1 2005-03-12 Chris Taylor <chris@icculus.org>
3 * main/gamesave.c: could check reactor model num, don't check
4 reactor object shields (not used anyway, it's stored/calculated
7 2005-03-06 Chris Taylor <chris@icculus.org>
9 * main/piggy.c: load the descent 1 color palette when NDEBUG is
12 * main/editor/seguvs.c: check the uvs after they're assigned
14 2005-02-27 Chris Taylor <chris@icculus.org>
16 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
17 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
18 gr_update in event loops
20 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
21 file.c, involves modifying the listbox so it can use
22 an array of string pointers
24 2005-02-26 Chris Taylor <chris@icculus.org>
26 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
29 * ui/window.c: only disable the keyboard for MS DOS
31 * main/editor/eswitch.c: add remove_trigger_num
34 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
35 still works if there's no BITMAPS.TBL in a PhysicsFS search path
37 * main/inferno.c: determine properly if 800x600 resolution is
38 available (for editor)
40 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
41 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
42 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
43 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
45 * ui/keypad.c: fix the reading of keypad (.pad) files
47 * ui/menubar.c: use cfile to read the menubar file MED.MNU
49 2005-02-25 Chris Taylor <chris@icculus.org>
51 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
52 allowing Mac OS 9 and X to both use conf.h but one can build for
53 OpenGL while the other doesn't.
55 * main/editor/mine.c: use the Descent 2 definitions for maximum
58 2005-02-25 Bradley Bell <btb@icculus.org>
60 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
61 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
62 d2src system for persistent sounds. Untested, of course.
64 * ChangeLog-old: clean up old changelog a little
66 * ChangeLog-old: converted old changelog to "cvs log" format, so
67 it can be manipulated with cvs2cl and other tools.
69 2005-02-24 Tim Massey <tmassey@obscorp.com>
71 * main/inferno.c: allow -notitles to work in shareware [and
72 non-RELEASE] version too. (d1x r1.35)
74 2005-02-24 Peter Hawkins <peterh@isa.net.au>
76 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
78 2005-02-24 Matthew Mueller <donut@dakotacom.net>
80 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
81 don't do it automatically (eg, ati's fglrx linux driver) (d1x
84 2005-02-24 Bradley Bell <btb@icculus.org>
86 * main/movie.c: change movie Warnings to con_printf, simplify
89 2005-02-24 Chris Taylor <chris@icculus.org>
91 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
92 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
93 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
94 PHYSFSX_openWriteBuffered, where appropriate
96 * main/gauges.c: draw behind the shield number properly with OpenGL
98 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
99 is selected as a secondary weapon
101 * main/titles.c: check properly whether there's a briefing
103 * main/mission.c: recursively search directories in "missions"
106 2005-02-11 Bradley Bell <btb@icculus.org>
108 * debian/control: build-dep on libphysfs-dev
110 * arch/ogl/gr.c: use GLint for arb_max_textures
112 * arch/ogl/Makefile.am: added internal.h to dist
114 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
116 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
118 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
119 dynamically find and load the OpenGL library
121 * main/editor/macro.c: use physfs instead of non-existing cflib.h
123 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
125 * main/editor/medwall.c: include cntrlcen.h
127 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
129 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
131 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
132 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
134 * ui/number.c: s/inputbox/Inputbox/
136 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
138 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
140 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
141 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
142 main/gamesave.c: s/128/PATH_MAX
144 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
146 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
148 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
149 mouse_set_limits and mouse_set_pos (we don't want to limit user)
151 * ui/menubar.c: specify int type for state2_alt_down
153 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
155 * main/piggy.c: call bm_read_all even if EDITOR is defined
157 * main/gamesave.c: if LVL can't be found, try filename that was passed
159 * main/mission.c: ensure mission name is properly terminated
161 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
163 * 2d/font.c: fix bug #2167: some characters would not display because
164 of signed/unsigned errors
166 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
168 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
169 gauge when appropriate
171 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
172 all functions in kfuncs.c to return int instead of void
174 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
175 disable old hostage system in editor (d2 is simpler in this regard)
177 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
179 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
181 * main/editor/centers.c: change curseg2p to Curseg2p
183 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
185 * main/editor/macro.c: remove unused variable "length"
187 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
189 * main/editor/medmisc.c: Pass both arguments to render_frame
191 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
192 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
193 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
194 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
195 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
196 instead of d1-style mem.h and types.h
198 * main/editor/texpage.c: do texture replacement for any mission
200 * main/editor/medwall.c: add prototype for create_removable_wall
202 * main/editor/medrobot.c: don't try to set the removed follow_path
204 2005-01-23 Jason Owen <shannara256@yahoo.com>
206 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
207 may crash printf if the list of extensions is huge
209 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
212 only on last level of built-in mission.
214 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
217 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
218 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
219 buffers (speeding it up), and use cfopen instead of
220 PHYSFS_openRead/PHYSFS_openWrite where appropriate
222 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
223 sure nocfile.h and cfile.h are never both included
225 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
228 fix bug #1676 (filling up of OLG texture list)
230 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
232 * main/state.c: fix problems with copying/deleting save files
234 * main/automap.c: make automap fonts transparent.
236 2005-01-07 Bradley Bell <btb@icculus.org>
238 * main/menu.c: In Load Level, if there is no current mission,
241 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
243 * main/gameseq.c: Free polymodel data before reloading ham file.
245 * arch/ogl/gr.c: Implement fading in ogl_urect()
247 * main/gauges.c: Draw ship before shields in HUD.
249 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * main/editor/centers.c: Use both ints with the robot producer
254 2004-12-23 Bradley Bell <btb@icculus.org>
256 * main/editor/centers.c, main/editor/editor.h,
257 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
258 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
259 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
262 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
264 * main/bmread.c: don't duplicate the period in the filename
266 * main/dumpmine.c: Add function prototypes to remove warnings
268 * main/dumpmine.c, ui/window.c: Specify that two functions return
271 * main/editor/autosave.c, main/editor/curves.c,
272 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
273 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
276 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
278 * main/editor/eobject.c, main/editor/kgame.c,
279 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
280 extra two parameters to get_seg_masks.
282 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
283 structs for mine saving functions
285 * main/inferno.c: Use PhysicsFS for making the hoard ham.
287 * main/bmread.c: add missing includes
289 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
291 * main/dumpmine.c: Fix type mismatches
293 2004-12-19 Bradley Bell <btb@icculus.org>
295 * ui/Makefile.am: fix ui Makefile.am
297 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
298 removeext, use it in ds_load instead of splitpath
300 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * include/u_mem.h: prototype for strdup with MPW
304 * main/laser.c: abort weapon fire if unable to create object
306 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
307 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
308 unused/ui/icon.c: replace byte with sbyte
310 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
311 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
312 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
313 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
314 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
315 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
316 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
317 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
318 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
319 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
320 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
321 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
322 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
323 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
324 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
327 * ui/Makefile.am: added Makefile.am for ui
329 * main/editor/Makefile.am, main/editor/autosave.c,
330 main/editor/centers.c, main/editor/centers.h,
331 main/editor/curves.c, main/editor/eglobal.c,
332 main/editor/ehostage.c, main/editor/ehostage.h,
333 main/editor/elight.c, main/editor/eobject.c,
334 main/editor/eobject.h, main/editor/eswitch.c,
335 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
336 main/editor/group.c, main/editor/info.c, main/editor/info.h,
337 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
338 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
339 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
340 main/editor/ksegsel.c, main/editor/ksegsize.c,
341 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
342 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
343 main/editor/medlisp.h, main/editor/medmisc.c,
344 main/editor/medmisc.h, main/editor/medrobot.c,
345 main/editor/medrobot.h, main/editor/medsel.c,
346 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
347 main/editor/objpage.c, main/editor/objpage.h,
348 main/editor/seguvs.c, main/editor/texpage.c,
349 main/editor/texture.c: imported missing editor files from d1x
351 * main/Makefile.am: build dumpmine.c for editor
353 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
354 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
355 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
356 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
357 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
359 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
360 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
361 main/editor/eglobal.c, main/editor/ehostage.c,
362 main/editor/ehostage.h, main/editor/elight.c,
363 main/editor/eobject.c, main/editor/eobject.h,
364 main/editor/eswitch.c, main/editor/eswitch.h,
365 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
366 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
367 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
368 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
369 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
370 main/editor/ksegsel.c, main/editor/ksegsize.c,
371 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
372 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
373 main/editor/meddraw.h, main/editor/medlisp.h,
374 main/editor/medmisc.c, main/editor/medmisc.h,
375 main/editor/medrobot.c, main/editor/medrobot.h,
376 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
377 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
378 main/editor/objpage.h, main/editor/segment.c,
379 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
380 main/editor/texpage.h, main/editor/texture.c: Move old logs to
383 * main/editor/autosave.c main/editor/centers.c
384 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
385 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
386 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
387 main/editor/fixseg.c main/editor/func.c main/editor/group.c
388 main/editor/info.c main/editor/info.h main/editor/kbuild.c
389 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
390 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
391 main/editor/ksegmove.c main/editor/ksegsel.c
392 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
393 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
394 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
395 main/editor/medmisc.h main/editor/medrobot.c
396 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
397 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
398 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
399 main/editor/texpage.h main/editor/texture.c ui/barbox.c
400 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
401 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
402 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
403 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
404 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
405 conf.h in new editor files
407 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * main/state.c: open autosave file for writing, not reading
411 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
412 main/state.c, main/state.h: added fast save
414 * main/gameseq.c, main/inferno.c: force gr_update() so screens
415 always show in OpenGL
417 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
419 * misc/strutil.c: Implement strdup for MPW
421 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
424 * misc/strutil.c: fix MPW compiler errors
426 * main/mission.c, main/mission.h: allocate mission filenames
429 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
431 * 2d/font.c: Initialise the dataptr member correctly.
433 * include/mono.h: Print only mildly interesting messages to
434 stderr.txt. (revert earlier carbon changes)
436 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * include/physfsx.h: getRealPath uses the write directory if it
439 can't get the real directory
441 * D2X.make: remove misc/d_io.c
443 2004-12-03 Bradley Bell <btb@icculus.org>
445 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
446 pathname, ensure correct translation of path separators
448 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
450 * misc/strutil.c: fix stricmp and strnicmp
452 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
455 2004-12-02 Bradley Bell <btb@icculus.org>
457 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
458 I couldn't figure out why the previous code kept segfaulting under
461 * main/kconfig.c: disable call to reset_cockpit() which was
462 causing the "letterbox" bug
464 * main/inferno.c: don't die if title screens not found
466 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
468 * configure.ac: require PhysicsFS header and library
470 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
474 * D2X.make: fix build on Carbon by adding digiobj.c
476 * main/mission.c: set builtin_hogsize for non-built-in missions
478 * main/mission.c: pass individual mission around instead of whole list
480 * main/mission.c: remove mission list from global memory
482 2004-12-02 Bradley Bell <btb@icculus.org>
484 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
485 path separator gets added to hogdir
487 2004-12-01 Bradley Bell <btb@icculus.org>
489 * README, configure.ac, VisualC/d2x/d2x.dsp,
490 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
491 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
492 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
493 uses dynamic opengl loading
495 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
497 * arch/ogl/gr.c: make write_bmp use PhysicsFS
499 * include/args.h, misc/args.c: new AppendArgs function. This
500 separates the copying of the arguments passed to main() from the
501 reading of the arguments file
503 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
504 the flexible cfgets, Fix compiling issues in MPW.
