2 - added -noflies option
3 - added client/server networking. Thanks to Ryan C. Gordon who did the base
8 - documentation updated
9 - little fixes here and there
13 - attempt to fix sound and scaleup on big endian systems
16 - added -musicnosound option
19 - fix for off by one in -mirror
20 add icon for application (macosx,windows,x)
23 - rename jbmenu.tcl to jnbmenu.tcl, make it +x, add
24 options for -mirror and -scaleup
25 update manpage and -h with -scaleup
26 update makefiles accordingly
27 rename pack/unpack to jnbpack/jnbunpack
31 - Added -mirror commandline option to play the level mirrored
32 - Deleting temporary music file
39 - fixed timing problems
40 - fixed crash when temporary music can't be written
44 - new scaling graphics mode
47 ===========================================================================
48 This is the changelog of the linux version from which this port is derived.
51 initial linux port, worked fine with freebsd too (chuck mason)
54 made sound be played (chuck mason)
57 fixing fps (longislandman)
58 changing player input: 4 player at one keyboard (tarzeau)
59 pack/unpack which packs/unpacks the leveldata (timecop)
62 network code has been written (longislandman, jonatkins.org)
63 it werks but we won't release it until it's good for the masses,
64 for test and fun play come join #keen on irc.linux.com
65 (be sure to have one udp port open if you have a firewall,
66 and also have sdl-mixer, sdl and sdl-net)
69 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
70 wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
71 put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
72 (received from philippe brochard, thank you!)
75 repackaged tarballs with network code jnb-net.tar.gz,
76 menusystem and unpack/pack