3 - attempt to fix sound and scaleup on big endian systems
6 - added -musicnosound option
9 - fix for off by one in -mirror
10 add icon for application (macosx,windows,x)
13 - rename jbmenu.tcl to jnbmenu.tcl, make it +x, add
14 options for -mirror and -scaleup
15 update manpage and -h with -scaleup
16 update makefiles accordingly
17 rename pack/unpack to jnbpack/jnbunpack
21 - Added -mirror commandline option to play the level mirrored
22 - Deleting temporary music file
29 - fixed timing problems
30 - fixed crash when temporary music can't be written
34 - new scaling graphics mode
37 ===========================================================================
38 This is the changelog of the linux version from which this port is derived.
41 initial linux port, worked fine with freebsd too (chuck mason)
44 made sound be played (chuck mason)
47 fixing fps (longislandman)
48 changing player input: 4 player at one keyboard (tarzeau)
49 pack/unpack which packs/unpacks the leveldata (timecop)
52 network code has been written (longislandman, jonatkins.org)
53 it werks but we won't release it until it's good for the masses,
54 for test and fun play come join #keen on irc.linux.com
55 (be sure to have one udp port open if you have a firewall,
56 and also have sdl-mixer, sdl and sdl-net)
59 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
60 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
61 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
62 (received from philippe brochard, thank you!)
65 repackaged tarballs with network code jnb-net.tar.gz,
66 menusystem and unpack/pack