506 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
507 reading into an int, so it's removed completely. PHYSFSX_getc was
508 removed, because it's only use in misc/strio.c was removed. Put
509 in PHYSFSX_getRealPath, which recognises platform-specific
510 separators and doesn't use snprintf (MPW doesn't have it). MPW
513 * main/inferno.c: Remove use of open_movie_file. Read the
514 arguments file from the base directory, if there is one. Set up
515 D2X's write directory, including replacing any tilde at the start
516 of the path (if there is one) with the string returned by
517 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
518 default is still ~/.d2x. Check if the write directory has to be
519 created. Read the arguments file in this write directory if there
520 is one. If there's still no write directory, set it to the base
521 directory. Won't set it to the current directory if this fails,
522 because of the issue of which character to use for which platform.
524 * main/playsave.c: Use PHYSFS_readSLE32 instead of
525 PHYSFS_readULE32 due to compiling issues in MPW. Use
526 cfile_read_short instead of PHYSFS_readULE16 because of both
527 compiling and endian issues. cfile_read_byte instead of
528 PHYSFSX_readU8. Write a dummy structure instead of seeking when
529 NETWORK isn't defined
531 * D2X.make: Don't compile cfile.c on Mac OS 9.
533 * README: add PhysicsFS to the required 'tools' in README, and
534 instructions for building in MPW.
536 * include/cfile.h: Make cfopen into an inline, where a read buffer
537 is set up. This speeds up loading significantly.
539 2004-12-01 Bradley Bell <btb@icculus.org>
541 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
542 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
545 * main/newmenu.c: fix player file deletion
547 * include/physfsx.h: fix statfs includes for OS X
549 * main/inferno.c, main/network.c: misc physfs conversions
551 * arch/linux/Makefile.am, arch/linux/findfile.c,
552 arch/win32/Makefile.am, arch/win32/findfile.c,
553 include/findfile.h, main/kludge.c, main/mission.c,
554 main/newmenu.c, main/piggy.c: get rid of findfile stuff
556 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
559 * main/state.c: improve savegame load/save
561 * main/movie.c: make -nomovies friendlier
563 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
565 * include/d_io.h, include/physfsx.h, main/inferno.c,
566 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
569 * main/scores.c: use physfs for scores file
571 * main/playsave.c: improve player loading
573 * main/movie.c: improve movie loading
575 * main/mission.c: improve mission loading
577 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
578 main/state.c: use physfs for savegames
580 * README: minor update
582 * main/newdemo.c: use physfs for demos
584 * include/physfsx.h: added PHYSFSX_rename function
586 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
587 physfs/rwops, add libmve callbacks
589 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
590 added physfsrwops stuff
592 * include/cfile.h: added cfile_close wrapper
594 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
597 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
600 * main/config.c: use physfs to read config file
602 * include/physfsx.h: added gets and puts functions
604 * include/cfile.h: correct seek return value
606 * main/config.c, main/playsave.c: use physfs to write
609 * include/physfsx.h: added my physfs extensions
611 * main/inferno.c: physfs initialization stuff
613 * configure.ac: add check for physfs lib
615 * include/cfile.h: made cfile into a wrapper for physfs
617 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
618 disabled althogdir stuff (shouldn't be needed w/physfs)
620 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
621 configure.ac: drop cfile stuff
623 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * D2X.make: Don't use D2XFolder, because the userdir can now be
626 specified in Mac OS 9. Putting it in the source code folder is
627 more convenient. Turn debugging on. Don't compile old files,
628 compile new ones. Add the PhysicsFS library.
630 * iff/iff.c: Get rid of MIN redefinition.
632 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
633 MPW doesn't like switches of long longs
635 2004-11-30 Bradley Bell <btb@icculus.org>
637 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
638 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
639 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
640 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
641 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
642 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
643 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
645 2004-11-28 Bradley Bell <btb@icculus.org>
647 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
649 * arch/sdl/digi.c: use d2src system for persistent sounds
651 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
654 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
655 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
656 ripped object stuff out of digi.c, now using digiobj.c. get rid of
657 a bunch of kludges, sound should be more true to original game now
659 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
662 2004-11-27 Bradley Bell <btb@icculus.org>
664 * main/text.c, main/text.h, main/titles.c: added function to
665 properly decode multi-line strings
667 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
668 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
671 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
673 * main/inferno.c: enable logo screens for shareware/oem
675 2004-11-26 Bradley Bell <btb@icculus.org>
677 * main/mission.c, main/titles.c: fix d1 briefing glitches
679 * main/game.c: free up cpu by not calling timer_delay so many
680 times (fixes Bug 2034)
682 * main/gameseq.c: enable briefing screens for mac shareware
684 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
685 doesn't care if it draws offscreen, I guess)
687 * main/credits.c: reduce flickering in credits w/opengl
689 2004-11-25 Bradley Bell <btb@icculus.org>
691 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
692 garbage on windows for some reason.
694 * 2d/font.c: fixed opengl menu font bug, caused by doing
695 arithmetic on signed chars.
697 2004-11-23 Bradley Bell <btb@icculus.org>
699 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
701 2004-11-22 Bradley Bell <btb@icculus.org>
703 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
704 arch/linux/joystick.c, arch/linux/include/joystick.h,
705 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
706 arch use global variable joy_num_axes
708 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * main/gamemine.c, main/piggy.c: compile again on older C compilers
712 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
714 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
715 Vertigo) missions, load add-on ham file at every load, not only the 1st
717 * main/bm.ch: fix bug where loading a hxm would affect other levels too
719 * main/fireball.c: don't Int3() every time explosions don't look best
721 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
725 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
729 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
731 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
733 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
734 shareware version of descent.hog. This is not yet bug-free
736 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * main/network.c: fix crash introduced with previous change
740 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
743 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
744 make mission structre memory allocated
746 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
748 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
749 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
750 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
751 delete file compbit.h, move functionality to text.c, modify all
752 previous users of compbit.h to use existing function in text.h
754 * main/inferno.c: remove warning created by the fix for the cfgets
757 * main/bmread.c: add comment
759 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
761 * cfile/cfile.c: declare variable on top of block
763 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
764 main/multi.h, main/network.c: move mission list handling functionality
765 to mission.c, remove unnecessary load_mission calls in menu.c
767 * main/game.c: remove unnecessary build_mission_list call
769 * main/mission.c, main/mission.h: correct comments about anarchy-only
771 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
772 remove explicit uses of mission list
774 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
776 * libmve/mveplay.c: make it compile on Cygwin
778 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
780 * main/config.c: fix bug uncovered by having fgets cut off ending \n
782 * main/text.c: fix crash on Mac OS X, probably fix bug 738
784 * include/mono.h: add mprintf support for carbon (Mac OS 9)
786 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
788 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
789 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
790 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
791 information about the current mission, for easier code refactorisation.
793 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
795 * main/gamemine.c, main/piggy.c: fix bug 1675:
796 use better d2 textures if d1 hog is present but not loadable
798 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
800 * cfile/cfile.c: simplify, reduce number of global vars
802 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
804 * main/gameseg.c: fix bugfix of 2004-05-15
806 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
808 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
810 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
811 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
812 cfgets now always copies the terminating character to the dest buffer.
813 This fixes a bug that occured when reading cmd line args from d2x.ini
815 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
817 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
818 move more old change logs into ChangeLog-old
820 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
821 and Martin Schaffner <maschaffner@gmx.ch>
823 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
824 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
825 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
826 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
827 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
828 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
829 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
830 arch/include/joy.h, arch/win32/include/key.h
831 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
832 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
833 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
834 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
835 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
836 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
837 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
838 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
839 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
840 main/config.c, main/config.h, main/controls.c, main/controls.h
841 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
842 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
843 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
844 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
845 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
846 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
847 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
848 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
849 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
850 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
851 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
852 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
853 main/mission.c, main/mission.h, main/modem.h, main/morph.c
854 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
855 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
856 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
857 main/paging.c, main/paging.h, main/physics.c, main/physics.h
858 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
859 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
860 main/powerup.h, main/render.c, main/render.h, main/robot.c
861 main/robot.h, main/scores.c, main/scores.h, main/screens.h
862 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
863 main/songs.c, main/songs.h, main/sounds.h, main/state.c
864 main/state.h, main/switch.c, main/switch.h, main/terrain.c
865 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
866 main/text.h, main/textures.h, main/titles.c, main/titles.h
867 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
868 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
869 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
870 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
871 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
872 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
874 move old per-file change logs into new file ChangeLog-old
876 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
878 * arch/ogl/ogl.c: enable -gl_mipmap switch
880 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
882 * arch/carbon/descent.r: swap min and max size to correct places
884 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
886 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
888 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
890 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
892 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
894 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
895 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
897 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
898 link) on MPW on Mac OS 9 (carbon)
900 * include/mono.h: disable mprintf on carbon to avoid significant bloat
902 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
904 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
906 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
908 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
910 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
912 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
914 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
915 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
916 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
917 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
918 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
920 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
921 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
922 new files for supporting compilation with MPW for carbon (Mac OS 9)
924 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
926 * main/playsave.c: do not seek while writing, carbon does not like it
928 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
930 * cfile/cfile.c: use portable ffilelength in cfile_size
932 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
933 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
934 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
935 unsigned and signed char, MPW does not like these
937 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
939 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
942 2004-06-01 Bradley Bell <btb@icculus.org>
944 * libmve/mve_main.c: cast malloc function pointer
946 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
947 target to XCode project
949 2004-05-31 Bradley Bell <btb@icculus.org>
951 * include/pstypes.h: fix accidental solaris breakage
953 * main/object.c: fix crash caused by death-cam code
955 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
956 XCode project simplifications, network enabled
958 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
959 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
961 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
964 * English.lproj/InfoPlist.strings, d2x-Info.plist,
965 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
966 d2x.xcode/project.pbxproj: added XCode project files
968 2004-05-22 Bradley Bell <btb@icculus.org>
970 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
973 * rpm/d2x.spec.in: Changed descriptions
975 2004-05-22 Matthew Mueller <donut@dakotacom.net>
977 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
980 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
982 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
983 the win32 code (d1x r1.8, key_arch.c r1.2)
985 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
986 use 32bpp screen mode by default, add option to use 16bpp (d1x
989 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
990 replacement texture paletted->rgb conversion alpha problem (d1x
993 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
994 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
995 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
998 * arch/ogl/gr.c, include/loadgl.h: fix win32
999 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1001 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1002 include/ogl_init.h, main/render.c: opengl hardware
1003 super-transparency support using GL_NV_register_combiners (d1x
1004 r1.38, r1.41, r1.6, r1.26, r1.7)
1006 2004-05-22 Bradley Bell <btb@icculus.org>
1008 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1011 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1013 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1014 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1015 fix fonts not having transparent flag set (wouldn't get paletted)
1016 (d1x r1.15, r1.37, r1.40, r1.25)
1018 * arch/ogl/ogl.c: don't try to use paletted textures with
1019 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1021 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1022 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1025 * 2d/font.c: memset ogl font bitmap data since the copy function
1026 leaves some (unused) parts uninitialized, which aggravates
1027 valgrind (d1x r1.14)
1029 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1030 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1033 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1034 screenshots if the entire thing wasn't written in one call to
1037 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1038 info not being updated on win32 (d1x r1.11)
1040 * arch/win32/digi.c: remove some redundancy by not needing to do
