2 - added -musicnosound option
5 - fix for off by one in -mirror
6 add icon for application (macosx,windows,x)
9 - rename jbmenu.tcl to jnbmenu.tcl, make it +x, add
10 options for -mirror and -scaleup
11 update manpage and -h with -scaleup
12 update makefiles accordingly
13 rename pack/unpack to jnbpack/jnbunpack
17 - Added -mirror commandline option to play the level mirrored
18 - Deleting temporary music file
25 - fixed timing problems
26 - fixed crash when temporary music can't be written
30 - new scaling graphics mode
33 ===========================================================================
34 This is the changelog of the linux version from which this port is derived.
37 initial linux port, worked fine with freebsd too (chuck mason)
40 made sound be played (chuck mason)
43 fixing fps (longislandman)
44 changing player input: 4 player at one keyboard (tarzeau)
45 pack/unpack which packs/unpacks the leveldata (timecop)
48 network code has been written (longislandman, jonatkins.org)
49 it werks but we won't release it until it's good for the masses,
50 for test and fun play come join #keen on irc.linux.com
51 (be sure to have one udp port open if you have a firewall,
52 and also have sdl-mixer, sdl and sdl-net)
55 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
56 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
57 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
58 (received from philippe brochard, thank you!)
61 repackaged tarballs with network code jnb-net.tar.gz,
62 menusystem and unpack/pack