2 - fixed timing problems
3 - fixed crash when temporary music can't be written
7 - new scaling graphics mode
10 ===========================================================================
11 This is the changelog of the linux version from which this port is derived.
14 initial linux port, worked fine with freebsd too (chuck mason)
17 made sound be played (chuck mason)
20 fixing fps (longislandman)
21 changing player input: 4 player at one keyboard (tarzeau)
22 pack/unpack which packs/unpacks the leveldata (timecop)
25 network code has been written (longislandman, jonatkins.org)
26 it werks but we won't release it until it's good for the masses,
27 for test and fun play come join #keen on irc.linux.com
28 (be sure to have one udp port open if you have a firewall,
29 and also have sdl-mixer, sdl and sdl-net)
32 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
33 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
34 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
35 (received from philippe brochard, thank you!)
38 repackaged tarballs with network code jnb-net.tar.gz,
39 menusystem and unpack/pack