1041 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1042 clean up some indenting of DS_release_slot calls. And make
1043 DS_release_slot return 1 when a sound is already not playing, in
1044 addition to when a sound was killed. (d1x r1.10)
1046 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1047 linux version (d1x r1.5)
1049 * main/kconfig.c: make next axis config key skip currently
1050 allocated axes (d1x r1.11)
1052 2004-05-22 David Cleaver <wraithx@morpheus.net>
1054 * main/kconfig.c: joy configuration next axis key from WraithX
1057 2004-05-22 Bradley Bell <btb@icculus.org>
1059 * main/game.c, main/inferno.c: typo
1061 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1063 * main/game.c, main/game.h, main/inferno.c: make rear view
1064 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1067 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1069 * main/inferno.c: change -udp documentation to d2x behaviour
1071 2004-05-21 Bradley Bell <btb@icculus.org>
1073 * include/gr.h: added missing define for menu fullscreen toggle
1075 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1077 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1078 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1080 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1082 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1083 arch/linux/include/joystick.h: patch from Steven Mueller for using
1084 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1086 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1088 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1089 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1090 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1092 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1094 2004-05-21 Bradley Bell <btb@icculus.org>
1096 * main/inferno.c: added -udp documentation from d1x
1098 2004-05-20 Bradley Bell <btb@icculus.org>
1100 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1102 2004-05-20 David Cleaver <wraithx@morpheus.net>
1104 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1105 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1106 game.c r1.21, r1.6, r1.4, r1.3)
1108 2004-05-20 Bradley Bell <btb@icculus.org>
1110 * main/inferno.c: document -ihaveabrokenmouse
1112 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1114 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1116 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1118 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1119 mouse driver problems (d1x r1.2, r1.2)
1121 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1123 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1124 join list score crash (d1x r1.8)
1126 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1128 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1129 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1132 2004-05-20 Bradley Bell <btb@icculus.org>
1134 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1136 * main/inferno.c: integrated some niceautomap stuff from d1x
1138 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1140 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1141 in some weird axis (d1x r1.3)
1143 * arch/win32/init.c: set win32 icon to icon from resource file
1146 * arch/win32/key.c: win32: fixed space key not working in messages
1149 2004-05-20 Bradley Bell <btb@icculus.org>
1151 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1154 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1156 * main/inferno.c: document -gl_refresh (d1x r1.20)
1158 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1159 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1162 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1163 change the arg type for (d1x r1.5)
1165 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1167 * arch/win32/digi.c: altsounds (d1x r1.6)
1169 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1171 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1172 of redundancy (d1x r1.5)
1174 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1175 fix crashing (d1x r1.4)
1177 * arch/win32/digi.c: win32's digi_start_sound was not calling
1178 DS_release_slot after setting .playing=0, resulting in a
1179 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1181 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1182 apparently it was somehow causing some joysticks (Sidewinder
1183 Precision 2) to only turn when the stick was moving, but not when
1184 at turned but held stationary. And it was completely unused
1185 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1188 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1189 previous key combos (d1x r1.29)
1191 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1192 g, and b values (d1x r1.15)
1194 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1195 sometimes (didn't handle negative palette steps) (d1x r1.34)
1197 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1198 shatter effects, robot explosions and weapons, and some more
1199 always present stuff. Also clean up ogl_cache_weapon_textures
1200 calling. (d1x r1.37)
1202 2004-05-20 Bradley Bell <btb@icculus.org>
1204 * main/kludge.c, main/game.c: move gr_renderstats and
1205 gr_badtexture back to game.c
1207 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1209 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1210 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1212 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1214 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1215 loaded after texture caching stage (d1x r1.34)
1217 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1218 for renderstats (d1x r1.33)
1220 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1222 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1223 main/inferno.c: add anisotropic texture filtering suport (d1x
1224 r1.33, r1.32, r1.23, r1.32)
1226 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1229 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1230 include/ogl_init.h: utilize hardware multitexturing support if
1231 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1232 r1.32, r1.30, r1.4, 1.22)
1234 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1237 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1239 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1240 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1241 effects in OGL using SetGammaRamp, much faster than the hack that
1242 was being used. currently SDL only (though not too hard to add to
1243 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1245 * main/menu.c: allow arbitrary (custom) resolution entry in
1246 change_res menu (d1x r1.14)
1248 2004-05-19 Bradley Bell <btb@icculus.org>
1250 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1251 d1x-style res change menu (mostly works)
1253 * misc/args.c: use strnicmp instead of strncasecmp
1255 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1257 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1258 command-line option (d1x r1.27)
1260 * main/inferno.c: restore inferno.c initialization of
1261 screen_compatible and use_double_buffer to 'normal' values, broken
1262 long long ago in one of the high res menu patches (d1x r1.30)
1264 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1265 resolutions to be specified on command line (d1x r1.2, r1.29,
1266 r1.4) -- doesn't work yet
1268 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1270 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1273 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1274 volume song stop/starting (d1x r1.7)
1276 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1278 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1281 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1282 ogl_ulinec (d1x r1.29)
1284 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1286 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1287 bottom are inclusive not exclusive (d1x r1.28)
1289 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1290 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1292 * arch/sdl/digi.c: fix typo
1294 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1296 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1297 creation code from arch_init_start into arch_init to fix weirdness
1298 with --help (d1x r1.5, r1.6)
1300 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1301 sync issues and lack of midi reset (d1x r1.5)
1303 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1306 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1307 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1309 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1312 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1314 2004-05-18 Bradley Bell <btb@icculus.org>
1316 * include/vecmat.h: comments/formatting
1318 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1320 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1321 include/test.lnk: remove unnecessary files
1323 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1324 This enables compilation with gcc 3.1
1326 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1328 * main/switch.c: took care of switches triggering single-sided
1329 walls (don't try to access the nonexistent adjacent wall via NULL
1330 pointers or negative array indices)
1332 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1334 * main/wall.c: fix invalid memory access for d1 levels which
1335 don't have a corresponding wall behind.
1337 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1339 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1340 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1341 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1342 interface header to new header file internal.h
1344 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1346 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1347 bitmask for each joystick axis that has sent input data,
1348 and will not crash Windows anymore during joystick setup because
1349 of for() loop over axis being executed once too often.
1351 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1352 gr_remap_mono_font() and call it after loading saved level.
1354 * main/laser.c: limit homing missile turn rate
1356 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1357 centers (work like fuel centers but provide shield)
1359 * main/gameseg.c: fix endless loop in some levels with a
1360 certain (complicated) structure
1362 2004-05-13 Bradley Bell <btb@icculus.org>
1364 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1365 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1366 updated project files for SDL 1.2.7
1368 * Makefile.am: add VisualC, VisualCE dirs to tarball
1370 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1372 * arch/sdl/digi.c: formatting
1374 2004-05-12 Bradley Bell <btb@icculus.org>
1376 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1379 * 2d/palette.c, include/palette.h: added function to create blend
1382 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1384 2004-05-11 Bradley Bell <btb@icculus.org>
1386 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1388 2004-05-10 Bradley Bell <btb@icculus.org>
1390 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1391 g3_draw_transp_poly had the fade level backwards, decided to just
1392 fix g3_draw_poly so it behaves correctly, transparency or not,
1393 reverted changes to render_face
1395 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1397 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1398 rendering transparent (e.g. cloaked) walls
1400 * main/render.c: render_face now calls g3_draw_transp_poly() for
1401 cloaked walls in OpenGL
1403 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1405 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1406 that from other apps, had "static" distortions.
1408 2004-04-22 Bradley Bell <btb@icculus.org>
1410 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1412 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1413 aligned version of PUT_INTEL_* macros
1415 2004-04-15 Bradley Bell <btb@icculus.org>
1417 * main/inferno.c: comment out unused checksum variable
1419 2004-04-14 Bradley Bell <btb@icculus.org>
1421 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1423 2004-04-14 Terran Melconian <terran@consistent.org>
1425 * main/gameseg.c: use portable rand function (fixes #1118)
1427 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1429 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1431 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1433 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1434 get rid of warnings (now compiles with -Werror on SunOS)
1436 * main/piggy.c: fix (really) wierd SunOS bug
1438 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1439 caused by not allocating enough mem for rle bitmaps
1441 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1443 * include/pstypes.h: sun OS typedef fixes
1445 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1447 * main/piggy.c: fix bug 1067
1449 * main/piggy.c: fix bugfix for 1067
1451 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1452 with descent.pig of mac registered)
1454 2003-12-18 Bradley Bell <btb@icculus.org>
1456 * main/kconfig.c: fixes for linux-native joystick
1458 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1461 * arch/include/joy.h: comments/formatting
1463 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1465 * compilerdefs.txt: added FreeBSD defs
1467 2003-12-08 Bradley Bell <btb@icculus.org>
1469 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1472 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1474 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1475 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1477 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1479 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1480 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1481 get rid of silly ulongs
1483 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1484 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1485 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1486 change relevant __linux__ macros to __ELF__
1488 2003-11-27 Bradley Bell <btb@icculus.org>
1490 * include/ogl_init.h: added proto for ogl_check_mode
1492 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1493 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1496 2003-11-26 Bradley Bell <btb@icculus.org>
1498 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1499 3.3 compiler warnings
1501 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1504 * include/pstypes.h: OS X fixes
1506 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1507 main/newmenu.h: linux fixes
1509 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1510 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1511 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1512 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1513 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1516 * arch/sdl/gr.c: fix sdl gr_update
1518 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1519 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1520 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1521 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1522 include/error.h, include/pstypes.h, include/strutil.h,
1523 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1524 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1525 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1526 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1527 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1530 2003-11-25 Bradley Bell <btb@icculus.org>
1532 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1533 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1534 libmve/VisualC/mveplayer.dsp: updated project files
1536 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1537 working w/Visual C++
1539 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1540 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1541 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1542 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1545 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1546 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1549 2003-11-24 Bradley Bell <btb@icculus.org>
1551 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1552 libmve/mveplay.c: stuff to play mve's in WinCE
1554 * arch/win32/findfile.c: unused functions...
1558 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1559 enabled mouse control of menus
1561 * main/mission.h: oops, didn't mean to change this.
1563 2003-11-21 Bradley Bell <btb@icculus.org>
1565 * VisualCE/d2x/d2x.vcp: updated project file
1567 2003-11-20 Bradley Bell <btb@icculus.org>
1569 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1570 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1571 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1574 2003-11-17 Bradley Bell <btb@icculus.org>
1576 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1577 main/menu.c: added option to disable kalinix under unix
1579 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1581 2003-11-14 Bradley Bell <btb@icculus.org>
1583 * main/automap.c: fix automap background image
1585 * main/automap.c, main/automap.h: delete cruft
1587 * main/automap.c: fix level number position
1589 * main/automap.c: simplify g3_draw_line hack
1591 * main/menu.c: stop pointless vid mode changes
1593 2003-11-07 Bradley Bell <btb@icculus.org>
1595 * NEWS, installation.txt: s'more documentation
1597 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1599 * configure.ac: fix .exe extension problems
1601 2003-11-07 Bradley Bell <btb@icculus.org>
1603 * arch/ogl/ogl.c: disable texture format verification for OS X -
1606 2003-11-06 Bradley Bell <btb@icculus.org>
1608 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1609 use more traditional Alt+Enter for toggling fullscreen
1611 * 2d/ibitblt.c, main/mission.h: comments/formatting
1613 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1615 2003-11-06 Bradley Bell <btb@icculus.org>
1617 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1618 resolution change, use kludge to avoid repetitive res changes
1620 2003-11-04 Bradley Bell <btb@icculus.org>
1622 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1623 structures and i/o routines back to piggy.c
1625 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1627 * installation.txt: tell to install d1 .pig for better textures
1629 2003-11-04 Bradley Bell <btb@icculus.org>
1631 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1632 oem d1 v1.0 and registered d2 v1.0, comments
1634 2003-11-03 Bradley Bell <btb@icculus.org>
1636 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1637 all d1 shareware - even though files are different!
