1 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/gamesave.c: fix a bug introduced with change of 2004-06-26
5 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
8 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
10 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
11 link) on MPW on Mac OS 9 (carbon)
13 * include/mono.h: disable mprintf on carbon to avoid significant bloat
15 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
17 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
21 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
23 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
25 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
28 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
29 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
30 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
31 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
33 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
34 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
35 new files for supporting compilation with MPW for carbon (Mac OS 9)
37 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
39 * main/playsave.c: do not seek while writing, carbon does not like it
41 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
43 * cfile/cfile.c: use portable ffilelength in cfile_size
45 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
46 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
47 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
48 unsigned and signed char, MPW does not like these
50 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
52 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
55 2004-06-01 Bradley Bell <btb@icculus.org>
57 * libmve/mve_main.c: cast malloc function pointer
59 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
60 target to XCode project
62 2004-05-31 Bradley Bell <btb@icculus.org>
64 * include/pstypes.h: fix accidental solaris breakage
66 * main/object.c: fix crash caused by death-cam code
68 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
69 XCode project simplifications, network enabled
71 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
72 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
74 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
77 * English.lproj/InfoPlist.strings, d2x-Info.plist,
78 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
79 d2x.xcode/project.pbxproj: added XCode project files
81 2004-05-22 Bradley Bell <btb@icculus.org>
83 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
86 * rpm/d2x.spec.in: Changed descriptions
88 2004-05-22 Matthew Mueller <donut@dakotacom.net>
90 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
93 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
95 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
96 the win32 code (d1x r1.8, key_arch.c r1.2)
98 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
99 use 32bpp screen mode by default, add option to use 16bpp (d1x
102 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
103 replacement texture paletted->rgb conversion alpha problem (d1x
106 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
107 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
108 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
111 * arch/ogl/gr.c, include/loadgl.h: fix win32
112 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
114 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
115 include/ogl_init.h, main/render.c: opengl hardware
116 super-transparency support using GL_NV_register_combiners (d1x
117 r1.38, r1.41, r1.6, r1.26, r1.7)
119 2004-05-22 Bradley Bell <btb@icculus.org>
121 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
124 2004-05-22 Matthew Mueller <donut@dakotacom.net>
126 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
127 include/ogl_init.h: use GL_RGB for non-transparent textures, and
128 fix fonts not having transparent flag set (wouldn't get paletted)
129 (d1x r1.15, r1.37, r1.40, r1.25)
131 * arch/ogl/ogl.c: don't try to use paletted textures with
132 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
134 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
135 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
138 * 2d/font.c: memset ogl font bitmap data since the copy function
139 leaves some (unused) parts uninitialized, which aggravates
142 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
143 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
146 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
147 screenshots if the entire thing wasn't written in one call to
150 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
151 info not being updated on win32 (d1x r1.11)
153 * arch/win32/digi.c: remove some redundancy by not needing to do
154 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
155 clean up some indenting of DS_release_slot calls. And make
156 DS_release_slot return 1 when a sound is already not playing, in
157 addition to when a sound was killed. (d1x r1.10)
159 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
160 linux version (d1x r1.5)
162 * main/kconfig.c: make next axis config key skip currently
163 allocated axes (d1x r1.11)
165 2004-05-22 David Cleaver <wraithx@morpheus.net>
167 * main/kconfig.c: joy configuration next axis key from WraithX
170 2004-05-22 Bradley Bell <btb@icculus.org>
172 * main/game.c, main/inferno.c: typo
174 2004-05-21 Matthew Mueller <donut@dakotacom.net>
176 * main/game.c, main/game.h, main/inferno.c: make rear view
177 leave_time variable with -rearviewleavetime argument (d1x r1.25,
180 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
182 * main/inferno.c: change -udp documentation to d2x behaviour
184 2004-05-21 Bradley Bell <btb@icculus.org>
186 * include/gr.h: added missing define for menu fullscreen toggle
188 2004-05-21 Matthew Mueller <donut@dakotacom.net>
190 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
191 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
193 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
195 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
196 arch/linux/include/joystick.h: patch from Steven Mueller for using
197 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
199 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
201 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
202 main/physics.c, main/render.c, main/wall.c: file-line for segfault
203 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
205 * arch/win32/digi.c: digisound fixes (d1x r1.7)
207 2004-05-21 Bradley Bell <btb@icculus.org>
209 * main/inferno.c: added -udp documentation from d1x
211 2004-05-20 Bradley Bell <btb@icculus.org>
213 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
215 2004-05-20 David Cleaver <wraithx@morpheus.net>
217 * main/controls.c, main/gamecntl.c, main/kconfig.c,
218 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
219 game.c r1.21, r1.6, r1.4, r1.3)
221 2004-05-20 Bradley Bell <btb@icculus.org>
223 * main/inferno.c: document -ihaveabrokenmouse
225 2004-05-20 Matthew Mueller <donut@dakotacom.net>
227 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
229 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
231 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
232 mouse driver problems (d1x r1.2, r1.2)
234 2004-05-20 Matthew Mueller <donut@dakotacom.net>
236 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
237 join list score crash (d1x r1.8)
239 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
241 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
242 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
245 2004-05-20 Bradley Bell <btb@icculus.org>
247 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
249 * main/inferno.c: integrated some niceautomap stuff from d1x
251 2004-05-20 Matthew Mueller <donut@dakotacom.net>
253 * arch/win32/joyhh.c: fixed the config bug where it'd always put
254 in some weird axis (d1x r1.3)
256 * arch/win32/init.c: set win32 icon to icon from resource file
259 * arch/win32/key.c: win32: fixed space key not working in messages
262 2004-05-20 Bradley Bell <btb@icculus.org>
264 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
267 2004-05-20 Matthew Mueller <donut@dakotacom.net>
269 * main/inferno.c: document -gl_refresh (d1x r1.20)
271 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
272 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
275 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
276 change the arg type for (d1x r1.5)
278 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
280 * arch/win32/digi.c: altsounds (d1x r1.6)
282 2004-05-20 Matthew Mueller <donut@dakotacom.net>
284 * arch/win32/digi.c: fixed a major memory leak and removed a bit
285 of redundancy (d1x r1.5)
287 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
288 fix crashing (d1x r1.4)
290 * arch/win32/digi.c: win32's digi_start_sound was not calling
291 DS_release_slot after setting .playing=0, resulting in a
292 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
294 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
295 apparently it was somehow causing some joysticks (Sidewinder
296 Precision 2) to only turn when the stick was moving, but not when
297 at turned but held stationary. And it was completely unused
298 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
301 * main/game.c: add alt+enter to toggle fullscreen (in addition to
302 previous key combos (d1x r1.29)
304 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
305 g, and b values (d1x r1.15)
307 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
308 sometimes (didn't handle negative palette steps) (d1x r1.34)
310 * arch/ogl/ogl.c: add caching of weapon inner models, screen
311 shatter effects, robot explosions and weapons, and some more
312 always present stuff. Also clean up ogl_cache_weapon_textures
315 2004-05-20 Bradley Bell <btb@icculus.org>
317 * main/kludge.c, main/game.c: move gr_renderstats and
318 gr_badtexture back to game.c
320 2004-05-20 Matthew Mueller <donut@dakotacom.net>
322 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
323 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
325 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
327 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
328 loaded after texture caching stage (d1x r1.34)
330 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
331 for renderstats (d1x r1.33)
333 2004-05-19 Matthew Mueller <donut@dakotacom.net>
335 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
336 main/inferno.c: add anisotropic texture filtering suport (d1x
337 r1.33, r1.32, r1.23, r1.32)
339 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
342 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
343 include/ogl_init.h: utilize hardware multitexturing support if
344 possible (requires GL_NV_texture_env_combine4 extension) (d1x
345 r1.32, r1.30, r1.4, 1.22)
347 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
350 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
352 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
353 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
354 effects in OGL using SetGammaRamp, much faster than the hack that
355 was being used. currently SDL only (though not too hard to add to
356 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
358 * main/menu.c: allow arbitrary (custom) resolution entry in
359 change_res menu (d1x r1.14)
361 2004-05-19 Bradley Bell <btb@icculus.org>
363 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
364 d1x-style res change menu (mostly works)
366 * misc/args.c: use strnicmp instead of strncasecmp
368 2004-05-19 Matthew Mueller <donut@dakotacom.net>
370 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
371 command-line option (d1x r1.27)
373 * main/inferno.c: restore inferno.c initialization of
374 screen_compatible and use_double_buffer to 'normal' values, broken
375 long long ago in one of the high res menu patches (d1x r1.30)
377 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
378 resolutions to be specified on command line (d1x r1.2, r1.29,
379 r1.4) -- doesn't work yet
381 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
383 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
386 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
387 volume song stop/starting (d1x r1.7)
389 2004-05-18 Matthew Mueller <donut@dakotacom.net>
391 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
394 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
395 ogl_ulinec (d1x r1.29)
397 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
399 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
400 bottom are inclusive not exclusive (d1x r1.28)
402 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
403 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
405 * arch/sdl/digi.c: fix typo
407 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
409 * arch/win32/init.c, arch/win32/win32.c: move win32 window
410 creation code from arch_init_start into arch_init to fix weirdness
411 with --help (d1x r1.5, r1.6)
413 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
414 sync issues and lack of midi reset (d1x r1.5)
416 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
419 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
420 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
422 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
425 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
427 2004-05-18 Bradley Bell <btb@icculus.org>
429 * include/vecmat.h: comments/formatting
431 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
433 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
434 include/test.lnk: remove unnecessary files
436 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
437 This enables compilation with gcc 3.1
439 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
441 * main/switch.c: took care of switches triggering single-sided
442 walls (don't try to access the nonexistent adjacent wall via NULL
443 pointers or negative array indices)
445 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
447 * main/wall.c: fix invalid memory access for d1 levels which
448 don't have a corresponding wall behind.
