13 (get it from http://www.devolution.com/~slouken/projects/SDL/)
14 * NASM 0.98 (OPTIONAL but RECOMMENDED, not sure, try your linux distribution)
15 * A thread safe X server.
20 Install all of the components above. Next, from the d2x directory:
23 ./configure --help will show you the available options.
24 If you have a 3d graphics card, use --with-opengl
29 see installation.txt for info on where to put your datafiles, etc.
33 * Serial support doesn't work. (UDP and IPX networking does)
34 * Sound glitches (due to stuff I haven't implemented)
35 * The mouse support is at the same level as it was in d1x (as in, it
42 Dos support isn't a high priority right now, so things may be a little
47 The following DJGPP packages are ALL REQUIRED (newer versions are ok)!
51 bnu281b.zip gcc2952b.zip mak3781b.zip bsh1147b.zip sed302b.zip
52 m4-14b.zip acnf213b.zip gwk304b.zip txt20b.zip grep22b.zip dif272b.zip
53 So many packages are needed to support the autoconf build system that d2x
55 * NASM v0.98 or better is REQUIRED
59 Install all of the djgpp packages above. Make sure that DJGPP is properly
60 configure (see the DJGPP docs for more information).
61 Make a copy of bash.exe in your djgpp bin/ directory. Call it "sh.exe". This
62 step is VERY IMPORTANT (otherwise all the scripts will fail).
64 Now, run the following from the d2x directory:
68 Hopefully things will work out and the package will build correctly for you.
71 * Serial and network support missing.
72 * Sound support missing.
76 Reporting bugs/feedback:
77 ========================
79 There are two ways to report bugs and give feedback:
80 1) Get on the descent-source mailing list by sending an email to
81 majordomo@warpcore.org with the body as: "subscribe descent-source
82 <your email address>". Discussions about the source code in general
83 are available here, and is the main list that d2x and d1x, a similar
84 project for descent 1 is discussed on. Patches and questions can be
85 posted there, as well.
87 2) Send feedback directly to me, bradleyb@u.washington.edu. I'll try
88 to get back to you ASAP, depending on real-life concerns =)
90 /* THE OLD README FOLLOWS */
93 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
94 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
95 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
96 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
97 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
98 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
99 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
100 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
101 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
102 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
104 We make no warranties as to the usability or correctness of this code.
106 ============================================
107 Message from Matt Toschlog & Mike Kulas:
111 Here, finally, is the source for Descent II. We've been so busy with
112 Descent 3, Mercenary, FreeSpace, FreeSpace 2, and several other
113 projects that we haven't given much thought to this old code. But we
114 know that many of you are eager to get it, so here you go.
116 We were amazed and impressed at the cool things people did with
117 the Descent source we released a few years ago. It touches us
118 deeply how devoted some people are to the Descent series, and we
119 look forward to seeing what people can do with this Descent II
122 Matt Toschlog Mike Kulas
123 Outrage Entertainment Volition, Inc.
125 ============================================
127 About the Source Code:
129 Included is almost all the source code to Descent 2, ver. 1.2. We removed
130 all code to which we did not own the copyright. This mainly involved low-
131 level sound and modem code and the movie code.
133 The Descent Network has agreed to provide a list of mirror locations where
134 this code can be downloaded. The location is:
136 http://www.descent2.com/ddn/sources/descent2
138 The following tools were used in the development of Descent:
139 Watcom C/C++, version 9.5
140 Microsoft Macro Assembler, version 6.1x
141 Opus Make, version 6.01
143 Have fun with the code!
144 Parallax Software Corporation
148 As Packaged the code currently will not compile. Some code had to be removed
149 to release it, therefore you will get some missing file errors when building.
151 Much of this code is very close to the Descent 1 source code. Many people have
152 put effort into porting that code, so if you are interested in porting D2, you
153 should be able to take advantage of some of that work.
155 A few good web sites to check out are:
158 http://d1x.warpcore.org
161 http://www.descent-network.com