1639 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1642 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1645 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1648 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1650 * main/movie.c: when no movies are found, divide by six the
1651 number of warning lines sent to stdout
1653 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1655 * include/byteswap.h: fix stupid copy/paste error
1657 2003-10-24 Bradley Bell <btb@icculus.org>
1659 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1660 gr_linear_rep_movsd_2x instead of almost identical
1661 gr_linear_movsd_double. Better since we have assembly versions.
1663 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1665 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1668 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1670 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1671 error with --disable-network, move reset_network_objects()
1672 from gameseq.c to multi.c
1674 2003-10-14 Bradley Bell <btb@icculus.org>
1676 * AUTHORS, NEWS: stuff
1678 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1680 2003-10-12 Bradley Bell <btb@icculus.org>
1682 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1683 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1686 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1688 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1689 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1690 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1691 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1692 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1693 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1694 arch/win32/ipx_win.c, arch/win32/winnet.c,
1695 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1696 main/multi.h, main/network.c: add IPv4 multicasting support
1698 2003-10-11 Bradley Bell <btb@icculus.org>
1700 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1702 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1703 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1704 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1705 main/weapon.h: lots of shareware and oem fixes
1707 2003-10-10 Bradley Bell <btb@icculus.org>
1709 * arch/win32/winnet.c: fixed stupid win32 network bug
1711 2003-10-10 Bradley Bell <btb@icculus.org>
1713 * main/piggy.c: increased D1_MAX_TMAP_NUM
1715 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1717 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1718 which are animated in d2, refactorizes d1 texture reading
1720 2003-10-10 Bradley Bell <btb@icculus.org>
1722 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1723 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1724 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1725 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1726 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1727 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1728 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1729 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1730 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1731 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1732 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1733 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1734 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1735 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1736 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1737 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1738 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1739 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1740 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1741 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1742 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1743 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1744 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1745 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1746 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1747 main/wall.h: comments/formatting
1749 2003-10-09 Bradley Bell <btb@icculus.org>
1751 * main/text.c: fix text when using old datafiles
1753 * main/laser.h: comments/whitespace
1755 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1756 mines w/shareware data
1758 * include/DT_drawtext.h: deleted unused file
1760 2003-10-08 Bradley Bell <btb@icculus.org>
1762 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1764 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1766 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1767 main/menu.c: Disabled 'd2x keys' weapon selection
1769 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1771 * main/object.h, main/multi.h: get rid of most warnings issued by
1772 cpp-precomp of gcc from Mac OS X dev tools
1774 2003-10-05 Bradley Bell <btb@icculus.org>
1776 * NEWS, configure.ac: increment version number
1778 * cfile/cfile.c: better handling of CRLF text files (when that is
1781 * utilities/hogcreate.c, utilities/hogextract.c,
1782 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1783 reading/writing files
1785 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1786 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1789 2003-10-04 Bradley Bell <btb@icculus.org>
1791 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1793 * main/netmisc.c: change byte to sbyte, comments/whitespace
1795 2003-10-03 Bradley Bell <btb@icculus.org>
1797 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1799 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1802 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1803 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1804 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1805 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1806 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1807 main/object.c, main/object.h, main/paging.c, main/player.h,
1808 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1809 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1810 main/weapon.c, main/weapon.h: change byte to sbyte,
1813 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1814 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1815 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1816 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1818 * configure.ac: better checking for timeval
1820 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1822 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1823 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1824 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1825 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1826 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1827 main/multibot.c, main/network.c: Make network architecture
1828 choosable from game menu, add support for UDP/IP on Mac OS X and
1831 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1833 * include/byteswap.h: added macros for coping with alignment
1836 2003-10-02 Bradley Bell <btb@icculus.org>
1838 * main/multi.h: added padding to little-endian version of
1841 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1843 * main/netmisc.c: delete duplicate function
1845 2003-10-01 Bradley Bell <btb@icculus.org>
1847 * main/bm.c: make sure d1_texture_indices gets freed between
1850 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1852 * main/piggy.h: fix size of d1 shareware descent.pig
1854 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1856 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1857 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1858 replacements for non-animated textures
1860 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1862 * main/controls.c: use fixed 20fps wiggle
1864 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1866 * Makefile.am, debian/changelog.in, debian/control,
1867 debian/d2x-common.dirs, debian/d2x-common.install,
1868 debian/d2x-common.manpages, debian/d2x-gl.files,
1869 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1870 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1871 utilities/Makefile.am, utilities/hogcreate.1,
1872 utilities/hogextract.1, utilities/mvlcreate.1,
1873 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1874 add man pages, distribute utility programs in new d2x-common deb
1876 * rpm/d2x.spec.in: updated rpm spec file
1878 2003-08-02 Bradley Bell <btb@icculus.org>
1880 * cfile/cfile.c: update raw_position in cfputc and cfputs
1882 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1884 * main/piggy.c: make error message more friendly
1886 * main/piggy.c: simplify copying of bitmap flags
1888 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1891 * cfile/cfile.c: revert to always using custom fgets
1893 * main/endlevel.c, main/mission.c: handle missing exit sequence
1894 components gracefully
1896 * main/playsave.c: comments
1898 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1900 * cfile/cfile.c: update raw_position in cfwrite
1902 * main/network.c: comments/formatting
1904 2003-06-22 Bradley Bell <btb@icculus.org>
1906 * cfile/cfile.c: use standard fgets for non-archive files
1908 * main/movie.c: use con_printf for missing movie warning
1910 2003-06-18 Bradley Bell <btb@icculus.org>
1912 * main/movie.c: fixed cfile conversion of movielib code
1914 * main/console.c, main/hud.c: strip out colors, etc when printing
1917 * include/u_mem.h: fix NDEBUG calloc macro
1919 2003-06-15 Bradley Bell <btb@icculus.org>
1921 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1924 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1925 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1926 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1927 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1928 main/scores.c, main/state.c, main/text.c, misc/args.c,
1929 misc/strio.c: convert file i/o to cfile
1931 2003-06-14 Bradley Bell <btb@icculus.org>
1933 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1934 writing and other modes besides "rb" (mostly taken from
1937 2003-06-09 Bradley Bell <btb@icculus.org>
1939 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1942 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1943 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1946 2003-06-07 Taylor Richards <taylor@icculus.org>
1948 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1950 2003-06-07 Bradley Bell <btb@icculus.org>
1952 * main/console.c: fix non-console build
1954 * main/gamesave.c: comments
1956 * main/bm.c: remove redundant break
1958 2003-06-06 Bradley Bell <btb@icculus.org>
1960 * main/gauges.c, main/kconfig.c: comments/formatting
1962 * console/.cvsignore: added .cvsignore
1964 * main/console.c: can't write to console after it's closed
1966 2003-06-05 Bradley Bell <btb@icculus.org>
1968 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1969 console/internal.c, console/internal.h, include/CON_console.h,
1970 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1971 finish console conversion away from SDL
1973 2003-06-04 Bradley Bell <btb@icculus.org>
1975 * console/CON_console.c, include/CON.console.h, include/console.h,
1976 main/console.c, main/game.c: console conversion to native gr,
1979 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1980 put prototype for gr_bm_bitblt in gr.h
1982 2003-06-03 Bradley Bell <btb@icculus.org>
1984 * console/CON_console.c, console/DT_drawtext.c,
1985 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1986 main/console.c: use native fonts for console
1988 * main/playsave.c: use shorts for short data
1990 2003-06-02 Bradley Bell <btb@icculus.org>
1992 * configure.ac, main/console.c: set console background, fix
1995 2003-06-01 Bradley Bell <btb@icculus.org>
1997 * Makefile.am, arch/sdl/event.c, configure.ac,
1998 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1999 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2000 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2001 main/gamerend.c: added console code (from SDL_console)
2003 2003-05-30 Bradley Bell <btb@icculus.org>
2005 * README: minor update
2007 2003-05-28 Bradley Bell <btb@icculus.org>
2009 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2014 2003-06-06 Bradley Bell <btb@icculus.org>
2016 * main/kconfig.c: fix crash in control menus
2018 * main/gauges.c: force cockpit redraw in opengl
2020 * main/gamerend.c: move ogl swap, so cockpit and console get
2023 2003-06-01 Bradley Bell <btb@icculus.org>
2025 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2029 2003-05-12 Bradley Bell <btb@icculus.org>
2031 * configure.ac: increment version number
2033 * main/bm.c: use con_printf for exit model warnings
2035 * configure.ac: must check for timespec after setting -mno-cygwin
2037 * main/inferno.c: added -nohogdir and -userdir options
2039 * NEWS, main/titles.c: use briefings with no extension
2043 2003-04-30 Bradley Bell <btb@icculus.org>
2045 * configure.ac: have to include time.h when checking for nanosleep
2047 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2050 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2051 increment version number
2053 * main/Makefile.am: make dist fix
2057 2003-04-29 Bradley Bell <btb@icculus.org>
2059 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2062 2003-04-24 Bradley Bell <btb@icculus.org>
2064 * configure.ac: increment version number
2066 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2069 2003-04-24 Ingo van Lil <inguin@gmx.de>
2071 * main/render.c: fix misspellings of NDEBUG
2075 2003-04-14 Bradley Bell <btb@icculus.org>
2077 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2079 2003-04-11 Bradley Bell <btb@icculus.org>
2081 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2086 2003-04-11 Bradley Bell <btb@icculus.org>
2088 * libmve/mveplay.c: use _sleep instead of sleep on win32
2090 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2091 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2092 include/cfile.h, include/error.h, libmve/Makefile.am,
2093 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2094 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2095 utilities/Makefile.am: comments/formatting/dist problems
2097 * configure.ac: use different defines for os x
2099 2003-04-07 Bradley Bell <btb@icculus.org>
2101 * include/error.h, misc/error.c: put some old stuff back in,
2102 eliminate duplicate error messages
2104 * main/text.c: don't die on text not found
2107 * main/inferno.c: print some useful info if hog not found, allow
2108 -help to work if no text available
2110 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2112 * arch/linux/Makefile.am: revert to previous version, so linux
2115 2003-04-03 Bradley Bell <btb@icculus.org>
2117 * main/endlevel.c: fixed exit model scheme yet again
2119 2003-04-02 Bradley Bell <btb@icculus.org>
2121 * misc/error.c: call Int3 on Assert
2123 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2126 * main/wall.c: don't die when trying to toggle nonexistent
2127 segment... vertigo level 10 is buggy!