450 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
452 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
453 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
454 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
455 interface header to new header file internal.h
457 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
459 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
460 bitmask for each joystick axis that has sent input data,
461 and will not crash Windows anymore during joystick setup because
462 of for() loop over axis being executed once too often.
464 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
465 gr_remap_mono_font() and call it after loading saved level.
467 * main/laser.c: limit homing missile turn rate
469 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
470 centers (work like fuel centers but provide shield)
472 * main/gameseg.c: fix endless loop in some levels with a
473 certain (complicated) structure
475 2004-05-13 Bradley Bell <btb@icculus.org>
477 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
478 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
479 updated project files for SDL 1.2.7
481 * Makefile.am: add VisualC, VisualCE dirs to tarball
483 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
485 * arch/sdl/digi.c: formatting
487 2004-05-12 Bradley Bell <btb@icculus.org>
489 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
492 * 2d/palette.c, include/palette.h: added function to create blend
495 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
497 2004-05-11 Bradley Bell <btb@icculus.org>
499 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
501 2004-05-10 Bradley Bell <btb@icculus.org>
503 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
504 g3_draw_transp_poly had the fade level backwards, decided to just
505 fix g3_draw_poly so it behaves correctly, transparency or not,
506 reverted changes to render_face
508 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
510 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
511 rendering transparent (e.g. cloaked) walls
513 * main/render.c: render_face now calls g3_draw_transp_poly() for
514 cloaked walls in OpenGL
516 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
518 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
519 that from other apps, had "static" distortions.
521 2004-04-22 Bradley Bell <btb@icculus.org>
523 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
525 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
526 aligned version of PUT_INTEL_* macros
528 2004-04-15 Bradley Bell <btb@icculus.org>
530 * main/inferno.c: comment out unused checksum variable
532 2004-04-14 Bradley Bell <btb@icculus.org>
534 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
536 2004-04-14 Terran Melconian <terran@consistent.org>
538 * main/gameseg.c: use portable rand function (fixes #1118)
540 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
542 * main/songs.c: uncomment calls to RBAStop (fixes #473)
544 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
546 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
547 get rid of warnings (now compiles with -Werror on SunOS)
549 * main/piggy.c: fix (really) wierd SunOS bug
551 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
552 caused by not allocating enough mem for rle bitmaps
554 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
556 * include/pstypes.h: sun OS typedef fixes
558 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
560 * main/piggy.c: fix bug 1067
562 * main/piggy.c: fix bugfix for 1067
564 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
565 with descent.pig of mac registered)
567 2003-12-18 Bradley Bell <btb@icculus.org>
569 * main/kconfig.c: fixes for linux-native joystick
571 * main/kconfig.c: bunch of fixes (esp. for non linux-native
574 * arch/include/joy.h: comments/formatting
576 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
578 * compilerdefs.txt: added FreeBSD defs
580 2003-12-08 Bradley Bell <btb@icculus.org>
582 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
585 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
587 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
588 arch/linux/ipx_udp.c: fix FreeBSD compile errors
590 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
592 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
593 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
594 get rid of silly ulongs
596 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
597 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
598 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
599 change relevant __linux__ macros to __ELF__
601 2003-11-27 Bradley Bell <btb@icculus.org>
603 * include/ogl_init.h: added proto for ogl_check_mode
605 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
606 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
609 2003-11-26 Bradley Bell <btb@icculus.org>
611 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
612 3.3 compiler warnings
614 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
617 * include/pstypes.h: OS X fixes
619 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
620 main/newmenu.h: linux fixes
622 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
623 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
624 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
625 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
626 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
629 * arch/sdl/gr.c: fix sdl gr_update
631 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
632 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
633 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
634 cfile/cfile.c, console/CON_console.c, include/d_io.h,
635 include/error.h, include/pstypes.h, include/strutil.h,
636 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
637 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
638 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
639 main/playsave.c, main/songs.c, main/state.c, main/text.c,
640 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
643 2003-11-25 Bradley Bell <btb@icculus.org>
645 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
646 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
647 libmve/VisualC/mveplayer.dsp: updated project files
649 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
652 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
653 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
654 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
655 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
658 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
659 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
662 2003-11-24 Bradley Bell <btb@icculus.org>
664 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
665 libmve/mveplay.c: stuff to play mve's in WinCE
667 * arch/win32/findfile.c: unused functions...
671 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
672 enabled mouse control of menus
674 * main/mission.h: oops, didn't mean to change this.
676 2003-11-21 Bradley Bell <btb@icculus.org>
678 * VisualCE/d2x/d2x.vcp: updated project file
680 2003-11-20 Bradley Bell <btb@icculus.org>
682 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
683 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
684 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
687 2003-11-17 Bradley Bell <btb@icculus.org>
689 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
690 main/menu.c: added option to disable kalinix under unix
692 * main/game.c, main/newmenu.c: always set menu mode for GL popups
694 2003-11-14 Bradley Bell <btb@icculus.org>
696 * main/automap.c: fix automap background image
698 * main/automap.c, main/automap.h: delete cruft
700 * main/automap.c: fix level number position
702 * main/automap.c: simplify g3_draw_line hack
704 * main/menu.c: stop pointless vid mode changes
706 2003-11-07 Bradley Bell <btb@icculus.org>
708 * NEWS, installation.txt: s'more documentation
710 2003-11-07 Steffen Pohle <stpohle@gmx.net>
712 * configure.ac: fix .exe extension problems
714 2003-11-07 Bradley Bell <btb@icculus.org>
716 * arch/ogl/ogl.c: disable texture format verification for OS X -
719 2003-11-06 Bradley Bell <btb@icculus.org>
721 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
722 use more traditional Alt+Enter for toggling fullscreen
724 * 2d/ibitblt.c, main/mission.h: comments/formatting
726 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
728 2003-11-06 Bradley Bell <btb@icculus.org>
730 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
731 resolution change, use kludge to avoid repetitive res changes
733 2003-11-04 Bradley Bell <btb@icculus.org>
735 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
736 structures and i/o routines back to piggy.c
738 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
740 * installation.txt: tell to install d1 .pig for better textures
742 2003-11-04 Bradley Bell <btb@icculus.org>
744 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
745 oem d1 v1.0 and registered d2 v1.0, comments
747 2003-11-03 Bradley Bell <btb@icculus.org>
749 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
750 all d1 shareware - even though files are different!
752 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
755 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
758 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
761 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
763 * main/movie.c: when no movies are found, divide by six the
764 number of warning lines sent to stdout
766 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
768 * include/byteswap.h: fix stupid copy/paste error
770 2003-10-24 Bradley Bell <btb@icculus.org>
772 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
773 gr_linear_rep_movsd_2x instead of almost identical
774 gr_linear_movsd_double. Better since we have assembly versions.
776 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
778 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
781 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
783 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
784 error with --disable-network, move reset_network_objects()
785 from gameseq.c to multi.c
787 2003-10-14 Bradley Bell <btb@icculus.org>
789 * AUTHORS, NEWS: stuff
791 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
793 2003-10-12 Bradley Bell <btb@icculus.org>
795 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
796 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
799 2003-10-12 Aaron Plattner <plattner@caltech.edu>
801 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
802 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
803 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
804 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
805 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
806 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
807 arch/win32/ipx_win.c, arch/win32/winnet.c,
808 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
809 main/multi.h, main/network.c: add IPv4 multicasting support
811 2003-10-11 Bradley Bell <btb@icculus.org>
813 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
815 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
816 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
817 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
818 main/weapon.h: lots of shareware and oem fixes
820 2003-10-10 Bradley Bell <btb@icculus.org>
822 * arch/win32/winnet.c: fixed stupid win32 network bug
824 2003-10-10 Bradley Bell <btb@icculus.org>
826 * main/piggy.c: increased D1_MAX_TMAP_NUM
828 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
830 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
831 which are animated in d2, refactorizes d1 texture reading
833 2003-10-10 Bradley Bell <btb@icculus.org>
835 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
836 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
837 main/collide.h, main/compbit.h, main/config.h, main/console.c,
838 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
839 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
840 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
841 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
842 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
843 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
844 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
845 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
846 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
847 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
848 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
849 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
850 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
851 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
852 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
853 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
854 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
855 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
856 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
857 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
858 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
859 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
860 main/wall.h: comments/formatting
862 2003-10-09 Bradley Bell <btb@icculus.org>
864 * main/text.c: fix text when using old datafiles
866 * main/laser.h: comments/whitespace
868 * main/laser.c, main/weapon.c: fixed smart missiles and smart
869 mines w/shareware data
871 * include/DT_drawtext.h: deleted unused file
873 2003-10-08 Bradley Bell <btb@icculus.org>
875 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
877 * arch/win32/ipx_udp.c: use closesocket() instead of close()
879 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
880 main/menu.c: Disabled 'd2x keys' weapon selection
882 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
884 * main/object.h, main/multi.h: get rid of most warnings issued by
885 cpp-precomp of gcc from Mac OS X dev tools
887 2003-10-05 Bradley Bell <btb@icculus.org>
889 * NEWS, configure.ac: increment version number
891 * cfile/cfile.c: better handling of CRLF text files (when that is
894 * utilities/hogcreate.c, utilities/hogextract.c,
895 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
896 reading/writing files
898 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
899 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
902 2003-10-04 Bradley Bell <btb@icculus.org>
904 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
906 * main/netmisc.c: change byte to sbyte, comments/whitespace
908 2003-10-03 Bradley Bell <btb@icculus.org>
910 * cfile/cfile.c, main/config.c: fix win32 eof bug.
