1 noinst_LIBRARIES = lib2d.a
2 INCLUDES = -I $(top_srcdir)/include
10 lib2d_a_SOURCES = ${ASM_SRCS} \
11 2dsline.c box.c disc.c ibitblt.c pcx.c rect.c scalec.c \
12 bitblt.c canvas.c font.c line.c pixel.c rle.c \
13 bitmap.c circle.c gpixel.c palette.c poly.c
17 $(NASM) $(NASMFLAGS) $< -o $@
20 lib2d_a_LIBADD = linear.o tmerge_a.o
24 linear.asm scalea.asm tmerge_a.asm \
25 bitmap.h clip.h linear.h scalea.h \