2129 * main/gamemine.c: comments/formatting
2131 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2133 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2134 main/inferno.c: Allow use of 22K sound samples
2136 2003-03-29 Bradley Bell <btb@icculus.org>
2138 * arch/ogl/gr.c: default to bitmapped reticle
2140 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2141 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2144 * arch/sdl/joy.c: fixed text seen for hats in control config
2147 2003-03-28 Bradley Bell <btb@icculus.org>
2149 * main/bm.c: heh, model nums in vertigo are hardcoded,
2150 N_D2_POLYGON_MODELS can't change
2152 * configure.ac, include/d1x.xpm, include/descent.xpm,
2153 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2156 2003-03-27 Bradley Bell <btb@icculus.org>
2158 * main/text.h: fixed text references for hat directions
2160 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2162 2003-03-26 Bradley Bell <btb@icculus.org>
2164 * main/playsave.c: make d2x keys backward compatible
2166 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2168 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2171 2003-03-26 Bradley Bell <btb@icculus.org>
2173 * main/piggy.c: fix crash when d1 data not present
2175 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2176 read/write from plr file
2178 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2179 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2180 added escort.h header
2182 2003-03-25 Bradley Bell <btb@icculus.org>
2184 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2185 D1_PIGFILE ("descent.pig") macro
2187 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2188 models from d1 pig file
2190 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2191 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2192 really) from d1 pig file
2194 2003-03-23 Bradley Bell <btb@icculus.org>
2196 * main/bm.c: stop extra robots from overwriting exit models
2198 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2199 texture list doesn't get full
2201 * main/bm.c: fix mem leak when reading extra robots
2203 2003-03-21 Bradley Bell <btb@icculus.org>
2205 * main/menu.c: Added option to set movie resolution (mostly works)
2207 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2209 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2210 replacement functions to piggy.c
2212 * main/gameseq.c: attempt to support mac d1 descent.pig
2214 * main/bm.c: fix mem leak
2216 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2217 files, both d1 and d2 oem briefing where showed
2219 * main/inferno.c, main/movie.c: Change the default movie
2220 resolution to "high", implement the option -lowresmovies
2222 2003-03-20 Bradley Bell <btb@icculus.org>
2224 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2226 * main/piggy.c: comments
2228 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2230 * main/gameseq.c: delete duplicate function
2232 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2234 2003-03-19 Bradley Bell <btb@icculus.org>
2236 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2237 (cddb discid) support
2239 * arch/sdl/digi.c, main/kludge.c: implemented
2240 digi_link_sound_to_object3 for looping sounds, other looping stuff
2242 * arch/sdl/gr.c: removing dependencies on stuff in main/
2244 * arch/linux/Makefile.am, arch/linux/init.c,
2245 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2246 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2247 other header cleanups
2249 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2251 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2253 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2254 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2255 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2256 load d1 textures for d1 levels
2258 2003-03-19 Bradley Bell <btb@icculus.org>
2260 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2261 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2262 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2263 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2266 * README: added some OS X info
2268 2003-03-17 Bradley Bell <btb@icculus.org>
2270 * main/newdemo.c: simplify DEMO_FILENAME macro
2272 * main/console.c, main/game.c: enable experimental console support
2274 * main/gamerend.c: fixed location of fps meter in multi
2276 2003-03-16 Bradley Bell <btb@icculus.org>
2278 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2279 also look in shared data dir for demos
2281 * main/newdemo.c, main/newdemo.h: comments/formatting
2283 2003-03-15 Christopher Thielen <chris@luethy.net>
2285 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2286 thinking d2 cd is always present
2288 2003-03-15 Bradley Bell <btb@icculus.org>
2290 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2293 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2296 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2297 gr_init. don't really know why this works, though
2299 2003-03-14 Bradley Bell <btb@icculus.org>
2301 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2303 * unused/bios/rbaudio.h: removed duplicate file
2305 2003-03-14 Christopher Thielen <chris@luethy.net>
2307 * arch/sdl/rbaudio.c: stop cd audio when exiting
2309 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2311 * main/gamecntl.c: add comments to the "only matt knows" cheats
2313 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2315 * main/gamemine.c: formatting, better texture conversion for d1
2318 2003-03-14 Bradley Bell <btb@icculus.org>
2320 * main/piggy.c: must swap all mac version pigfiles
2322 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2323 main/multi.c: formatting, minor cleanups
2325 * 2d/rle.c: need to swap line_size on bigendian machines
2327 * main/mission.c, main/mission.h: detect mac full version hogfile
2329 2003-03-13 Bradley Bell <btb@icculus.org>
2331 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2332 added joy/mouse sensitivity slider, increased range to 16, and
2335 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2338 * arch/linux/Makefile.am: removed extra backslash
2340 * TODO, installation.txt: updated some documentation
2342 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2343 menu, with maxfps option
2345 2003-03-12 Bradley Bell <btb@icculus.org>
2347 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2349 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2350 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2351 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2352 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2353 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2354 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2355 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2356 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2357 arch/linux/include/music.h, arch/linux/include/serial.h,
2358 arch/linux/include/ukali.h: formatting
2360 2003-03-11 Chris Arena <ccarena@cox.net>
2362 * main/menu.c: fixed brightness slider
2364 2003-03-01 Bradley Bell <btb@icculus.org>
2366 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2367 robots and animated bitmaps work, but colors are messed up
2369 2003-02-28 Bradley Bell <btb@icculus.org>
2371 * main/player.h: whitespace
2373 * main/automap.c, main/cntrlcen.c, main/collide.c,
2374 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2375 descent.hog is present, d1 becomes mission 0)
2377 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2378 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2379 arch/win32/winnet.c: MinGW compiles with network enabled again,
2380 but still doesn't work
2384 2003-02-28 Bradley Bell <btb@icculus.org>
2386 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2387 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2388 many opengl glitches
2390 2003-02-27 Bradley Bell <btb@icculus.org>
2392 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2393 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2394 main/network.c, main/network.h: noted that hoard.ham is only needed
2395 for multiplayer HOARD games, and should not be equated with
2396 "vertigo". put HoardEquipped() back in network.c.
2398 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2399 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2400 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2401 use timer_delay instead of d_delay
2403 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2405 * main/render.c: added replacement qsort for solaris
2407 2003-02-26 Bradley Bell <btb@icculus.org>
2409 * main/gamemine.c: texture conversion for d1 shareware
2411 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2413 * main/gamemine.c: better texture conversion for d1 levels
2415 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2417 * main/kconfig.c: fix joystick support under MinGW
2419 2003-02-26 Bradley Bell <btb@icculus.org>
2421 * main/playsave.c: fix swapping glitch
2423 * configure.ac, readme.txt: clean stuff up, getting ready for
2426 * main/titles.c: begin support for rendering spinning robots in
2429 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2432 * main/gamemine.c: load d1 shareware levels!
2434 2003-02-25 Bradley Bell <btb@icculus.org>
2438 * autogen.sh: add warning about old auto* versions, use
2441 2003-02-24 Bradley Bell <btb@icculus.org>
2443 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2444 briefings mostly working
2446 * main/movie.c, main/titles.c: fixed some more briefing glitches
2448 2003-02-23 Bradley Bell <btb@icculus.org>
2450 * main/movie.c: fixed crash when using shareware data files
2453 * arch/sdl/digi.c: fix crash on non-existent sounds
2454 (i.e. shareware data)
2456 2003-02-22 Bradley Bell <btb@icculus.org>
2458 * main/titles.c: fixed fullscreen toggle in briefings
2460 2003-02-21 Bradley Bell <btb@icculus.org>
2462 * configure.ac: check for mingw when enabling nasm
2464 * main/playsave.c: enable loading player files of either byte
2467 2003-02-20 Bradley Bell <btb@icculus.org>
2469 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2471 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2472 #343, not "rest of solution to bug #344"
2474 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2477 * main/kludge.c: partial solution to bug #344
2479 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2481 * compilerdefs.txt: added linux/mips info
2483 * ChangeLog: clean up changelog
2485 2003-02-19 Bradley Bell <btb@icculus.org>
2487 * libmve/mveplay.c: os x needs nanosleep prototype.
2489 2003-02-18 Bradley Bell <btb@icculus.org>
2491 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2493 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2494 to disable/enable audio
2496 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2498 * main/: movie.h, titles.c: make sure movie's palette is set before
2499 writing briefing text. Fixes bug #359
2501 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2504 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2505 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2508 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2511 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2512 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2513 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2516 * include/libmve.h: blah
2518 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2520 * main/render.c: 2nd attempt to fix solaris qsort bug
2522 2003-02-18 Bradley Bell <btb@icculus.org>
2524 * configure.ac, include/pstypes.h: put alignment detection in
2527 2003-02-17 Bradley Bell <btb@icculus.org>
2529 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2530 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2531 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2532 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2533 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2534 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2535 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2536 moved mve stuff to separate subdir
2538 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2539 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2540 mve code. Fixes (at least) bugs #41, #348, and #350.
2542 2003-02-14 Bradley Bell <btb@icculus.org>
2544 * main/Makefile.am: no more Makefile.mveplay. again
2546 * main/mveplay.c: typo
2548 2003-02-13 Bradley Bell <btb@icculus.org>
2550 * utilities/mvlextract.c: uint -> unsigned int
2552 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2553 standalone mveplayer, win32 support
2555 * main/movie.c: random bugfixes, win32 support
2557 * arch/sdl/Makefile.am: formatting
2559 * configure.ac: disable networking on mac/win for now
2561 * main/newmenu.c: comments
2563 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2565 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2566 redundant swap functions.
2568 2003-02-13 Bradley Bell <btb@icculus.org>
2570 * ChangeLog: update changelog
2572 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2574 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2575 polymodel alignment issues.
2577 2003-02-13 Bradley Bell <btb@icculus.org>
2579 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2580 fix various little bugs
2582 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2583 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2585 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2588 * README.utils: new file
2590 * main/: mve_main.c, mveplay.c: more movie fixes
2592 * README: updated README
2594 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2596 2003-02-12 Bradley Bell <btb@icculus.org>
2598 * utilities/mvlextract.c: bigendian mvl support
2600 * main/mveplay.c: formatting, stuff
2602 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2603 truecolor mve support, standalone mveplayer
2605 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2606 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2607 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2608 standalone mveplayer
2610 2003-01-22 Bradley Bell <btb@icculus.org>
2612 * include/: interp.h, interp.h: restore prototype for
2613 swap_polygon_model_data
2615 2003-01-21 Bradley Bell <btb@icculus.org>
2617 * main/piggy.c: use memcpy to avoid alignment problem
2619 * compilerdefs.txt: updated some defs, added sunos/sparc
2621 2003-01-15 Bradley Bell <btb@icculus.org>
2623 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2625 * main/gamemine.c: attempting to support d1 shareware
2627 * compilerdefs.txt: update defs
2629 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2631 * main/mveplay.c: fix several bugs, comments, formatting.
2633 2003-01-15 Bradley Bell <btb@icculus.org>
2635 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2636 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2637 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2638 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2641 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2642 formatting, comments
2644 2003-01-11 Bradley Bell <btb@icculus.org>
2646 * main/: mission.c, mission.h: attempt to support d1 for mac
2649 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2651 * main/object.h: foo
2653 2003-01-09 Bradley Bell <btb@icculus.org>
2655 * main/movie.c: use ifdef around gr_toggle_fullscreen
2657 2003-01-07 Bradley Bell <btb@icculus.org>
2659 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2660 main/mission.h: don't need .msn file for descent.hog anymore
2664 2003-01-06 Bradley Bell <btb@icculus.org>
2666 * main/mission.h, main/mission.c: comments
2668 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2671 2003-01-03 Bradley Bell <btb@icculus.org>
2673 * utilities/: txb2txt.c, txt2txb.c: remove old files
2675 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2677 * main/polyobj.c: attempt to make read_model_file
2680 * main/menu.c: move vertigo text
2682 2003-01-02 Bradley Bell <btb@icculus.org>
2684 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2685 main/polyobj.h: cleanup alignment changes
2687 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2688 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2689 main/object.h: fix alignment issues on sparc
2691 * cvshowto.txt: update cvs info
2695 * 2d/rle.c: make rle_swap handle RLE_BIG
2697 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2699 * main/render.c: workaround solaris qsort bug
2701 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2703 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2704 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2706 * arch/linux/Makefile.am: enabled linux joystick, kali
2708 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2709 arch/sdl/event.c: enabled linux joystick
2711 2002-12-31 Bradley Bell <btb@icculus.org>
2713 * main/gamemine.c: simplified warning msg
2715 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2717 * main/render.h: fix compiler warning
2719 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2721 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2723 2002-12-24 Bradley Bell <btb@icculus.org>
2725 * main/mission.c: fixes an infinite loop which was caused by d2x
2726 thinking d2demo was a descent 1 mission
2728 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2730 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2732 2002-12-24 Bradley Bell <btb@icculus.org>
2734 * main/render.c: comments
2736 2002-10-30 Bradley Bell <btb@icculus.org>
2738 * main/inferno.c: add help for -hogdir option
2740 * main/inferno.c: added -hogdir option
2742 2002-10-28 Bradley Bell <btb@icculus.org>
2744 * main/: inferno.c, menu.c: enabled Vertigo displays
2746 * include/3d.h: typo
2748 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2750 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2751 main/netmisc.c, main/network.c: simplify and eliminate redundant
2754 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2756 * maths/fixc.c: fix infinite loop in quad_sqrt.