912 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
915 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
916 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
917 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
918 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
919 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
920 main/object.c, main/object.h, main/paging.c, main/player.h,
921 main/robot.h, main/segment.h, main/state.c, main/switch.c,
922 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
923 main/weapon.c, main/weapon.h: change byte to sbyte,
926 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
927 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
928 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
929 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
931 * configure.ac: better checking for timeval
933 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
935 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
936 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
937 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
938 arch/win32/winnet.c, configure.ac, include/byteswap.h,
939 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
940 main/multibot.c, main/network.c: Make network architecture
941 choosable from game menu, add support for UDP/IP on Mac OS X and
944 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
946 * include/byteswap.h: added macros for coping with alignment
949 2003-10-02 Bradley Bell <btb@icculus.org>
951 * main/multi.h: added padding to little-endian version of
954 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
956 * main/netmisc.c: delete duplicate function
958 2003-10-01 Bradley Bell <btb@icculus.org>
960 * main/bm.c: make sure d1_texture_indices gets freed between
963 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
965 * main/piggy.h: fix size of d1 shareware descent.pig
967 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
969 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
970 main/gameseq.c, main/piggy.c: fix loading of d1 texture
971 replacements for non-animated textures
973 2003-08-02 Matthew Mueller <donut@dakotacom.net>
975 * main/controls.c: use fixed 20fps wiggle
977 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
979 * Makefile.am, debian/changelog.in, debian/control,
980 debian/d2x-common.dirs, debian/d2x-common.install,
981 debian/d2x-common.manpages, debian/d2x-gl.files,
982 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
983 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
984 utilities/Makefile.am, utilities/hogcreate.1,
985 utilities/hogextract.1, utilities/mvlcreate.1,
986 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
987 add man pages, distribute utility programs in new d2x-common deb
989 * rpm/d2x.spec.in: updated rpm spec file
991 2003-08-02 Bradley Bell <btb@icculus.org>
993 * cfile/cfile.c: update raw_position in cfputc and cfputs
995 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
997 * main/piggy.c: make error message more friendly
999 * main/piggy.c: simplify copying of bitmap flags
1001 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1004 * cfile/cfile.c: revert to always using custom fgets
1006 * main/endlevel.c, main/mission.c: handle missing exit sequence
1007 components gracefully
1009 * main/playsave.c: comments
1011 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1013 * cfile/cfile.c: update raw_position in cfwrite
1015 * main/network.c: comments/formatting
1017 2003-06-22 Bradley Bell <btb@icculus.org>
1019 * cfile/cfile.c: use standard fgets for non-archive files
1021 * main/movie.c: use con_printf for missing movie warning
1023 2003-06-18 Bradley Bell <btb@icculus.org>
1025 * main/movie.c: fixed cfile conversion of movielib code
1027 * main/console.c, main/hud.c: strip out colors, etc when printing
1030 * include/u_mem.h: fix NDEBUG calloc macro
1032 2003-06-15 Bradley Bell <btb@icculus.org>
1034 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1037 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1038 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1039 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1040 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1041 main/scores.c, main/state.c, main/text.c, misc/args.c,
1042 misc/strio.c: convert file i/o to cfile
1044 2003-06-14 Bradley Bell <btb@icculus.org>
1046 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1047 writing and other modes besides "rb" (mostly taken from
1050 2003-06-09 Bradley Bell <btb@icculus.org>
1052 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1055 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1056 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1059 2003-06-07 Taylor Richards <taylor@icculus.org>
1061 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1063 2003-06-07 Bradley Bell <btb@icculus.org>
1065 * main/console.c: fix non-console build
1067 * main/gamesave.c: comments
1069 * main/bm.c: remove redundant break
1071 2003-06-06 Bradley Bell <btb@icculus.org>
1073 * main/gauges.c, main/kconfig.c: comments/formatting
1075 * console/.cvsignore: added .cvsignore
1077 * main/console.c: can't write to console after it's closed
1079 2003-06-05 Bradley Bell <btb@icculus.org>
1081 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1082 console/internal.c, console/internal.h, include/CON_console.h,
1083 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1084 finish console conversion away from SDL
1086 2003-06-04 Bradley Bell <btb@icculus.org>
1088 * console/CON_console.c, include/CON.console.h, include/console.h,
1089 main/console.c, main/game.c: console conversion to native gr,
1092 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1093 put prototype for gr_bm_bitblt in gr.h
1095 2003-06-03 Bradley Bell <btb@icculus.org>
1097 * console/CON_console.c, console/DT_drawtext.c,
1098 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1099 main/console.c: use native fonts for console
1101 * main/playsave.c: use shorts for short data
1103 2003-06-02 Bradley Bell <btb@icculus.org>
1105 * configure.ac, main/console.c: set console background, fix
1108 2003-06-01 Bradley Bell <btb@icculus.org>
1110 * Makefile.am, arch/sdl/event.c, configure.ac,
1111 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1112 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1113 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1114 main/gamerend.c: added console code (from SDL_console)
1116 2003-05-30 Bradley Bell <btb@icculus.org>
1118 * README: minor update
1120 2003-05-28 Bradley Bell <btb@icculus.org>
1122 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1127 2003-06-06 Bradley Bell <btb@icculus.org>
1129 * main/kconfig.c: fix crash in control menus
1131 * main/gauges.c: force cockpit redraw in opengl
1133 * main/gamerend.c: move ogl swap, so cockpit and console get
1136 2003-06-01 Bradley Bell <btb@icculus.org>
1138 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1142 2003-05-12 Bradley Bell <btb@icculus.org>
1144 * configure.ac: increment version number
1146 * main/bm.c: use con_printf for exit model warnings
1148 * configure.ac: must check for timespec after setting -mno-cygwin
1150 * main/inferno.c: added -nohogdir and -userdir options
1152 * NEWS, main/titles.c: use briefings with no extension
1156 2003-04-30 Bradley Bell <btb@icculus.org>
1158 * configure.ac: have to include time.h when checking for nanosleep
1160 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1163 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1164 increment version number
1166 * main/Makefile.am: make dist fix
1170 2003-04-29 Bradley Bell <btb@icculus.org>
1172 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1175 2003-04-24 Bradley Bell <btb@icculus.org>
1177 * configure.ac: increment version number
1179 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1182 2003-04-24 Ingo van Lil <inguin@gmx.de>
1184 * main/render.c: fix misspellings of NDEBUG
1188 2003-04-14 Bradley Bell <btb@icculus.org>
1190 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1192 2003-04-11 Bradley Bell <btb@icculus.org>
1194 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1199 2003-04-11 Bradley Bell <btb@icculus.org>
1201 * libmve/mveplay.c: use _sleep instead of sleep on win32
1203 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1204 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1205 include/cfile.h, include/error.h, libmve/Makefile.am,
1206 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1207 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1208 utilities/Makefile.am: comments/formatting/dist problems
1210 * configure.ac: use different defines for os x
1212 2003-04-07 Bradley Bell <btb@icculus.org>
1214 * include/error.h, misc/error.c: put some old stuff back in,
1215 eliminate duplicate error messages
1217 * main/text.c: don't die on text not found
1220 * main/inferno.c: print some useful info if hog not found, allow
1221 -help to work if no text available
1223 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1225 * arch/linux/Makefile.am: revert to previous version, so linux
1228 2003-04-03 Bradley Bell <btb@icculus.org>
1230 * main/endlevel.c: fixed exit model scheme yet again
1232 2003-04-02 Bradley Bell <btb@icculus.org>
1234 * misc/error.c: call Int3 on Assert
1236 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1239 * main/wall.c: don't die when trying to toggle nonexistent
1240 segment... vertigo level 10 is buggy!
