3 - joystick support added
4 - freebsd ports (thanks rigel from #demoscene)
5 - a while back network code using kaillera was send to me by Gil Megidish,
6 it's not enabled, because it doesn't seem to work good enough.
9 - added -noflies option
10 - added client/server networking. Thanks to Ryan C. Gordon who did the base
15 - documentation updated
16 - little fixes here and there
20 - attempt to fix sound and scaleup on big endian systems
23 - added -musicnosound option
26 - fix for off by one in -mirror
27 add icon for application (macosx,windows,x)
30 - rename jbmenu.tcl to jnbmenu.tcl, make it +x, add
31 options for -mirror and -scaleup
32 update manpage and -h with -scaleup
33 update makefiles accordingly
34 rename pack/unpack to jnbpack/jnbunpack
38 - Added -mirror commandline option to play the level mirrored
39 - Deleting temporary music file
46 - fixed timing problems
47 - fixed crash when temporary music can't be written
51 - new scaling graphics mode
54 ===========================================================================
55 This is the changelog of the linux version from which this port is derived.
58 initial linux port, worked fine with freebsd too (chuck mason)
61 made sound be played (chuck mason)
64 fixing fps (longislandman)
65 changing player input: 4 player at one keyboard (tarzeau)
66 pack/unpack which packs/unpacks the leveldata (timecop)
69 network code has been written (longislandman, jonatkins.org)
70 it werks but we won't release it until it's good for the masses,
71 for test and fun play come join #keen on irc.linux.com
72 (be sure to have one udp port open if you have a firewall,
73 and also have sdl-mixer, sdl and sdl-net)
76 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
77 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
78 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
79 (received from philippe brochard, thank you!)
82 repackaged tarballs with network code jnb-net.tar.gz,
83 menusystem and unpack/pack