2758 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2759 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2761 2002-10-12 Bradley Bell <btb@icculus.org>
2763 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2765 2002-10-11 Bradley Bell <btb@icculus.org>
2767 * main/hud.c: make hud_message work correctly
2769 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2772 * main/network.c: formatting, small fixes
2774 2002-10-10 Bradley Bell <btb@icculus.org>
2776 * main/netmisc.h: no swap_object for little-endian
2778 * main/: netmisc.h, network.c: use macros to simplify network
2781 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2784 * main/inferno.c: enable loading screen for mac shareware with
2787 * main/netmisc.c: whitespace
2789 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2792 * main/hud.c: whitespace
2794 * configure.ac: remove shareware build, add macdata build
2796 * main/songs.c: whitespace
2798 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2799 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2802 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2805 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2807 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2808 comments, formatting, etc.
2810 * iff/iff.c: fix bigendian iff loading.
2812 2002-10-03 Bradley Bell <btb@icculus.org>
2814 * utilities/txb2tex.c: typo
2816 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2817 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2820 * arch/sdl/mouse.c: whitespace
2822 2002-09-19 Bradley Bell <btb@icculus.org>
2824 * main/kconfig.c: fix a oops, add old logs
2826 * main/kconfig.c: support for >3 mouse buttons
2828 2002-09-18 Bradley Bell <btb@icculus.org>
2830 * include/gr.h: fix palette swap define
2832 2002-09-14 Bradley Bell <btb@icculus.org>
2834 * main/titles.c: load hires briefing screen if lores doesn't exist
2835 (i.e. vertigo) and MenuHires=0
2837 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2839 * main/: multi.h, network.h: pack some structures for ipx
2842 2002-09-14 Bradley Bell <btb@icculus.org>
2844 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2845 and load_endlevel_data() to expect newline-terminated strings, fix
2846 load_game_data to read null-terminated string for
2849 2002-09-07 Bradley Bell <btb@icculus.org>
2851 * main/newmenu.c: added error message
2853 * main/menu.h: enable -nohires with mac shareware
2855 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2857 * 2d/font.c: enable 0/255 palette swap for fonts
2859 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2862 * 2d/2dsline.c: fix ogl blooper
2864 2002-09-05 Bradley Bell <btb@icculus.org>
2866 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2869 * include/strutil.h: need string.h for strcasecmp
2871 * include/rle.h: okay, maybe it needs to be this way
2873 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2875 * 2d/scalec.c: more stuff from d2src
2877 * 2d/rle.c: more stuff from d2src, formatting
2879 * 2d/font.c: useless cruft
2881 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2883 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2886 2002-09-04 Bradley Bell <btb@icculus.org>
2888 * include/grdef.h: fix compiler warnings
2890 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2892 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2895 * main/game.c: we want the mac ibitblt for everything but dos and
2898 * main/texmerge.c: these routines are in tmerge.c
2900 * main/credits.c: enable credits for mac and oem data
2902 * main/bm.c: use either exit.ham or exit.pofs
2904 * include/ibitblt.h: enable some more code from d2src
2906 * include/gr.h: enable mac ubitblt_double
2908 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2910 * include/grdef.h: moved some inline asm from linear.h
2912 * 2d/ibitblt.c: brought in line with original d2 version
2914 * 2d/bitblt.c: reverted to original d2 version of this file, then
2915 added d1x enhancements
2917 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2919 * 2d/linear.h: moved these back to their original locations
2922 * main/mveplay.c: close some memory holes, speed up palette loading
2924 * main/movie.c: added fullscreen toggle while playing movies
2926 * main/inferno.c: comment out -superhires help text (always on)
2928 * include/timer.h: added approx_fsec_to_usec macro
2930 * arch/sdl/joy.c: fix compiler warning
2932 2002-09-01 Bradley Bell <btb@icculus.org>
2934 * main/network.c: oops
2936 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2938 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2939 timer_get_fixed_seconds
2943 2002-08-31 Bradley Bell <btb@icculus.org>
2945 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2948 * main/multi.h: network endian stuff
2950 * 2d/font.c, include/gr.h: fast file i/o for font headers
2952 * arch/win32/arch_ip.cpp: unused file
2954 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2955 bigendian networking fixes
2957 * main/menu.c: make net menu more accurate, also make superhires
2960 * include/pstypes.h: better to have __pack__ all the time, I think.
2961 needed for networking, e.g.
2963 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2966 * arch/win32/Makefile.am: unused file
2970 2002-08-30 Bradley Bell <btb@icculus.org>
2972 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2974 * main/: newmenu.h, titles.c: formatting
2976 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2977 main/multi.h: networking works, finally
2979 * TODO: added TODO file
2981 * arch/linux/arch_ip.cpp: unused fine
2983 * README: network sorta working
2985 * main/: Makefile.am, multi.c, network.c, network.h: more
2988 * main/menu.c: load builtin mission correctly
2990 * main/inferno.c: documentation
2992 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2995 * main/Makefile.mveplay: don't need no more
2997 2002-08-29 Bradley Bell <btb@icculus.org>
2999 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3000 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3001 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3004 * include/ipx_drv.h: more network fixing
3006 * arch/linux/include/ipx_drv.h: more network fixing
3008 * include/ipx.h: formatting
3010 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3012 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3013 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3014 main/inferno.c: fixed networking fuck-up?
3016 * Makefile.am: moved mingw info to README
3018 * README, mingw32.txt: moved mingw info to README
3020 2002-08-27 Bradley Bell <btb@icculus.org>
3022 * utilities/mvlextract.c: allow specifying file to extract
3024 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3027 * utilities/hogextract.c: allow specifying file to extract
3029 * main/mission.c: Have to get mission_num _after_ promoting...
3031 * main/: gameseq.c, titles.c: beginning d1 briefing support
3033 * descent.msn: beginning d1 briefing support
3035 * main/: titles.c, titles.h: d1-style mission briefings
3037 * main/piggy.h: whitespace
3039 * main/movie.c: beginning robot movie support, fall back on lo/hi
3040 res if hi/lo not available
3042 * main/mission.c: added Builtin_mission_num for builtin mission,
3043 D1Hogdir, d1-style mission briefings
3045 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3048 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3049 (for d1 missions that need d1 data)
3051 * 2d/ibitblt.c: whitespace
3053 2002-08-26 Bradley Bell <btb@icculus.org>
3055 * utilities/mvlcreate.c: oops
3057 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3060 * utilities/hogextract.c: added [v]iew option
3062 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3064 * main/titles.c: fix writable string, disable DumbAdjust thing
3066 * main/polyobj.h: whitespace
3068 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3071 * main/movie.c: read movies from AltHogDir, other fixes
3073 * main/: mission.c, mission.h: fix bug w/mission filename
3075 * main/gameseq.c: comments
3077 * main/digi.h: whitespace n stuff
3079 * include/mve_audio.h: added audio flag macros
3081 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3086 2002-08-23 Bradley Bell <btb@icculus.org>
3088 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3091 * Makefile.am: remove d2demo.mn2
3093 * cfile/cfile.c, include/cfile.h: add cfile_size function
3095 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3096 eliminate need for .mn2 files for oem and demo
3098 2002-08-22 Bradley Bell <btb@icculus.org>
3100 * main/bm.c: fix for vertigo
3102 * main/menu.h: make OEM menu pcx available
3104 * 2d/rle.c: merge with original d2 file
3106 * Makefile.am, configure.ac: let mission files get installed by
3109 2002-08-17 Bradley Bell <btb@icculus.org>
3111 * configure.ac: make FAST_FILE_IO the default on little-endian
3114 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3116 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3119 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3121 * main/: game.c, menu.c, mission.c: promote builtin missions.
3123 2002-08-15 Bradley Bell <btb@icculus.org>
3125 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3126 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3128 * utilities/.cvsignore: added cvsignore
3130 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3133 * main/piggy.c: mac data file loading
3135 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3136 transparency and swap 0/255 correctly for mac data files
3138 2002-08-13 Bradley Bell <btb@icculus.org>
3140 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3141 to utilities to avoid conflict with c++ std lib <utility>
3143 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3144 txt2txb.c: moved utility to utilities to avoid conflict with c++
3147 * Makefile.am, configure.ac: add utilities
3149 2002-08-09 Bradley Bell <btb@icculus.org>
3151 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3154 2002-08-08 Bradley Bell <btb@icculus.org>
3156 * main/inferno.c: comments
3158 * main/: newmenu.c, songs.c: mac demo datafile support
3160 * installation.txt: update
3162 * main/gamesave.c: use lowercase for consistency
3164 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3165 models for other than d2demo
3167 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3169 * main/gamemine.c: formatting, better d1 texture conversion
3171 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3172 main/mission.h: recognize .msn mission files.
3174 2002-08-07 Bradley Bell <btb@icculus.org>
3176 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3177 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3178 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3179 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3180 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3181 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3184 2002-08-06 Bradley Bell <btb@icculus.org>
3186 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3188 * main/Makefile.am: formatting
3190 * 2d/font.c: make gr_remap_font just reload the whole thing
3192 * configure.ac: formatting
3194 * Makefile.am: added d2demo.mn2
3196 * d2demo.mn2: mission file for shareware
3198 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3199 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3201 * main/sounds.h: shareware stuff, whitespace
3203 * main/: polyobj.c, polyobj.h: more fast i/o macros
3205 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3208 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3209 endlevel stuff to non-shareware, allow movies/endlevel for
3212 * main/cntrlcen.c: typo
3214 * main/bm.h: use global Piggy_hamfile_version
3216 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3217 macros, use global Piggy_hamfile_version
3219 * main/Makefile.am: terrain and movie stuff always used now
3221 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3224 * main/: gamemine.c, gamesave.c: load DMB levels
3226 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3227 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3229 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3231 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3233 2002-08-04 Bradley Bell <btb@icculus.org>
3235 * main/inferno.c: shareware stuff, formatting
3237 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3239 * arch/sdl/gr.c: don't need to set mode in gr_init
3241 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3243 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3246 * Makefile.am, descent.mn2: added mission file for descent 1
3248 2002-08-02 Bradley Bell <btb@icculus.org>
3250 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3251 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3252 main/piggy.h, misc/error.c: junk
3254 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3255 render.h, scores.c, scores.h, terrain.c: shareware stuff
3257 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3258 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3259 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3260 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3261 main/weapon.c, main/weapon.h: fast i/o macros
3263 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3265 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3266 main/gamemine.h, main/gamesave.c: load d1 levels
3268 2002-07-30 Bradley Bell <btb@icculus.org>
3270 * configure.ac: oops
3272 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3275 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3276 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3277 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3278 main/piggy.c, main/titles.c: support shareware datafiles!
