2 - Added -mirror commandline option to play the level mirrored
3 - Deleting temporary music file
10 - fixed timing problems
11 - fixed crash when temporary music can't be written
15 - new scaling graphics mode
18 ===========================================================================
19 This is the changelog of the linux version from which this port is derived.
22 initial linux port, worked fine with freebsd too (chuck mason)
25 made sound be played (chuck mason)
28 fixing fps (longislandman)
29 changing player input: 4 player at one keyboard (tarzeau)
30 pack/unpack which packs/unpacks the leveldata (timecop)
33 network code has been written (longislandman, jonatkins.org)
34 it werks but we won't release it until it's good for the masses,
35 for test and fun play come join #keen on irc.linux.com
36 (be sure to have one udp port open if you have a firewall,
37 and also have sdl-mixer, sdl and sdl-net)
40 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
41 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
42 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
43 (received from philippe brochard, thank you!)
46 repackaged tarballs with network code jnb-net.tar.gz,
47 menusystem and unpack/pack