1242 * main/gamemine.c: comments/formatting
1244 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1246 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1247 main/inferno.c: Allow use of 22K sound samples
1249 2003-03-29 Bradley Bell <btb@icculus.org>
1251 * arch/ogl/gr.c: default to bitmapped reticle
1253 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1254 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1257 * arch/sdl/joy.c: fixed text seen for hats in control config
1260 2003-03-28 Bradley Bell <btb@icculus.org>
1262 * main/bm.c: heh, model nums in vertigo are hardcoded,
1263 N_D2_POLYGON_MODELS can't change
1265 * configure.ac, include/d1x.xpm, include/descent.xpm,
1266 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1269 2003-03-27 Bradley Bell <btb@icculus.org>
1271 * main/text.h: fixed text references for hat directions
1273 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1275 2003-03-26 Bradley Bell <btb@icculus.org>
1277 * main/playsave.c: make d2x keys backward compatible
1279 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1281 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1284 2003-03-26 Bradley Bell <btb@icculus.org>
1286 * main/piggy.c: fix crash when d1 data not present
1288 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1289 read/write from plr file
1291 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1292 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1293 added escort.h header
1295 2003-03-25 Bradley Bell <btb@icculus.org>
1297 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1298 D1_PIGFILE ("descent.pig") macro
1300 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1301 models from d1 pig file
1303 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1304 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1305 really) from d1 pig file
1307 2003-03-23 Bradley Bell <btb@icculus.org>
1309 * main/bm.c: stop extra robots from overwriting exit models
1311 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1312 texture list doesn't get full
1314 * main/bm.c: fix mem leak when reading extra robots
1316 2003-03-21 Bradley Bell <btb@icculus.org>
1318 * main/menu.c: Added option to set movie resolution (mostly works)
1320 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1322 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1323 replacement functions to piggy.c
1325 * main/gameseq.c: attempt to support mac d1 descent.pig
1327 * main/bm.c: fix mem leak
1329 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1330 files, both d1 and d2 oem briefing where showed
1332 * main/inferno.c, main/movie.c: Change the default movie
1333 resolution to "high", implement the option -lowresmovies
1335 2003-03-20 Bradley Bell <btb@icculus.org>
1337 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1339 * main/piggy.c: comments
1341 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1343 * main/gameseq.c: delete duplicate function
1345 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1347 2003-03-19 Bradley Bell <btb@icculus.org>
1349 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1350 (cddb discid) support
1352 * arch/sdl/digi.c, main/kludge.c: implemented
1353 digi_link_sound_to_object3 for looping sounds, other looping stuff
1355 * arch/sdl/gr.c: removing dependencies on stuff in main/
1357 * arch/linux/Makefile.am, arch/linux/init.c,
1358 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1359 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1360 other header cleanups
1362 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1364 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1366 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1367 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1368 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1369 load d1 textures for d1 levels
1371 2003-03-19 Bradley Bell <btb@icculus.org>
1373 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1374 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1375 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1376 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1379 * README: added some OS X info
1381 2003-03-17 Bradley Bell <btb@icculus.org>
1383 * main/newdemo.c: simplify DEMO_FILENAME macro
1385 * main/console.c, main/game.c: enable experimental console support
1387 * main/gamerend.c: fixed location of fps meter in multi
1389 2003-03-16 Bradley Bell <btb@icculus.org>
1391 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1392 also look in shared data dir for demos
1394 * main/newdemo.c, main/newdemo.h: comments/formatting
1396 2003-03-15 Christopher Thielen <chris@luethy.net>
1398 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1399 thinking d2 cd is always present
1401 2003-03-15 Bradley Bell <btb@icculus.org>
1403 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1406 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1409 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1410 gr_init. don't really know why this works, though
1412 2003-03-14 Bradley Bell <btb@icculus.org>
1414 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1416 * unused/bios/rbaudio.h: removed duplicate file
1418 2003-03-14 Christopher Thielen <chris@luethy.net>
1420 * arch/sdl/rbaudio.c: stop cd audio when exiting
1422 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1424 * main/gamecntl.c: add comments to the "only matt knows" cheats
1426 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/gamemine.c: formatting, better texture conversion for d1
1431 2003-03-14 Bradley Bell <btb@icculus.org>
1433 * main/piggy.c: must swap all mac version pigfiles
1435 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1436 main/multi.c: formatting, minor cleanups
1438 * 2d/rle.c: need to swap line_size on bigendian machines
1440 * main/mission.c, main/mission.h: detect mac full version hogfile
1442 2003-03-13 Bradley Bell <btb@icculus.org>
1444 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1445 added joy/mouse sensitivity slider, increased range to 16, and
1448 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1451 * arch/linux/Makefile.am: removed extra backslash
1453 * TODO, installation.txt: updated some documentation
1455 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1456 menu, with maxfps option
1458 2003-03-12 Bradley Bell <btb@icculus.org>
1460 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1462 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1463 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1464 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1465 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1466 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1467 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1468 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1469 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1470 arch/linux/include/music.h, arch/linux/include/serial.h,
1471 arch/linux/include/ukali.h: formatting
1473 2003-03-11 Chris Arena <ccarena@cox.net>
1475 * main/menu.c: fixed brightness slider
1477 2003-03-01 Bradley Bell <btb@icculus.org>
1479 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1480 robots and animated bitmaps work, but colors are messed up
1482 2003-02-28 Bradley Bell <btb@icculus.org>
1484 * main/player.h: whitespace
1486 * main/automap.c, main/cntrlcen.c, main/collide.c,
1487 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1488 descent.hog is present, d1 becomes mission 0)
1490 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1491 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1492 arch/win32/winnet.c: MinGW compiles with network enabled again,
1493 but still doesn't work
1497 2003-02-28 Bradley Bell <btb@icculus.org>
1499 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1500 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1501 many opengl glitches
1503 2003-02-27 Bradley Bell <btb@icculus.org>
1505 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1506 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1507 main/network.c, main/network.h: noted that hoard.ham is only needed
1508 for multiplayer HOARD games, and should not be equated with
1509 "vertigo". put HoardEquipped() back in network.c.
1511 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1512 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1513 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1514 use timer_delay instead of d_delay
1516 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1518 * main/render.c: added replacement qsort for solaris
1520 2003-02-26 Bradley Bell <btb@icculus.org>
1522 * main/gamemine.c: texture conversion for d1 shareware
1524 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1526 * main/gamemine.c: better texture conversion for d1 levels
1528 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1530 * main/kconfig.c: fix joystick support under MinGW
1532 2003-02-26 Bradley Bell <btb@icculus.org>
1534 * main/playsave.c: fix swapping glitch
1536 * configure.ac, readme.txt: clean stuff up, getting ready for
1539 * main/titles.c: begin support for rendering spinning robots in
1542 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1545 * main/gamemine.c: load d1 shareware levels!
1547 2003-02-25 Bradley Bell <btb@icculus.org>
1551 * autogen.sh: add warning about old auto* versions, use
1554 2003-02-24 Bradley Bell <btb@icculus.org>
1556 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1557 briefings mostly working
1559 * main/movie.c, main/titles.c: fixed some more briefing glitches
1561 2003-02-23 Bradley Bell <btb@icculus.org>
1563 * main/movie.c: fixed crash when using shareware data files
1566 * arch/sdl/digi.c: fix crash on non-existent sounds
1567 (i.e. shareware data)
1569 2003-02-22 Bradley Bell <btb@icculus.org>
1571 * main/titles.c: fixed fullscreen toggle in briefings
1573 2003-02-21 Bradley Bell <btb@icculus.org>
1575 * configure.ac: check for mingw when enabling nasm
1577 * main/playsave.c: enable loading player files of either byte
1580 2003-02-20 Bradley Bell <btb@icculus.org>
1582 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1584 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1585 #343, not "rest of solution to bug #344"
1587 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1590 * main/kludge.c: partial solution to bug #344
1592 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1594 * compilerdefs.txt: added linux/mips info
1596 * ChangeLog: clean up changelog
1598 2003-02-19 Bradley Bell <btb@icculus.org>
1600 * libmve/mveplay.c: os x needs nanosleep prototype.
1602 2003-02-18 Bradley Bell <btb@icculus.org>
1604 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1606 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1607 to disable/enable audio
1609 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1611 * main/: movie.h, titles.c: make sure movie's palette is set before
1612 writing briefing text. Fixes bug #359
1614 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1617 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1618 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1621 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1624 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1625 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1626 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1629 * include/libmve.h: blah
1631 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1633 * main/render.c: 2nd attempt to fix solaris qsort bug
1635 2003-02-18 Bradley Bell <btb@icculus.org>
1637 * configure.ac, include/pstypes.h: put alignment detection in
1640 2003-02-17 Bradley Bell <btb@icculus.org>
1642 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1643 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1644 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1645 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1646 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1647 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1648 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1649 moved mve stuff to separate subdir
1651 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1652 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1653 mve code. Fixes (at least) bugs #41, #348, and #350.
1655 2003-02-14 Bradley Bell <btb@icculus.org>
1657 * main/Makefile.am: no more Makefile.mveplay. again
1659 * main/mveplay.c: typo
1661 2003-02-13 Bradley Bell <btb@icculus.org>
1663 * utilities/mvlextract.c: uint -> unsigned int
1665 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1666 standalone mveplayer, win32 support
1668 * main/movie.c: random bugfixes, win32 support
1670 * arch/sdl/Makefile.am: formatting
1672 * configure.ac: disable networking on mac/win for now
1674 * main/newmenu.c: comments
1676 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1678 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1679 redundant swap functions.
1681 2003-02-13 Bradley Bell <btb@icculus.org>
1683 * ChangeLog: update changelog
1685 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1687 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1688 polymodel alignment issues.