3280 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3281 piggy.c: SHAREWARE fixes
3283 2002-07-29 Bradley Bell <btb@icculus.org>
3285 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3286 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3287 misc/fileutil.c: Portability - OS X support
3289 2002-07-27 Bradley Bell <btb@icculus.org>
3291 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3292 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3293 segment.h: portability
3295 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3296 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3297 main/wall.h: portabilization
3299 * 2d/font.c, include/gr.h: portability
3301 2002-07-26 Bradley Bell <btb@icculus.org>
3303 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3305 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3307 * main/player.c: foo
3309 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3311 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3312 misc/fileutil.h: portable file i/o utils
3314 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3315 writable string anymore... / formatting
3317 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3318 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3319 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3320 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3321 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3322 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3323 portable-izing file loading routines
3325 2002-07-24 Bradley Bell <btb@icculus.org>
3327 * main/mveplay.c: correctly play files with 16bit uncompressed
3328 audio, mem checking, etc
3330 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3333 2002-07-23 Bradley Bell <btb@icculus.org>
3335 * misc/Makefile.am: unused file
3337 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3338 main/sounds.h: remove experimental nmovie stuff
3340 * main/movie.c: add some debugging output
3342 2002-07-22 Bradley Bell <btb@icculus.org>
3344 * main/: console.c, state.c: simplified header
3346 * main/movie.c: enable mveplay audio
3348 * main/old/movie.c: moved to main/
3350 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3351 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3352 main/mvelib.c, main/mveplay.c: initial movie support
3354 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3355 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3356 include/ogl_init.h, include/pstypes.h, main/console.c,
3357 main/state.c, mem/mem.c: OS X stuff
3359 * configure.ac: OS X and movie stuff
3361 2002-07-19 Bradley Bell <btb@icculus.org>
3363 * compilerdefs.txt: OSX defs
3365 2002-07-18 Bradley Bell <btb@icculus.org>
3367 * main/inferno.c: use simpler rcs tags
3369 * autogen.sh: keep Changelog in cvs (and use --accum)
3371 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3372 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3373 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3374 main/songs.c: changed cdrom->rbaudio
3376 * include/rbaudio.h: moved to /include
3378 2002-07-17 Bradley Bell <btb@icculus.org>
3380 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3381 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3382 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3383 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3384 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3385 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3386 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3387 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3388 3d/setup.c: use simpler rcs tags
3393 2002-07-17 Bradley Bell <btb@icculus.org>
3395 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3397 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3399 * debian/rules: don't need readme's
3401 * debian/rules: move d1x license to COPYING, license clarifications
3403 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3404 license to COPYING, license clarifications
3406 * debian/rules: fix debian docs
3408 * debian/rules: fix debian manpages
3410 * debian/d2x-sdl.menu: fix debian menu
3412 * debian/rules: link to undocumented man page for debs
3414 * Makefile.am, configure.ac, debian/control, debian/copyright,
3415 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3416 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3417 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3420 2002-07-16 Bradley Bell <btb@icculus.org>
3422 * debian/: rules, changelog.in: deb stuff
3424 * configure.ac: cleaner nasm detection
3426 * debian/: changelog.in, control, rules: deb stuff
3428 * README, installation.txt: typos, stuff
3430 * configure.ac: better #defines
3432 * configure.ac: whitespace
3434 * configure.ac: better documentation
3436 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3437 SDL_JOYSTICK not needed
3439 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3441 * configure.ac: need higher SDL for joystick
3443 * debian/: control, rules: deb stuff
3445 * arch/sdl/joy.c: old junk
3447 * Makefile.am, configure.ac: automake updates
3449 * main/: inferno.c, text.c: don't use althogdir on non-unix
3451 * configure.ac: more autoconf updates
3453 * misc/strutil.c: better strrev
3455 * main/inferno.c: need limits.h on mingw also
3457 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3460 2002-04-19 Bradley Bell <btb@icculus.org>
3462 * main/network.c: let hoard.ham be a cfile
3464 * main/text.c: better error message when hog not found
3468 2002-03-23 Bradley Bell <btb@icculus.org>
3470 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3471 arch/sdl/Makefile.am: Use SDL joystick automatically
3473 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3475 2002-03-05 Bradley Bell <btb@icculus.org>
3477 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3480 2002-02-23 Bradley Bell <btb@icculus.org>
3482 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3484 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3485 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3486 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3487 main/editor/Makefile.am: moved includes to include
3489 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3491 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3492 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3493 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3496 * main/game.c: disabled cockpit for OGL, formatting
3498 * 2d/ibitblt.c: formatting
3500 2002-02-16 Bradley Bell <btb@icculus.org>
3502 * include/oldsdl.h: check for older macros
3504 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3505 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3506 allow older sdl versions
3508 2002-02-15 Bradley Bell <btb@icculus.org>
3510 * main/: automap.c, automap.h, inferno.c: automap resolution now
3513 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3515 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3516 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3517 win32/include/key_arch.h: never mind - that would be pointless
3519 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3520 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3521 win32/include/key_arch.h: copied files from d1x
3523 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3524 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3526 * main/multipow.c: need conf.h
3528 * arch/win32/Makefile.am: new file
3530 * include/pstypes.h: added u_int16_t (needed in base_ip)
3532 * arch/win32/arch_ip.cpp: copied from d1x
3534 2002-02-14 Bradley Bell <btb@icculus.org>
3536 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3538 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3539 main/netlist.c: Added hotkeys to toggle fullscreen mode
3541 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3542 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3544 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3545 reorder.h: Lotsa networking stuff from d1x
3547 2002-02-13 Bradley Bell <btb@icculus.org>
3549 * include/gr.h, main/game.c: Fullscreen toggle stuff
3551 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3554 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3555 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3558 2002-02-11 Bradley Bell <btb@icculus.org>
3560 * main/bm.c: use portable loader if bigendian
3562 * include/pstypes.h: don't define bool for c++
3564 * include/cfile.h: extern AltHogDir stuff
3566 * include/byteswap.h: use WORDS_BIGENDIAN
3568 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3570 * main/vers_id.h: added D2X_IVER
3572 * misc/args.c: don't use d1x.ini
3574 * Makefile.am: rpm stuff
3576 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3579 2002-02-09 Bradley Bell <btb@icculus.org>
3581 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3583 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3585 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3588 2002-02-06 Bradley Bell <btb@icculus.org>
3590 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3591 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3592 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3594 * debian/: changelog.in, control, copyright, d2x-gl.files,
3595 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3599 2002-02-02 Bradley Bell <btb@icculus.org>
3601 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3603 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3604 Enabled RELEASE option
3606 2002-01-31 Bradley Bell <btb@icculus.org>
3608 * Makefile.am, configure.ac: specify prerequisite versions of
3609 autoconf and automake
3611 2002-01-29 Bradley Bell <btb@icculus.org>
3613 * main/mission.c: RCS header added
3615 * main/inferno.c: update copyright date
3617 * main/mission.c: allow missions to be in AltHogDir
3619 * configure.ac: Display results of configure
3621 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3624 2002-01-28 Bradley Bell <btb@icculus.org>
3626 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3627 Data files now go in DATADIR/games/d2x, user files now go in
3630 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3632 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3633 files now go in ~/.d2x
3635 2002-01-24 Bradley Bell <btb@icculus.org>
3637 * configure.ac: fix nasm not found error message
3639 2002-01-18 Bradley Bell <btb@icculus.org>
3641 * configure.in: getting rid of old configure.in
3643 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3644 main/movie.c: Movie playing kludgey stuff
3646 * misc/args.c: formatting
3648 * main/inferno.c: allow -h for help
3650 * include/error.h: don't die on int3, unless -debug given
3652 * mingw32.txt: more stuff
3654 2001-12-29 Bradley Bell <btb@icculus.org>
3656 * Makefile.am: Got rid of thinking.txt
3658 * main/inferno.c: document -nomovies option
3660 2001-12-28 Bradley Bell <btb@icculus.org>
3662 * main/titles.c: formatting, put some code into place for rendering
3663 of robots during briefings
3665 2001-12-27 Bradley Bell <btb@icculus.org>
3669 2001-12-23 Craig Hadady <chadady@iglou.com>
3671 * 2d/rle.c: fixed bug in dummy array.
3673 2001-12-03 Bradley Bell <btb@icculus.org>
3675 * arch/sdl/init.c: fix formatting
3677 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3678 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3679 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3680 and sdl joystick stuff
3682 2001-11-30 Bradley Bell <btb@icculus.org>
3684 * thinking.txt: not needed
3686 2001-11-27 Bradley Bell <btb@icculus.org>
3688 * cygconf, mingw32.txt: use sdl from source on cygwin
3690 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3691 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3692 SDL_CFLAGS to CFLAGS
3694 2001-11-27 Bradley Bell <btb@icculus.org>
3698 2001-11-14 Bradley Bell <btb@icculus.org>
3700 * texmap/scanline.c: use optimization flags as texmap default
3702 * NEWS: mouse wheel, etc
3704 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3705 wheel to emulate 3rd axis
3707 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3709 * include/error.h: kludge to ungrab mouse when we hit an int3
3711 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3712 __ENV_MSDOS__ to __MSDOS__
3714 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3717 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3720 * arch/sdl/digi.c: implemented digi_set_volume
3722 * include/grdef.h, main/config.c, misc/d_io.c: change
3723 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3725 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3726 main/piggy.c: use MAKE_SIG
3728 * installation.txt: update
3730 * configure.ac: new file
3732 * arch/sdl/joydefs.c: #include pstypes.h
3734 * arch/sdl/init.c: SDL joystick stuff
3736 * acconfig.h: adjust MINGW defines
3738 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3739 controls menu now works
3741 2001-11-13 Bradley Bell <btb@icculus.org>
3743 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3746 * Makefile.am: New file
3748 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3751 * compilerdefs.txt: New file
3753 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3755 2001-11-12 Bradley Bell <btb@icculus.org>
3757 * main/playsave.c: load player files regardless of byte order of
3760 2001-11-11 Bradley Bell <btb@icculus.org>
3762 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3765 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3767 * NEWS: GL savegame thumbnails
3769 * acconfig.h, configure.in: make option for NMOVIES, default to off
3771 2001-11-09 Bradley Bell <btb@icculus.org>
3773 * main/state.c: Enabled savegame thumbnails under OpenGL
3775 * unused/pa_null/pa_enabl.h: remove duplicate header
3777 * misc/args.c: use d2x.ini for option file
3779 * mem/mem.c: Move mem_realloc inside the ifdef
3781 * main/menu.c: fix 640x400 menu text
3783 * main/inferno.c: added documentation
3785 * main/endlevel.c: fix warnings
3787 * arch/ogl/gr.c: Get rid of gl spew
3789 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3791 * acconfig.h: Define __SDL__ for mingw
3793 2001-11-08 Bradley Bell <btb@icculus.org>
3795 * 2d/font.c: free OGL font data when rereading
3797 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3798 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3799 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3800 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3801 main/weapon.h: Enabled shareware build, endlevel flythrough
3804 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3805 of use for shareware build
3807 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3810 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3812 2001-11-05 Bradley Bell <btb@icculus.org>
3814 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3817 * include/3d.h: Add comment
3819 2001-11-04 Bradley Bell <btb@icculus.org>
3821 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3824 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3827 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3829 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3830 main/hudmsg.h: Enable d1x-style hud_message
3832 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3834 * 2d/font.c: re-init ogl fonts after remapping colors.
