1 # Microsoft Developer Studio Project File - Name="jumpnbump" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** NICHT BEARBEITEN **
5 # TARGTYPE "Win32 (x86) Application" 0x0101
7 CFG=jumpnbump - Win32 Debug
8 !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9 !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
11 !MESSAGE NMAKE /f "jumpnbump.mak".
13 !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14 !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
16 !MESSAGE NMAKE /f "jumpnbump.mak" CFG="jumpnbump - Win32 Debug"
18 !MESSAGE Für die Konfiguration stehen zur Auswahl:
20 !MESSAGE "jumpnbump - Win32 Release" (basierend auf "Win32 (x86) Application")
21 !MESSAGE "jumpnbump - Win32 Debug" (basierend auf "Win32 (x86) Application")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
32 !IF "$(CFG)" == "jumpnbump - Win32 Release"
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "Release"
42 # PROP Intermediate_Dir "Release"
43 # PROP Ignore_Export_Lib 0
45 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
46 # ADD CPP /nologo /MD /W3 /GX /O2 /I "../" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "USE_SDL" /YX /FD /c
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD BASE RSC /l 0x407 /d "NDEBUG"
50 # ADD RSC /l 0x407 /d "NDEBUG"
52 # ADD BASE BSC32 /nologo
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
56 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDLmain.lib SDL.lib SDL_mixer.lib /nologo /subsystem:windows /profile /machine:I386
57 # SUBTRACT LINK32 /debug
60 InputPath=.\Release\jumpnbump.exe
63 "$(ProjDir)\..\data\jumpbump.dat" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
64 call "$(ProjDir)\..\data\pack.bat" "$(ProjDir)\..\data" "..\VisualC6\pack\Release\jnbpack.exe"
68 !ELSEIF "$(CFG)" == "jumpnbump - Win32 Debug"
71 # PROP BASE Use_Debug_Libraries 1
72 # PROP BASE Output_Dir "Debug"
73 # PROP BASE Intermediate_Dir "Debug"
74 # PROP BASE Target_Dir ""
76 # PROP Use_Debug_Libraries 1
77 # PROP Output_Dir "Debug"
78 # PROP Intermediate_Dir "Debug"
79 # PROP Ignore_Export_Lib 0
81 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
82 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "USE_SDL" /YX /FD /GZ /c
83 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
84 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
85 # ADD BASE RSC /l 0x407 /d "_DEBUG"
86 # ADD RSC /l 0x407 /d "_DEBUG"
88 # ADD BASE BSC32 /nologo
91 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
92 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDLmain.lib SDL.lib SDL_mixer.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
95 InputPath=.\Debug\jumpnbump.exe
98 "$(ProjDir)\..\data\jumpbump.dat" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
99 call "$(ProjDir)\..\data\pack.bat" "$(ProjDir)\..\data" "..\VisualC6\pack\Debug\jnbpack.exe"
107 # Name "jumpnbump - Win32 Release"
108 # Name "jumpnbump - Win32 Debug"
109 # Begin Group "Quellcodedateien"
111 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
114 SOURCE=..\fireworks.c
122 SOURCE=..\sdl\input.c
126 SOURCE=..\sdl\interrpt.c
138 SOURCE=..\sdl\sound.c
141 # Begin Group "Header-Dateien"
143 # PROP Default_Filter "h;hpp;hxx;hm;inl"
161 # Begin Group "Ressourcendateien"
163 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
166 SOURCE=..\jumpnbump.ico
170 SOURCE=.\ressource.rc