1690 2003-02-13 Bradley Bell <btb@icculus.org>
1692 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1693 fix various little bugs
1695 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1696 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1698 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1701 * README.utils: new file
1703 * main/: mve_main.c, mveplay.c: more movie fixes
1705 * README: updated README
1707 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1709 2003-02-12 Bradley Bell <btb@icculus.org>
1711 * utilities/mvlextract.c: bigendian mvl support
1713 * main/mveplay.c: formatting, stuff
1715 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1716 truecolor mve support, standalone mveplayer
1718 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1719 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1720 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1721 standalone mveplayer
1723 2003-01-22 Bradley Bell <btb@icculus.org>
1725 * include/: interp.h, interp.h: restore prototype for
1726 swap_polygon_model_data
1728 2003-01-21 Bradley Bell <btb@icculus.org>
1730 * main/piggy.c: use memcpy to avoid alignment problem
1732 * compilerdefs.txt: updated some defs, added sunos/sparc
1734 2003-01-15 Bradley Bell <btb@icculus.org>
1736 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1738 * main/gamemine.c: attempting to support d1 shareware
1740 * compilerdefs.txt: update defs
1742 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1744 * main/mveplay.c: fix several bugs, comments, formatting.
1746 2003-01-15 Bradley Bell <btb@icculus.org>
1748 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1749 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1750 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1751 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1754 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1755 formatting, comments
1757 2003-01-11 Bradley Bell <btb@icculus.org>
1759 * main/: mission.c, mission.h: attempt to support d1 for mac
1762 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1764 * main/object.h: foo
1766 2003-01-09 Bradley Bell <btb@icculus.org>
1768 * main/movie.c: use ifdef around gr_toggle_fullscreen
1770 2003-01-07 Bradley Bell <btb@icculus.org>
1772 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1773 main/mission.h: don't need .msn file for descent.hog anymore
1777 2003-01-06 Bradley Bell <btb@icculus.org>
1779 * main/mission.h, main/mission.c: comments
1781 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1784 2003-01-03 Bradley Bell <btb@icculus.org>
1786 * utilities/: txb2txt.c, txt2txb.c: remove old files
1788 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1790 * main/polyobj.c: attempt to make read_model_file
1793 * main/menu.c: move vertigo text
1795 2003-01-02 Bradley Bell <btb@icculus.org>
1797 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1798 main/polyobj.h: cleanup alignment changes
1800 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1801 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1802 main/object.h: fix alignment issues on sparc
1804 * cvshowto.txt: update cvs info
1808 * 2d/rle.c: make rle_swap handle RLE_BIG
1810 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1812 * main/render.c: workaround solaris qsort bug
1814 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1816 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1817 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1819 * arch/linux/Makefile.am: enabled linux joystick, kali
1821 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1822 arch/sdl/event.c: enabled linux joystick
1824 2002-12-31 Bradley Bell <btb@icculus.org>
1826 * main/gamemine.c: simplified warning msg
1828 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1830 * main/render.h: fix compiler warning
1832 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1834 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1836 2002-12-24 Bradley Bell <btb@icculus.org>
1838 * main/mission.c: fixes an infinite loop which was caused by d2x
1839 thinking d2demo was a descent 1 mission
1841 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1843 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1845 2002-12-24 Bradley Bell <btb@icculus.org>
1847 * main/render.c: comments
1849 2002-10-30 Bradley Bell <btb@icculus.org>
1851 * main/inferno.c: add help for -hogdir option
1853 * main/inferno.c: added -hogdir option
1855 2002-10-28 Bradley Bell <btb@icculus.org>
1857 * main/: inferno.c, menu.c: enabled Vertigo displays
1859 * include/3d.h: typo
1861 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1863 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1864 main/netmisc.c, main/network.c: simplify and eliminate redundant
1867 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1869 * maths/fixc.c: fix infinite loop in quad_sqrt.
1871 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1872 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1874 2002-10-12 Bradley Bell <btb@icculus.org>
1876 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1878 2002-10-11 Bradley Bell <btb@icculus.org>
1880 * main/hud.c: make hud_message work correctly
1882 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1885 * main/network.c: formatting, small fixes
1887 2002-10-10 Bradley Bell <btb@icculus.org>
1889 * main/netmisc.h: no swap_object for little-endian
1891 * main/: netmisc.h, network.c: use macros to simplify network
1894 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1897 * main/inferno.c: enable loading screen for mac shareware with
1900 * main/netmisc.c: whitespace
1902 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1905 * main/hud.c: whitespace
1907 * configure.ac: remove shareware build, add macdata build
1909 * main/songs.c: whitespace
1911 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1912 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1915 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1918 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1920 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1921 comments, formatting, etc.
1923 * iff/iff.c: fix bigendian iff loading.
1925 2002-10-03 Bradley Bell <btb@icculus.org>
1927 * utilities/txb2tex.c: typo
1929 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1930 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1933 * arch/sdl/mouse.c: whitespace
1935 2002-09-19 Bradley Bell <btb@icculus.org>
1937 * main/kconfig.c: fix a oops, add old logs
1939 * main/kconfig.c: support for >3 mouse buttons
1941 2002-09-18 Bradley Bell <btb@icculus.org>
1943 * include/gr.h: fix palette swap define
1945 2002-09-14 Bradley Bell <btb@icculus.org>
1947 * main/titles.c: load hires briefing screen if lores doesn't exist
1948 (i.e. vertigo) and MenuHires=0
1950 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1952 * main/: multi.h, network.h: pack some structures for ipx
1955 2002-09-14 Bradley Bell <btb@icculus.org>
1957 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1958 and load_endlevel_data() to expect newline-terminated strings, fix
1959 load_game_data to read null-terminated string for
1962 2002-09-07 Bradley Bell <btb@icculus.org>
1964 * main/newmenu.c: added error message
1966 * main/menu.h: enable -nohires with mac shareware
1968 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1970 * 2d/font.c: enable 0/255 palette swap for fonts
1972 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1975 * 2d/2dsline.c: fix ogl blooper
1977 2002-09-05 Bradley Bell <btb@icculus.org>
1979 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1982 * include/strutil.h: need string.h for strcasecmp
1984 * include/rle.h: okay, maybe it needs to be this way
1986 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1988 * 2d/scalec.c: more stuff from d2src
1990 * 2d/rle.c: more stuff from d2src, formatting
1992 * 2d/font.c: useless cruft
1994 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1996 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1999 2002-09-04 Bradley Bell <btb@icculus.org>
2001 * include/grdef.h: fix compiler warnings
2003 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2005 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2008 * main/game.c: we want the mac ibitblt for everything but dos and
2011 * main/texmerge.c: these routines are in tmerge.c
2013 * main/credits.c: enable credits for mac and oem data
2015 * main/bm.c: use either exit.ham or exit.pofs
2017 * include/ibitblt.h: enable some more code from d2src
2019 * include/gr.h: enable mac ubitblt_double
2021 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2023 * include/grdef.h: moved some inline asm from linear.h
2025 * 2d/ibitblt.c: brought in line with original d2 version
2027 * 2d/bitblt.c: reverted to original d2 version of this file, then
2028 added d1x enhancements
2030 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2032 * 2d/linear.h: moved these back to their original locations
2035 * main/mveplay.c: close some memory holes, speed up palette loading
2037 * main/movie.c: added fullscreen toggle while playing movies
2039 * main/inferno.c: comment out -superhires help text (always on)
2041 * include/timer.h: added approx_fsec_to_usec macro
2043 * arch/sdl/joy.c: fix compiler warning
2045 2002-09-01 Bradley Bell <btb@icculus.org>
2047 * main/network.c: oops
2049 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2051 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2052 timer_get_fixed_seconds
2056 2002-08-31 Bradley Bell <btb@icculus.org>
2058 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2061 * main/multi.h: network endian stuff
2063 * 2d/font.c, include/gr.h: fast file i/o for font headers
2065 * arch/win32/arch_ip.cpp: unused file
2067 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2068 bigendian networking fixes
2070 * main/menu.c: make net menu more accurate, also make superhires
2073 * include/pstypes.h: better to have __pack__ all the time, I think.
2074 needed for networking, e.g.
2076 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2079 * arch/win32/Makefile.am: unused file
2083 2002-08-30 Bradley Bell <btb@icculus.org>
2085 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2087 * main/: newmenu.h, titles.c: formatting
2089 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2090 main/multi.h: networking works, finally
2092 * TODO: added TODO file
2094 * arch/linux/arch_ip.cpp: unused fine
2096 * README: network sorta working
2098 * main/: Makefile.am, multi.c, network.c, network.h: more
2101 * main/menu.c: load builtin mission correctly
2103 * main/inferno.c: documentation
2105 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2108 * main/Makefile.mveplay: don't need no more
2110 2002-08-29 Bradley Bell <btb@icculus.org>
2112 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2113 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2114 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2117 * include/ipx_drv.h: more network fixing
2119 * arch/linux/include/ipx_drv.h: more network fixing
2121 * include/ipx.h: formatting
2123 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2125 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2126 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2127 main/inferno.c: fixed networking fuck-up?
2129 * Makefile.am: moved mingw info to README
2131 * README, mingw32.txt: moved mingw info to README
2133 2002-08-27 Bradley Bell <btb@icculus.org>
2135 * utilities/mvlextract.c: allow specifying file to extract
2137 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2140 * utilities/hogextract.c: allow specifying file to extract
2142 * main/mission.c: Have to get mission_num _after_ promoting...
