1846 R_Mesh_Matrix(&identitymatrix);
1847 // draw the loading plaque
1848 loadingscreenpic = Draw_CachePic ("gfx/loading");
1849 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1850 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1851 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1852 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1853 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1854 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1855 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1856 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1857 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1858 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1859 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1862 static void SCR_DrawLoadingScreen (qboolean clear)
1864 // we only need to draw the image if it isn't already there
1866 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1867 GL_DepthRange(0, 1);
1868 GL_PolygonOffset(0, 0);
1869 GL_DepthTest(false);
1870 R_SetupGenericShader(true);
1871 R_Mesh_ColorPointer(NULL, 0, 0);
1872 if(loadingscreentexture)
1874 R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
1875 R_Mesh_ResetTextureState();
1876 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1877 R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
1878 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1880 R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
1881 R_Mesh_ResetTextureState();
1882 R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
1883 R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
1884 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1885 SCR_DrawLoadingStack();
1888 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1893 // however this IS necessary on Windows Vista
1897 void SCR_UpdateLoadingScreen (qboolean clear)
1899 keydest_t old_key_dest;
1900 int old_key_consoleactive;
1902 // don't do anything if not initialized yet
1903 if (vid_hidden || cls.state == ca_dedicated)
1906 if(loadingscreentime == realtime)
1907 clear |= loadingscreencleared;
1910 SCR_ClearLoadingScreenTexture();
1911 else if(loadingscreentime != realtime)
1912 SCR_SetLoadingScreenTexture();
1914 if(loadingscreentime != realtime)
1916 loadingscreentime = realtime;
1917 loadingscreenheight = 0;
1919 loadingscreencleared = clear;
1921 SCR_DrawLoadingScreen_SharedSetup(clear);
1922 if (vid.stereobuffer)
1924 qglDrawBuffer(GL_BACK_LEFT);
1925 SCR_DrawLoadingScreen(clear);
1926 qglDrawBuffer(GL_BACK_RIGHT);
1927 SCR_DrawLoadingScreen(clear);
1931 qglDrawBuffer(GL_BACK);
1932 SCR_DrawLoadingScreen(clear);
1934 SCR_DrawLoadingScreen_SharedFinish(clear);
1936 // this goes into the event loop, and should prevent unresponsive cursor on vista
1937 old_key_dest = key_dest;
1938 old_key_consoleactive = key_consoleactive;
1939 key_dest = key_void;
1940 key_consoleactive = false;
1941 Sys_SendKeyEvents();
1942 key_dest = old_key_dest;
1943 key_consoleactive = old_key_consoleactive;
1946 qboolean R_Stereo_ColorMasking(void)
1948 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
1951 qboolean R_Stereo_Active(void)
1953 return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
1956 extern cvar_t cl_minfps;
1957 extern cvar_t cl_minfps_fade;
1958 extern cvar_t cl_minfps_qualitymax;
1959 extern cvar_t cl_minfps_qualitymin;
1960 extern cvar_t cl_minfps_qualitypower;
1961 extern cvar_t cl_minfps_qualityscale;
1962 static double cl_updatescreen_rendertime = 0;
1963 static double cl_updatescreen_quality = 1;
1964 extern void Sbar_ShowFPS_Update(void);
1965 void CL_UpdateScreen(void)
1968 float conwidth, conheight;
1971 Sbar_ShowFPS_Update();
1973 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
1974 return; // not initialized yet
1976 if(gamemode == GAME_NEXUIZ)
1978 // play a bit with the palette (experimental)
1979 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
1980 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
1981 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
1982 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
1983 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
1984 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
1985 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
1986 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
1992 rendertime1 = Sys_DoubleTime();
1994 conwidth = bound(160, vid_conwidth.value, 32768);
1995 conheight = bound(90, vid_conheight.value, 24576);
1996 if (vid_conwidth.value != conwidth)
1997 Cvar_SetValue("vid_conwidth", conwidth);
1998 if (vid_conheight.value != conheight)
1999 Cvar_SetValue("vid_conheight", conheight);
2002 if (scr_viewsize.value < 30)
2003 Cvar_Set ("viewsize","30");
2004 if (scr_viewsize.value > 120)
2005 Cvar_Set ("viewsize","120");
2007 // bound field of view
2008 if (scr_fov.value < 1)
2009 Cvar_Set ("fov","1");
2010 if (scr_fov.value > 170)
2011 Cvar_Set ("fov","170");
2013 // validate r_textureunits cvar
2014 if (r_textureunits.integer > gl_textureunits)
2015 Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
2016 if (r_textureunits.integer < 1)
2017 Cvar_SetValueQuick(&r_textureunits, 1);
2019 // validate gl_combine cvar
2020 if (gl_combine.integer && !gl_combine_extension)
2021 Cvar_SetValueQuick(&gl_combine, 0);
2023 // intermission is always full screen
2024 if (cl.intermission)
2028 if (scr_viewsize.value >= 120)
2029 sb_lines = 0; // no status bar at all
2030 else if (scr_viewsize.value >= 110)
2031 sb_lines = 24; // no inventory
2036 r_refdef.view.colormask[0] = 1;
2037 r_refdef.view.colormask[1] = 1;
2038 r_refdef.view.colormask[2] = 1;
2040 SCR_SetUpToDrawConsole();
2043 qglDrawBuffer(GL_BACK);CHECKGLERROR
2044 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2045 qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2046 qglDepthMask(1);CHECKGLERROR
2047 qglColorMask(1,1,1,1);CHECKGLERROR
2048 qglClearColor(0,0,0,0);CHECKGLERROR
2049 R_ClearScreen(false);
2050 r_refdef.view.clear = false;
2051 r_refdef.view.isoverlay = false;
2052 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2053 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2055 if(scr_stipple.integer)
2057 GLubyte stipple[128];
2058 int i, s, width, parts;
2059 static int frame = 0;
2062 s = scr_stipple.integer;
2064 width = (s & 070) >> 3;
2066 qglEnable(GL_POLYGON_STIPPLE); // 0x0B42
2067 for(i = 0; i < 128; ++i)
2070 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2072 qglPolygonStipple(stipple);
2075 qglDisable(GL_POLYGON_STIPPLE);
2077 if (R_Stereo_Active())
2079 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2080 matrix4x4_t offsetmatrix;
2081 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2082 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2084 if (r_stereo_sidebyside.integer)
2087 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2089 r_refdef.view.colormask[0] = 1;
2090 r_refdef.view.colormask[1] = 0;
2091 r_refdef.view.colormask[2] = 0;
2094 if (vid.stereobuffer)
2095 qglDrawBuffer(GL_BACK_RIGHT);
2099 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2100 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2102 if (r_stereo_sidebyside.integer)
2105 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2107 r_refdef.view.colormask[0] = 0;
2108 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2109 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2112 if (vid.stereobuffer)
2113 qglDrawBuffer(GL_BACK_LEFT);
2117 r_refdef.view.matrix = originalmatrix;
2124 // quality adjustment according to render time
2126 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2127 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2128 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2130 cl_updatescreen_quality = 1;
2132 if (!vid_activewindow)
2133 VID_SetMouse(false, false, false);
2134 else if (key_consoleactive)
2135 VID_SetMouse(vid.fullscreen, false, false);
2136 else if (key_dest == key_menu_grabbed)
2137 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2138 else if (key_dest == key_menu)
2139 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2141 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2146 void CL_Screen_NewMap(void)