3836 2001-11-02 Bradley Bell <btb@icculus.org>
3838 * misc/Makefile.am: remove byteswap.h (duplicate header)
3840 * 2d/font.c: fixed gr_remap_font, minor stuff
3842 * configure.in: take out -O2 if doing debug build
3844 * main/bm.c: formatting
3846 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3848 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3849 macros, get rid of functions
3851 2001-11-01 Bradley Bell <btb@icculus.org>
3853 * misc/byteswap.h: removed duplicate header
3855 2001-10-31 Bradley Bell <btb@icculus.org>
3857 * NEWS, main/automap.c: automap works in opengl
3859 * NEWS, configure.in: Added news
3861 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3863 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3865 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3866 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3867 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3869 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3871 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3873 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3874 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3876 2001-10-27 Bradley Bell <btb@icculus.org>
3878 * main/inferno.c: added some documentation
3880 2001-10-25 Bradley Bell <btb@icculus.org>
3882 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3885 * Makefile.am, configure.in, arch/Makefile.am,
3886 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3887 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3888 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3889 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3890 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3891 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3892 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3893 it's ugly, but It'll be easier to sync with d1x.
3895 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3896 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3897 main/editor/Makefile.am: attempt at support for editor, makefile
3900 * misc/d_delay.c: formatting fix
3902 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3903 tmappent.S, tmapppro.S: adding support for runtime selection of
3906 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3907 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3908 including multi.h and network.h, fix backslashes, fix compiler
3911 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3912 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3913 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3914 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3915 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3916 including multi.h and network.h, fix backslashes
3918 * include/pstypes.h: added typedef for u_int64_t on mingw
3920 * include/3d.h: added prototype for g3_uninit_polygon_model
3922 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3924 2001-10-24 Bradley Bell <btb@icculus.org>
3926 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3927 arch subdirs, as in d1x.
3929 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3930 earlier style until i understand automake 1.5 better. remove input
3933 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3934 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3935 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3936 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3937 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3938 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3939 Moved input stuff to arch subdirs, as in d1x.
3941 * NEWS, configure.in: blah blah
3943 2001-10-23 Bradley Bell <btb@icculus.org>
3945 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3947 * texmap/tmapppro.S: no need for #include <conf.h> here
3949 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3952 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3953 file. RCS header added
3955 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3956 #ifdef'ing out the whole file. RCS header added
3958 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3959 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3960 fixes. Now works with automake 1.5 and autoconf 2.52.
3961 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3962 mingw (-grabmouse now works on win32).
3964 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3965 These don't belong in cvs
3969 2001-10-20 Bradley Bell <btb@icculus.org>
3971 * 2d/font.c: Don't free unused variables...
3973 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3976 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3977 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3978 main/Makefile.am: make dist more sensible
3980 * Makefile.am: Kludge for linking on mingw
3982 2001-10-19 Bradley Bell <btb@icculus.org>
3984 * Makefile.am, configure.in, arch/win32/Makefile.am,
3985 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3987 * include/ipx_drv.h: Check for __MINGW32__
3989 * include/i86.h: Imported from d1x
3991 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3993 * arch/dos/modex.asm: Fixed %include
3995 * main/console.c: RCS headers added
3997 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4000 * Makefile.am, main/Makefile.am: Moved final link to top-level
4001 directory instead of main/
4003 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4004 __ENV_LINUX__ to __linux__
4006 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4007 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4008 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4009 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4010 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4011 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4012 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4013 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4014 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4015 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4018 * configure.in: add --enable-xploader, support arch/linux subdir,
4021 * main/inferno.c: conditionalize conf.h
4023 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4025 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4026 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4027 misc/fileutil.h: Partial application of linux/alpha patch.
4029 2001-10-19 Bradley Bell <btb@icculus.org>
4031 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4032 networking in line with d1x, moved some arch/linux_* stuff to
4035 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4036 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4037 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4038 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4041 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4042 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4043 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4044 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4045 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4046 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4047 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4048 linux/include/ukali.h: Brought linux networking in line with d1x,
4049 moved some arch/linux_* stuff to arch/linux/*
4051 * include/ipx_drv.h: Imported from d1x
4053 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4055 * main/ipx_drv.c: Imported from d1x
4057 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4058 main/network.h, main/Makefile.am: Trying to get network working on
4061 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4062 main/Makefile.am: build fixes
4064 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4065 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4066 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4067 starting to get net working.
4069 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4070 conditionalized min,max macros
4072 2001-10-18 Bradley Bell <btb@icculus.org>
4074 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4075 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4076 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4077 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4080 * 2d/2dsline.c: RCS headers added/changed
4082 * configure.in: fix NASMFLAGS bug
4084 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4087 2001-10-17 Bradley Bell <btb@icculus.org>
4089 * NEWS: Fixed the invulnerable robots bug!
4091 * main/collide.c: Fixed the invulnerable robots bug!
4093 2001-10-14 Bradley Bell <btb@icculus.org>
4095 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4098 2001-10-13 Bradley Bell <btb@icculus.org>
4100 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4101 arch/Makefile.am, arch/dos/Makefile.am,
4102 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4103 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4104 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4105 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4106 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4107 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4108 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4109 arch/win32/include/Makefile.am, iff/Makefile.am,
4110 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4111 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4112 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4113 unused/bios/Makefile.am, unused/lib/Makefile.am,
4114 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4115 unused/ui/Makefile.am, unused/vga/Makefile.am,
4116 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4117 automake stuff from "inert" subdirs. And there was much rejoicing.
4119 * Makefile.am, NEWS, configure.in: Stuff
4121 * ChangeLog: removing auto-generated file
4123 * cygconf: Added instructions for mingw32 build
4125 * Makefile.am: renamed INSTALL to installation.txt
4127 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4129 * mingw32.txt: Added instructions for mingw32 build
4131 * configure.in: Enable assembly under mingw32
4133 2001-10-12 Bradley Bell <btb@icculus.org>
4135 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4137 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4138 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4139 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4140 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4141 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4142 to __DJGPP__, since it's built-in.
4144 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4146 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4147 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4151 2001-10-12 Bradley Bell <btb@icculus.org>
4153 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4155 * Makefile.am: make sure cygconf gets archived
4157 * configure.in: Increment version number in preparation for release
4159 * configure.in: Fix detection of opengl
4161 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4162 cygconf, arch/Makefile.am, arch/include/joy.h,
4163 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4164 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4165 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4166 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4167 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4168 Vastly improved compilability.
4170 2001-10-11 Bradley Bell <btb@icculus.org>
4172 * Makefile.am: Added macros/sdl.m4
4174 * autogen.sh: Added macros/sdl.m4
4176 2001-10-09 Bradley Bell <btb@icculus.org>
4178 * main/vers_id.h: Added DESCENT_VERSION constant
4180 * main/inferno.c: Added command-line help.
4182 * include/ogl_init.h: opengl improvments (following d1x changes)
4184 2001-10-07 Bradley Bell <btb@icculus.org>
4186 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4187 arch/ogl/Makefile.am: Remove duplicate headers.
4189 2001-08-02 Thimo Neubauer <thimo@debian.org>
4191 * mem/mem.c: totally crippled the memory manager because it does
4192 not make sense for non-DOS-systems and it would have been too
4193 complicated to get it 64bit clean
4195 2001-06-19 Bradley Bell <btb@icculus.org>
4197 * cvshowto.txt: updated anonymous password
4199 2001-02-08 Bradley Bell <btb@icculus.org>
4201 * COPYING, license.txt: Added d1x license
4203 2001-02-01 Bradley Bell <btb@icculus.org>
4205 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4207 2001-01-31 Bradley Bell <btb@icculus.org>
4209 * configure.in, arch/include/mouse.h, include/pstypes.h,
4210 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4212 * main/polyobj.c: fix typo
4214 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4215 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4216 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4217 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4218 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4219 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4220 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4221 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4222 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4223 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4224 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4225 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4226 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4227 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4228 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4229 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4230 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4231 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4232 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4233 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4234 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4235 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4236 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4237 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4238 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4239 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4242 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4243 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4244 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4245 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4248 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4251 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4252 cross-compiling, and cygwin fixes
4254 2001-01-30 Bradley Bell <btb@icculus.org>
4256 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4257 include/pstypes.h, include/strutil.h, main/Makefile.am,
4258 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4259 needs --without-assembler and --without-network to compile
4261 2001-01-29 Bradley Bell <btb@icculus.org>
4263 * configure.in, main/Makefile.am: Fixes to build system
4265 * main/kconfig.c: fix for non-linux joysticks
4267 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4268 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4269 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4270 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4271 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4272 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4273 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4274 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4275 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4276 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4278 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4279 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4280 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4281 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4282 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4283 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4286 * arch/dos/include/joy.h, arch/dos/include/key.h,
4287 arch/dos/include/mouse.h: Unified input headers.
4289 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4291 2001-01-28 Bradley Bell <btb@icculus.org>
4293 * conf.h.in, configure.in, arch/Makefile.am,
4294 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4295 arch/include/key.h, main/Makefile.am: More header unification...
4297 * main/newdemo.c: Added <ctype.h>
4299 * arch/include/event.h, arch/include/joy.h: unified input headers.
4301 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4302 OpenGL now uses SDL-GL instead of gii
4304 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4306 2001-01-25 Bradley Bell <btb@icculus.org>
4308 * autogen.sh: use "set -e" so execution stops if something goes
4311 2001-01-24 Bradley Bell <btb@icculus.org>
4315 * Makefile.am: Add ChangeLog to dist
4319 2001-01-24 Bradley Bell <btb@icculus.org>
4321 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4323 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4324 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4327 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4328 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4329 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4330 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4331 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4332 arch/Makefile.am, arch/dos/Makefile.am,
4333 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4334 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4335 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4336 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4337 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4338 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4339 unused/Makefile.am, unused/bios/Makefile.am,
4340 unused/lib/Makefile.am, unused/novga/Makefile.am,
4341 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4342 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4343 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4344 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4345 make dist, VPATH builds, ...
4347 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4348 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4349 arch/dos/Makefile.in, arch/linux/Makefile.in,
4350 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4351 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4352 misc/Makefile.in, texmap/Makefile.in: cruft removal
4354 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4357 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4359 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4361 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4364 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4365 added -grabmouse option
4367 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4368 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4369 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4370 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4371 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4372 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4373 main/songs.c, misc/args.c: changed args_find to FindArg
4375 2001-01-22 Bradley Bell <btb@icculus.org>
4377 * configure, main/Makefile.am, main/Makefile.in: configuration
4380 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4381 fix compiler warnings w/opengl
4383 * include/console.h: ggi support
4385 * arch/linux_init.c: svgalib support
4387 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4388 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4389 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4390 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4391 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4392 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4395 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4397 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4398 main/render.c: fix warnings and enable NDEBUG *
4399 arch/svgalib_init.c: svgalib support
4401 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4403 * main/kconfig.c: joystick support
4405 2001-01-21 Bradley Bell <btb@icculus.org>
4407 * cvshowto.txt: new file, taken from d1x webpage
4409 * AUTHORS, README: Taking over as maintainer of d2x
4411 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4413 2001-01-20 Bradley Bell <btb@icculus.org>
4415 * configure, configure.in: Turned -Werror back off by default
4417 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4418 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4419 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4420 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4421 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4422 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4423 main/laser.c, main/multi.c, main/network.c, main/network.h,
4424 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4425 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4426 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4427 warnings, for non-OpenGL on linux, anyway...
4429 2001-01-19 Bradley Bell <btb@icculus.org>
4431 * copying: remove duplicate file
4433 * Import of d2x-0.0.9-pre1
4435 * Import of d2x-0.0.8