2144 * main/: gameseq.c, titles.c: beginning d1 briefing support
2146 * descent.msn: beginning d1 briefing support
2148 * main/: titles.c, titles.h: d1-style mission briefings
2150 * main/piggy.h: whitespace
2152 * main/movie.c: beginning robot movie support, fall back on lo/hi
2153 res if hi/lo not available
2155 * main/mission.c: added Builtin_mission_num for builtin mission,
2156 D1Hogdir, d1-style mission briefings
2158 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2161 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2162 (for d1 missions that need d1 data)
2164 * 2d/ibitblt.c: whitespace
2166 2002-08-26 Bradley Bell <btb@icculus.org>
2168 * utilities/mvlcreate.c: oops
2170 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2173 * utilities/hogextract.c: added [v]iew option
2175 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2177 * main/titles.c: fix writable string, disable DumbAdjust thing
2179 * main/polyobj.h: whitespace
2181 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2184 * main/movie.c: read movies from AltHogDir, other fixes
2186 * main/: mission.c, mission.h: fix bug w/mission filename
2188 * main/gameseq.c: comments
2190 * main/digi.h: whitespace n stuff
2192 * include/mve_audio.h: added audio flag macros
2194 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2199 2002-08-23 Bradley Bell <btb@icculus.org>
2201 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2204 * Makefile.am: remove d2demo.mn2
2206 * cfile/cfile.c, include/cfile.h: add cfile_size function
2208 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2209 eliminate need for .mn2 files for oem and demo
2211 2002-08-22 Bradley Bell <btb@icculus.org>
2213 * main/bm.c: fix for vertigo
2215 * main/menu.h: make OEM menu pcx available
2217 * 2d/rle.c: merge with original d2 file
2219 * Makefile.am, configure.ac: let mission files get installed by
2222 2002-08-17 Bradley Bell <btb@icculus.org>
2224 * configure.ac: make FAST_FILE_IO the default on little-endian
2227 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2229 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2232 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2234 * main/: game.c, menu.c, mission.c: promote builtin missions.
2236 2002-08-15 Bradley Bell <btb@icculus.org>
2238 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2239 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2241 * utilities/.cvsignore: added cvsignore
2243 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2246 * main/piggy.c: mac data file loading
2248 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2249 transparency and swap 0/255 correctly for mac data files
2251 2002-08-13 Bradley Bell <btb@icculus.org>
2253 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2254 to utilities to avoid conflict with c++ std lib <utility>
2256 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2257 txt2txb.c: moved utility to utilities to avoid conflict with c++
2260 * Makefile.am, configure.ac: add utilities
2262 2002-08-09 Bradley Bell <btb@icculus.org>
2264 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2267 2002-08-08 Bradley Bell <btb@icculus.org>
2269 * main/inferno.c: comments
2271 * main/: newmenu.c, songs.c: mac demo datafile support
2273 * installation.txt: update
2275 * main/gamesave.c: use lowercase for consistency
2277 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2278 models for other than d2demo
2280 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2282 * main/gamemine.c: formatting, better d1 texture conversion
2284 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2285 main/mission.h: recognize .msn mission files.
2287 2002-08-07 Bradley Bell <btb@icculus.org>
2289 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2290 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2291 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2292 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2293 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2294 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2297 2002-08-06 Bradley Bell <btb@icculus.org>
2299 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2301 * main/Makefile.am: formatting
2303 * 2d/font.c: make gr_remap_font just reload the whole thing
2305 * configure.ac: formatting
2307 * Makefile.am: added d2demo.mn2
2309 * d2demo.mn2: mission file for shareware
2311 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2312 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2314 * main/sounds.h: shareware stuff, whitespace
2316 * main/: polyobj.c, polyobj.h: more fast i/o macros
2318 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2321 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2322 endlevel stuff to non-shareware, allow movies/endlevel for
2325 * main/cntrlcen.c: typo
2327 * main/bm.h: use global Piggy_hamfile_version
2329 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2330 macros, use global Piggy_hamfile_version
2332 * main/Makefile.am: terrain and movie stuff always used now
2334 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2337 * main/: gamemine.c, gamesave.c: load DMB levels
2339 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2340 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2342 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2344 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2346 2002-08-04 Bradley Bell <btb@icculus.org>
2348 * main/inferno.c: shareware stuff, formatting
2350 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2352 * arch/sdl/gr.c: don't need to set mode in gr_init
2354 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2356 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2359 * Makefile.am, descent.mn2: added mission file for descent 1
2361 2002-08-02 Bradley Bell <btb@icculus.org>
2363 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2364 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2365 main/piggy.h, misc/error.c: junk
2367 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2368 render.h, scores.c, scores.h, terrain.c: shareware stuff
2370 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2371 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2372 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2373 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2374 main/weapon.c, main/weapon.h: fast i/o macros
2376 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2378 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2379 main/gamemine.h, main/gamesave.c: load d1 levels
2381 2002-07-30 Bradley Bell <btb@icculus.org>
2383 * configure.ac: oops
2385 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2388 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2389 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2390 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2391 main/piggy.c, main/titles.c: support shareware datafiles!
2393 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2394 piggy.c: SHAREWARE fixes
2396 2002-07-29 Bradley Bell <btb@icculus.org>
2398 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2399 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2400 misc/fileutil.c: Portability - OS X support
2402 2002-07-27 Bradley Bell <btb@icculus.org>
2404 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2405 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2406 segment.h: portability
2408 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2409 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2410 main/wall.h: portabilization
2412 * 2d/font.c, include/gr.h: portability
2414 2002-07-26 Bradley Bell <btb@icculus.org>
2416 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2418 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2420 * main/player.c: foo
2422 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2424 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2425 misc/fileutil.h: portable file i/o utils
2427 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2428 writable string anymore... / formatting
2430 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2431 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2432 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2433 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2434 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2435 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2436 portable-izing file loading routines
2438 2002-07-24 Bradley Bell <btb@icculus.org>
2440 * main/mveplay.c: correctly play files with 16bit uncompressed
2441 audio, mem checking, etc
2443 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2446 2002-07-23 Bradley Bell <btb@icculus.org>
2448 * misc/Makefile.am: unused file
2450 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2451 main/sounds.h: remove experimental nmovie stuff
2453 * main/movie.c: add some debugging output
2455 2002-07-22 Bradley Bell <btb@icculus.org>
2457 * main/: console.c, state.c: simplified header
2459 * main/movie.c: enable mveplay audio
2461 * main/old/movie.c: moved to main/
2463 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2464 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2465 main/mvelib.c, main/mveplay.c: initial movie support
2467 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2468 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2469 include/ogl_init.h, include/pstypes.h, main/console.c,
2470 main/state.c, mem/mem.c: OS X stuff
2472 * configure.ac: OS X and movie stuff
2474 2002-07-19 Bradley Bell <btb@icculus.org>
2476 * compilerdefs.txt: OSX defs
2478 2002-07-18 Bradley Bell <btb@icculus.org>
2480 * main/inferno.c: use simpler rcs tags
2482 * autogen.sh: keep Changelog in cvs (and use --accum)
2484 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2485 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2486 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2487 main/songs.c: changed cdrom->rbaudio
2489 * include/rbaudio.h: moved to /include
2491 2002-07-17 Bradley Bell <btb@icculus.org>
2493 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2494 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2495 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2496 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2497 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2498 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2499 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2500 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2501 3d/setup.c: use simpler rcs tags
2506 2002-07-17 Bradley Bell <btb@icculus.org>
2508 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2510 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2512 * debian/rules: don't need readme's
2514 * debian/rules: move d1x license to COPYING, license clarifications
2516 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2517 license to COPYING, license clarifications
2519 * debian/rules: fix debian docs
2521 * debian/rules: fix debian manpages
2523 * debian/d2x-sdl.menu: fix debian menu
2525 * debian/rules: link to undocumented man page for debs
2527 * Makefile.am, configure.ac, debian/control, debian/copyright,
2528 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2529 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2530 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2533 2002-07-16 Bradley Bell <btb@icculus.org>
2535 * debian/: rules, changelog.in: deb stuff
2537 * configure.ac: cleaner nasm detection
2539 * debian/: changelog.in, control, rules: deb stuff
2541 * README, installation.txt: typos, stuff
2543 * configure.ac: better #defines
2545 * configure.ac: whitespace
2547 * configure.ac: better documentation
2549 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2550 SDL_JOYSTICK not needed
2552 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2554 * configure.ac: need higher SDL for joystick
2556 * debian/: control, rules: deb stuff
2558 * arch/sdl/joy.c: old junk
2560 * Makefile.am, configure.ac: automake updates
2562 * main/: inferno.c, text.c: don't use althogdir on non-unix
2564 * configure.ac: more autoconf updates
2566 * misc/strutil.c: better strrev
2568 * main/inferno.c: need limits.h on mingw also
2570 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2573 2002-04-19 Bradley Bell <btb@icculus.org>
2575 * main/network.c: let hoard.ham be a cfile
2577 * main/text.c: better error message when hog not found
2581 2002-03-23 Bradley Bell <btb@icculus.org>
2583 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2584 arch/sdl/Makefile.am: Use SDL joystick automatically
2586 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2588 2002-03-05 Bradley Bell <btb@icculus.org>
2590 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2593 2002-02-23 Bradley Bell <btb@icculus.org>
2595 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2597 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2598 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2599 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2600 main/editor/Makefile.am: moved includes to include
2602 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2604 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2605 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2606 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2609 * main/game.c: disabled cockpit for OGL, formatting
2611 * 2d/ibitblt.c: formatting
2613 2002-02-16 Bradley Bell <btb@icculus.org>
2615 * include/oldsdl.h: check for older macros
2617 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2618 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2619 allow older sdl versions
2621 2002-02-15 Bradley Bell <btb@icculus.org>
2623 * main/: automap.c, automap.h, inferno.c: automap resolution now
2626 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2628 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2629 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2630 win32/include/key_arch.h: never mind - that would be pointless
2632 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2633 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2634 win32/include/key_arch.h: copied files from d1x
2636 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2637 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2639 * main/multipow.c: need conf.h
2641 * arch/win32/Makefile.am: new file
2643 * include/pstypes.h: added u_int16_t (needed in base_ip)
2645 * arch/win32/arch_ip.cpp: copied from d1x
2647 2002-02-14 Bradley Bell <btb@icculus.org>
2649 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2651 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2652 main/netlist.c: Added hotkeys to toggle fullscreen mode
2654 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2655 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2657 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2658 reorder.h: Lotsa networking stuff from d1x
2660 2002-02-13 Bradley Bell <btb@icculus.org>
2662 * include/gr.h, main/game.c: Fullscreen toggle stuff
2664 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2667 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2668 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2671 2002-02-11 Bradley Bell <btb@icculus.org>
2673 * main/bm.c: use portable loader if bigendian
2675 * include/pstypes.h: don't define bool for c++
2677 * include/cfile.h: extern AltHogDir stuff
2679 * include/byteswap.h: use WORDS_BIGENDIAN
2681 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2683 * main/vers_id.h: added D2X_IVER
2685 * misc/args.c: don't use d1x.ini
2687 * Makefile.am: rpm stuff
2689 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2692 2002-02-09 Bradley Bell <btb@icculus.org>
2694 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2696 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2698 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2701 2002-02-06 Bradley Bell <btb@icculus.org>
2703 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2704 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2705 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2707 * debian/: changelog.in, control, copyright, d2x-gl.files,
2708 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2712 2002-02-02 Bradley Bell <btb@icculus.org>
2714 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2716 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2717 Enabled RELEASE option
2719 2002-01-31 Bradley Bell <btb@icculus.org>
2721 * Makefile.am, configure.ac: specify prerequisite versions of
2722 autoconf and automake
2724 2002-01-29 Bradley Bell <btb@icculus.org>
2726 * main/mission.c: RCS header added
2728 * main/inferno.c: update copyright date
2730 * main/mission.c: allow missions to be in AltHogDir
2732 * configure.ac: Display results of configure
2734 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2737 2002-01-28 Bradley Bell <btb@icculus.org>
2739 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2740 Data files now go in DATADIR/games/d2x, user files now go in
2743 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2745 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2746 files now go in ~/.d2x
2748 2002-01-24 Bradley Bell <btb@icculus.org>
2750 * configure.ac: fix nasm not found error message
2752 2002-01-18 Bradley Bell <btb@icculus.org>
2754 * configure.in: getting rid of old configure.in
2756 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2757 main/movie.c: Movie playing kludgey stuff
2759 * misc/args.c: formatting
2761 * main/inferno.c: allow -h for help
2763 * include/error.h: don't die on int3, unless -debug given
2765 * mingw32.txt: more stuff
2767 2001-12-29 Bradley Bell <btb@icculus.org>
2769 * Makefile.am: Got rid of thinking.txt
2771 * main/inferno.c: document -nomovies option
2773 2001-12-28 Bradley Bell <btb@icculus.org>
2775 * main/titles.c: formatting, put some code into place for rendering
2776 of robots during briefings
2778 2001-12-27 Bradley Bell <btb@icculus.org>
2782 2001-12-23 Craig Hadady <chadady@iglou.com>
2784 * 2d/rle.c: fixed bug in dummy array.
2786 2001-12-03 Bradley Bell <btb@icculus.org>
2788 * arch/sdl/init.c: fix formatting
2790 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2791 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2792 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2793 and sdl joystick stuff
2795 2001-11-30 Bradley Bell <btb@icculus.org>
2797 * thinking.txt: not needed
2799 2001-11-27 Bradley Bell <btb@icculus.org>
2801 * cygconf, mingw32.txt: use sdl from source on cygwin
2803 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2804 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2805 SDL_CFLAGS to CFLAGS
2807 2001-11-27 Bradley Bell <btb@icculus.org>
2811 2001-11-14 Bradley Bell <btb@icculus.org>
2813 * texmap/scanline.c: use optimization flags as texmap default
2815 * NEWS: mouse wheel, etc
2817 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2818 wheel to emulate 3rd axis
2820 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2822 * include/error.h: kludge to ungrab mouse when we hit an int3
2824 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2825 __ENV_MSDOS__ to __MSDOS__
2827 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2830 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2833 * arch/sdl/digi.c: implemented digi_set_volume
2835 * include/grdef.h, main/config.c, misc/d_io.c: change
2836 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2838 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2839 main/piggy.c: use MAKE_SIG
2841 * installation.txt: update
2843 * configure.ac: new file
2845 * arch/sdl/joydefs.c: #include pstypes.h
2847 * arch/sdl/init.c: SDL joystick stuff
2849 * acconfig.h: adjust MINGW defines
2851 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2852 controls menu now works
2854 2001-11-13 Bradley Bell <btb@icculus.org>
2856 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2859 * Makefile.am: New file
2861 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2864 * compilerdefs.txt: New file
2866 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2868 2001-11-12 Bradley Bell <btb@icculus.org>
2870 * main/playsave.c: load player files regardless of byte order of
2873 2001-11-11 Bradley Bell <btb@icculus.org>
2875 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2878 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2880 * NEWS: GL savegame thumbnails
2882 * acconfig.h, configure.in: make option for NMOVIES, default to off
2884 2001-11-09 Bradley Bell <btb@icculus.org>
2886 * main/state.c: Enabled savegame thumbnails under OpenGL
2888 * unused/pa_null/pa_enabl.h: remove duplicate header
2890 * misc/args.c: use d2x.ini for option file
2892 * mem/mem.c: Move mem_realloc inside the ifdef
2894 * main/menu.c: fix 640x400 menu text
2896 * main/inferno.c: added documentation
2898 * main/endlevel.c: fix warnings
2900 * arch/ogl/gr.c: Get rid of gl spew
2902 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2904 * acconfig.h: Define __SDL__ for mingw
2906 2001-11-08 Bradley Bell <btb@icculus.org>
2908 * 2d/font.c: free OGL font data when rereading
2910 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2911 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2912 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2913 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2914 main/weapon.h: Enabled shareware build, endlevel flythrough
2917 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2918 of use for shareware build
2920 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2923 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2925 2001-11-05 Bradley Bell <btb@icculus.org>
2927 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2930 * include/3d.h: Add comment
2932 2001-11-04 Bradley Bell <btb@icculus.org>
2934 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2937 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2940 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2942 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2943 main/hudmsg.h: Enable d1x-style hud_message
2945 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2947 * 2d/font.c: re-init ogl fonts after remapping colors.
2949 2001-11-02 Bradley Bell <btb@icculus.org>
2951 * misc/Makefile.am: remove byteswap.h (duplicate header)
2953 * 2d/font.c: fixed gr_remap_font, minor stuff
2955 * configure.in: take out -O2 if doing debug build
2957 * main/bm.c: formatting
2959 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2961 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2962 macros, get rid of functions
2964 2001-11-01 Bradley Bell <btb@icculus.org>
2966 * misc/byteswap.h: removed duplicate header
2968 2001-10-31 Bradley Bell <btb@icculus.org>
2970 * NEWS, main/automap.c: automap works in opengl
2972 * NEWS, configure.in: Added news
2974 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2976 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2978 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2979 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2980 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2982 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2984 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2986 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2987 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2989 2001-10-27 Bradley Bell <btb@icculus.org>
2991 * main/inferno.c: added some documentation
2993 2001-10-25 Bradley Bell <btb@icculus.org>
2995 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2998 * Makefile.am, configure.in, arch/Makefile.am,
2999 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3000 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3001 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3002 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3003 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3004 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3005 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3006 it's ugly, but It'll be easier to sync with d1x.
3008 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3009 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3010 main/editor/Makefile.am: attempt at support for editor, makefile
3013 * misc/d_delay.c: formatting fix
3015 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3016 tmappent.S, tmapppro.S: adding support for runtime selection of
3019 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3020 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3021 including multi.h and network.h, fix backslashes, fix compiler
3024 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3025 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3026 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3027 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3028 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3029 including multi.h and network.h, fix backslashes
3031 * include/pstypes.h: added typedef for u_int64_t on mingw
3033 * include/3d.h: added prototype for g3_uninit_polygon_model
3035 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3037 2001-10-24 Bradley Bell <btb@icculus.org>
3039 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3040 arch subdirs, as in d1x.
3042 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3043 earlier style until i understand automake 1.5 better. remove input
3046 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3047 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3048 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3049 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3050 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3051 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3052 Moved input stuff to arch subdirs, as in d1x.
3054 * NEWS, configure.in: blah blah
3056 2001-10-23 Bradley Bell <btb@icculus.org>
3058 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3060 * texmap/tmapppro.S: no need for #include <conf.h> here
3062 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3065 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3066 file. RCS header added
3068 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3069 #ifdef'ing out the whole file. RCS header added
3071 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3072 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3073 fixes. Now works with automake 1.5 and autoconf 2.52.
3074 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3075 mingw (-grabmouse now works on win32).
3077 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3078 These don't belong in cvs
3082 2001-10-20 Bradley Bell <btb@icculus.org>
3084 * 2d/font.c: Don't free unused variables...
3086 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3089 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3090 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3091 main/Makefile.am: make dist more sensible
3093 * Makefile.am: Kludge for linking on mingw
3095 2001-10-19 Bradley Bell <btb@icculus.org>
3097 * Makefile.am, configure.in, arch/win32/Makefile.am,
3098 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3100 * include/ipx_drv.h: Check for __MINGW32__
3102 * include/i86.h: Imported from d1x
3104 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3106 * arch/dos/modex.asm: Fixed %include
3108 * main/console.c: RCS headers added
3110 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3113 * Makefile.am, main/Makefile.am: Moved final link to top-level
3114 directory instead of main/
3116 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3117 __ENV_LINUX__ to __linux__
3119 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3120 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3121 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3122 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3123 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3124 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3125 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3126 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3127 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3128 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3131 * configure.in: add --enable-xploader, support arch/linux subdir,
3134 * main/inferno.c: conditionalize conf.h
3136 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3138 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3139 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3140 misc/fileutil.h: Partial application of linux/alpha patch.
3142 2001-10-19 Bradley Bell <btb@icculus.org>
3144 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3145 networking in line with d1x, moved some arch/linux_* stuff to
3148 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3149 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3150 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3151 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3154 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3155 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3156 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3157 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3158 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3159 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3160 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3161 linux/include/ukali.h: Brought linux networking in line with d1x,
3162 moved some arch/linux_* stuff to arch/linux/*
3164 * include/ipx_drv.h: Imported from d1x
3166 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3168 * main/ipx_drv.c: Imported from d1x
3170 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3171 main/network.h, main/Makefile.am: Trying to get network working on
3174 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3175 main/Makefile.am: build fixes
3177 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3178 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3179 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3180 starting to get net working.
3182 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3183 conditionalized min,max macros
3185 2001-10-18 Bradley Bell <btb@icculus.org>
3187 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3188 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3189 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3190 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3193 * 2d/2dsline.c: RCS headers added/changed
3195 * configure.in: fix NASMFLAGS bug
3197 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3200 2001-10-17 Bradley Bell <btb@icculus.org>
3202 * NEWS: Fixed the invulnerable robots bug!
3204 * main/collide.c: Fixed the invulnerable robots bug!
3206 2001-10-14 Bradley Bell <btb@icculus.org>
3208 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3211 2001-10-13 Bradley Bell <btb@icculus.org>
3213 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3214 arch/Makefile.am, arch/dos/Makefile.am,
3215 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3216 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3217 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3218 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3219 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3220 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3221 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3222 arch/win32/include/Makefile.am, iff/Makefile.am,
3223 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3224 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3225 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3226 unused/bios/Makefile.am, unused/lib/Makefile.am,
3227 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3228 unused/ui/Makefile.am, unused/vga/Makefile.am,
3229 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3230 automake stuff from "inert" subdirs. And there was much rejoicing.
3232 * Makefile.am, NEWS, configure.in: Stuff
3234 * ChangeLog: removing auto-generated file
3236 * cygconf: Added instructions for mingw32 build
3238 * Makefile.am: renamed INSTALL to installation.txt
3240 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3242 * mingw32.txt: Added instructions for mingw32 build
3244 * configure.in: Enable assembly under mingw32
3246 2001-10-12 Bradley Bell <btb@icculus.org>
3248 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3250 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3251 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3252 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3253 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3254 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3255 to __DJGPP__, since it's built-in.
3257 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3259 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3260 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3264 2001-10-12 Bradley Bell <btb@icculus.org>
3266 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3268 * Makefile.am: make sure cygconf gets archived
3270 * configure.in: Increment version number in preparation for release
3272 * configure.in: Fix detection of opengl
3274 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3275 cygconf, arch/Makefile.am, arch/include/joy.h,
3276 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3277 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3278 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3279 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3280 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3281 Vastly improved compilability.
3283 2001-10-11 Bradley Bell <btb@icculus.org>
3285 * Makefile.am: Added macros/sdl.m4
3287 * autogen.sh: Added macros/sdl.m4
3289 2001-10-09 Bradley Bell <btb@icculus.org>
3291 * main/vers_id.h: Added DESCENT_VERSION constant
3293 * main/inferno.c: Added command-line help.
3295 * include/ogl_init.h: opengl improvments (following d1x changes)
3297 2001-10-07 Bradley Bell <btb@icculus.org>
3299 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3300 arch/ogl/Makefile.am: Remove duplicate headers.
3302 2001-08-02 Thimo Neubauer <thimo@debian.org>
3304 * mem/mem.c: totally crippled the memory manager because it does
3305 not make sense for non-DOS-systems and it would have been too
3306 complicated to get it 64bit clean
3308 2001-06-19 Bradley Bell <btb@icculus.org>
3310 * cvshowto.txt: updated anonymous password
3312 2001-02-08 Bradley Bell <btb@icculus.org>
3314 * COPYING, license.txt: Added d1x license
3316 2001-02-01 Bradley Bell <btb@icculus.org>
3318 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3320 2001-01-31 Bradley Bell <btb@icculus.org>
3322 * configure.in, arch/include/mouse.h, include/pstypes.h,
3323 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3325 * main/polyobj.c: fix typo
3327 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3328 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3329 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3330 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3331 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3332 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3333 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3334 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3335 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3336 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3337 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3338 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3339 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3340 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3341 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3342 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3343 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3344 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3345 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3346 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3347 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3348 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3349 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3350 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3351 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3352 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3355 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3356 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3357 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3358 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3361 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3364 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3365 cross-compiling, and cygwin fixes
3367 2001-01-30 Bradley Bell <btb@icculus.org>
3369 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3370 include/pstypes.h, include/strutil.h, main/Makefile.am,
3371 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3372 needs --without-assembler and --without-network to compile
3374 2001-01-29 Bradley Bell <btb@icculus.org>
3376 * configure.in, main/Makefile.am: Fixes to build system
3378 * main/kconfig.c: fix for non-linux joysticks
3380 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3381 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3382 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3383 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3384 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3385 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3386 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3387 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3388 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3389 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3391 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3392 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3393 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3394 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3395 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3396 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3399 * arch/dos/include/joy.h, arch/dos/include/key.h,
3400 arch/dos/include/mouse.h: Unified input headers.
3402 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3404 2001-01-28 Bradley Bell <btb@icculus.org>
3406 * conf.h.in, configure.in, arch/Makefile.am,
3407 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3408 arch/include/key.h, main/Makefile.am: More header unification...
3410 * main/newdemo.c: Added <ctype.h>
3412 * arch/include/event.h, arch/include/joy.h: unified input headers.
3414 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3415 OpenGL now uses SDL-GL instead of gii
3417 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3419 2001-01-25 Bradley Bell <btb@icculus.org>
3421 * autogen.sh: use "set -e" so execution stops if something goes
3424 2001-01-24 Bradley Bell <btb@icculus.org>
3428 * Makefile.am: Add ChangeLog to dist
3432 2001-01-24 Bradley Bell <btb@icculus.org>
3434 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3436 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3437 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3440 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3441 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3442 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3443 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3444 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3445 arch/Makefile.am, arch/dos/Makefile.am,
3446 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3447 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3448 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3449 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3450 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3451 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3452 unused/Makefile.am, unused/bios/Makefile.am,
3453 unused/lib/Makefile.am, unused/novga/Makefile.am,
3454 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3455 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3456 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3457 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3458 make dist, VPATH builds, ...
3460 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3461 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3462 arch/dos/Makefile.in, arch/linux/Makefile.in,
3463 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3464 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3465 misc/Makefile.in, texmap/Makefile.in: cruft removal
3467 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3470 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3472 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3474 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3477 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3478 added -grabmouse option
3480 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3481 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3482 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3483 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3484 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3485 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3486 main/songs.c, misc/args.c: changed args_find to FindArg
3488 2001-01-22 Bradley Bell <btb@icculus.org>
3490 * configure, main/Makefile.am, main/Makefile.in: configuration
3493 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3494 fix compiler warnings w/opengl
3496 * include/console.h: ggi support
3498 * arch/linux_init.c: svgalib support
3500 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3501 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3502 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3503 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3504 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3505 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3508 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3510 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3511 main/render.c: fix warnings and enable NDEBUG *
3512 arch/svgalib_init.c: svgalib support
3514 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3516 * main/kconfig.c: joystick support
3518 2001-01-21 Bradley Bell <btb@icculus.org>
3520 * cvshowto.txt: new file, taken from d1x webpage
3522 * AUTHORS, README: Taking over as maintainer of d2x
3524 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3526 2001-01-20 Bradley Bell <btb@icculus.org>
3528 * configure, configure.in: Turned -Werror back off by default
3530 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3531 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3532 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3533 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3534 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3535 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3536 main/laser.c, main/multi.c, main/network.c, main/network.h,
3537 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3538 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3539 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3540 warnings, for non-OpenGL on linux, anyway...
3542 2001-01-19 Bradley Bell <btb@icculus.org>
3544 * copying: remove duplicate file
3546 * Import of d2x-0.0.9-pre1
3548 * Import of d2x-0.0.8